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author | Philipp Sehmisch <tmw@crushnet.org> | 2007-12-23 02:16:53 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2007-12-23 02:16:53 +0000 |
commit | d83e795dc3c8a07238939ee0b581cbfd1807cf1b (patch) | |
tree | 5ce6c06c867c61fffe934a67b2636c6c7a9e8b79 /ChangeLog | |
parent | 8d3e43a7510dd7367c3bb62aae6841836f727493 (diff) | |
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Particle images are now reference-counted properly. Avoided attempts to load "data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 11 |
1 files changed, 11 insertions, 0 deletions
@@ -1,3 +1,14 @@ +2007-12-13 Philipp Sehmisch <tmw@crushnet.org> + + * src/particleemitter.cpp, src/particleemitter.h: Particle images + are now reference-counted properly. + * src/resources/spritedef.cpp: Error placeholder is now used when attempting + to load a sprite definition file that doesn't exist. + * src/monster.cpp, src/player.cpp: Avoided attempts to load "data/graphics/" + when a monster or equipment piece has no sprite. + * data/graphics/particles/cookingfire.particle.xml: Removed some particle + properties that did nothing because they were misspelled. + 2007-12-22 Bjørn Lindeijer <bjorn@lindeijer.nl> * src/winver.h, README, configure.ac, INSTALL, data/help/header.txt, |