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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-09-13 22:56:29 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-09-13 22:56:29 +0000 |
commit | 3dc311a652d1fda1252903a974920395e56e5668 (patch) | |
tree | 7098d55015d28a4d973c5073d7c9e45ae03ec400 /ChangeLog | |
parent | 78771718bf7af14273d7bb0090dccff97b00b397 (diff) | |
download | mana-3dc311a652d1fda1252903a974920395e56e5668.tar.gz mana-3dc311a652d1fda1252903a974920395e56e5668.tar.bz2 mana-3dc311a652d1fda1252903a974920395e56e5668.tar.xz mana-3dc311a652d1fda1252903a974920395e56e5668.zip |
Merged with SDL_NET_TEST branch.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 91 |
1 files changed, 90 insertions, 1 deletions
@@ -1,9 +1,30 @@ 2005-09-13 Eugenio Favalli <elvenprogrammer@gmail.com> * The Mana World.dev: Updated to last changes. + * The Mana World.dev: Added latest changes to the proper branch. + * src/gui/login.cpp, src/net/messageout.cpp, src/net/messageout.h, + src/net/network.cpp, src/net/network.h: Started to use MessageOut to + send login data. 2005-09-13 Björn Steinbrink <B.Steinbrink@gmx.de> + * ChangeLog, The Mana World.dev, configure.ac, src/Makefile.am, + src/being.cpp, src/being.h, src/engine.cpp, src/floor_item.cpp, + src/floor_item.h, src/game.cpp, src/game.h, src/inventory.cpp, + src/log.h, src/main.cpp, src/playerinfo.h, src/serverinfo.h, + src/gui/buy.cpp, src/gui/buysell.cpp, src/gui/char_select.cpp, + src/gui/char_server.cpp, src/gui/chargedialog.cpp, src/gui/chat.cpp, + src/gui/inventorywindow.cpp, src/gui/login.cpp, src/gui/npc.cpp, + src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h, + src/gui/popupmenu.cpp, src/gui/requesttrade.cpp, + src/gui/requesttrade.h, src/gui/sell.cpp, src/gui/skill.cpp, + src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h, + src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h, + src/net/messageout.cpp, src/net/messageout.h, src/net/network.cpp, + src/net/network.h, src/net/packet.cpp, src/net/packet.h, + src/net/protocol.cpp, src/net/protocol.h, src/net/win2linux.h, + src/net/win2mac.cpp, src/net/win2mac.h: Merged with SDL_NET_TEST + branch. * src/being.cpp, src/being.h, src/game.cpp: Simplify remove_node. * src/being.cpp, src/being.h, src/game.cpp: Merged createBeing and add_node into createBeing. @@ -14,9 +35,23 @@ src/gui/login.cpp, src/gui/login.h, src/gui/updatewindow.cpp, src/gui/updatewindow.h: Unified the loops for the various dialogs that are shown before the actual game starts. + * src/gui/login.cpp: Removed a close_session call i missed. + * src/gui/login.cpp: Close the session only when it was opened. 2005-09-13 Bjørn Lindeijer <bjorn@lindeijer.nl> + * src/floor_item.cpp, src/floor_item.h, src/engine.cpp, + popupmenu.cpp: Made members private and provided more convenient + constructor. + * src/net/messageout.cpp: Fixed bug in destructor. + * src/net/network.cpp: Initialize buffers and enforce only a single + session at a time. + * src/game.cpp, src/net/protocol.h: Converted all incoming messages + handled in game.cpp to use the MessageIn class. This is a huge change + so please test if everything is still working correctly. + * src/gui/npc.cpp, src/gui/npc.h, src/gui/npc_text.cpp, + src/gui/npc_text.h: Changed argument from char* to std::string for + convenience. * src/gui/setup.cpp, src/gui/setup.h: Enabled OpenGL checkbox and added messagebox informing the user that apply this change requires restarting the client. @@ -39,15 +74,69 @@ * data/help/changes.txt, data/help/commands.txt: Added 0.0.16 changes. * data/maps/new_7-1.tmx.gz: Fixed well being in the wrong layer. +2005-09-11 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * src/net/network.cpp: Improved error reporting a bit and got rid of + loop for sending data, which shouldn't be necessary according to + SDL_net documentation. + * src/Makefile.am, src/being.cpp, src/being.h, src/engine.cpp, + src/game.cpp, src/main.cpp, src/playerinfo.h, src/gui/char_server.cpp, + src/gui/chargedialog.cpp, src/gui/chat.cpp, + src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp, src/gui/skill.cpp, + src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h, + src/net/protocol.cpp: Changed char_info into the array it's used as + for character selection and introduced player_info as the pointer to + the player information. Should help towards support for multiple + characters on the same account. Also changed PLAYER_INFO name field to + a std::string. + * src/net/win2mac.cpp, src/net/win2mac.h: A bit of clean up. + * src/net/packet.h, src/net/packet.cpp, src/net/messagein.h, + src/net/messagein.cpp, src/net/messageout.h, src/net/messageout.cpp: + Added these packet reading/writing helpers, taken from the new server + in development. + * src/gui/char_select.cpp: Made new character message be parsed + using MessageIn. Many other incoming messages should be ready to be + ported similarly, simplifying the parsing of packets because of + automatic incrementation of the read position. + * src/game.cpp, src/game.h, src/gui/popupmenu.cpp, + src/gui/requesttrade.cpp, src/gui/requesttrade.h: Changed + tradePartnerName to std::string. + * src/net/win2linux.h: Removed because it became redundant with + the use of SDL_net. + * src/game.cpp, src/game.h, src/gui/char_select.cpp, + src/net/messagein.cpp, src/net/messagein.h, src/net/network.cpp, + src/net/network.h: Got rid of usage of Packet by MessageIn, + simplifying both its usage and implementation. Now also handling + response to character selection through MessageIn. + * src/main.cpp, src/serverinfo.h, src/gui/char_select.cpp, + src/gui/char_server.cpp, src/gui/login.cpp, src/net/network.cpp, + src/net/network.h, src/net/protocol.cpp, src/net/protocol.h: + Introduced get_next_message function to reduce duplication of that + process. Also now MessageIn is used for all incoming messages handled + during the login sequence. + * src/being.cpp, src/being.h, src/game.cpp, src/game.h, + src/inventory.cpp, src/serverinfo.h, src/gui/login.cpp, + src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h, + src/net/network.cpp, src/net/protocol.cpp, src/net/protocol.h: Added + readCoordinates and readCoordinatePair to MessageIn for reading the + specific ways eAthena sends sends those, and converted part of + game.cpp to use the MessageIn class. Also simplified cases where + flush() was still called in a loop for sending and added asserts to + MessageIn methods. + 2005-09-10 Bjørn Lindeijer <bjorn@lindeijer.nl> * src/log.cpp: Committed patch by Nayr for displaying a messagebox when an error occurs on MacOS. +2005-09-10 Björn Steinbrink <B.Steinbrink@gmx.de> + + * configure.ac: Add check for SDL_net. + 2005-09-09 Eugenio Favalli <elvenprogrammer@gmail.com> * src/game.cpp: Fixes to dropped items network code - + 2005-09-09 Bjørn Lindeijer <bjorn@lindeijer.nl> * src/net/win2linux.h: Removed inclusion of malloc.h header as it |