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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-30 16:46:21 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-30 16:46:21 +0000
commit928fcf801f53d44d8b31b4285052a067340ab4ff (patch)
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Merged equipment database with items database and got rid of the unused item
art attribute. Removed the now unnecessary multiplication of weapon IDs with 10000. Added a fallback item icon and used it for unknown items or when an item image fails to load.
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-2007-08-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
+2007-08-30 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/localplayer.cpp, src/player.cpp, src/main.cpp, src/being.cpp,
+ src/CMakeLists.txt, src/Makefile.am, src/resources/iteminfo.h,
+ src/resources/equipmentdb.h, src/resources/equipmentinfo.h,
+ src/resources/itemdb.cpp, src/resources/iteminfo.cpp,
+ src/resources/equipmentdb.cpp, src/resources/equipmentinfo.cpp,
+ src/resources/spritedef.h, src/being.h, data/items.xml,
+ data/equipment.xml: Merged equipment database with items database and
+ got rid of the unused item art attribute.
+ * src/net/beinghandler.cpp, src/net/charserverhandler.cpp: Removed the
+ now unnecessary multiplication of weapon IDs with 10000.
+ * src/resources/iteminfo.cpp, data/graphics/items/unknown.png: Added
+ fallback item icon and use it for unknown items or when item image
+ fails to load.
+ * NEWS: Updated with changes since last update.
+
+2007-08-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/gui/sell.cpp, src/gui/inventorywindow.cpp, src/gui/sell.h: Made
sell dialog resizable and tweaked inventory resize code a bit.