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author | Philipp Sehmisch <tmw@crushnet.org> | 2006-12-01 17:18:04 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2006-12-01 17:18:04 +0000 |
commit | 98af6368f824ddb95d7a86b63ee2f7e6b32c89ac (patch) | |
tree | bc1f51b015af2283145cd53101a576f2edf0eb35 /ChangeLog | |
parent | ab431cdfab6e1842ff357c7f380cc74142601912 (diff) | |
download | mana-98af6368f824ddb95d7a86b63ee2f7e6b32c89ac.tar.gz mana-98af6368f824ddb95d7a86b63ee2f7e6b32c89ac.tar.bz2 mana-98af6368f824ddb95d7a86b63ee2f7e6b32c89ac.tar.xz mana-98af6368f824ddb95d7a86b63ee2f7e6b32c89ac.zip |
forgot to include one file in the commit
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -1,6 +1,7 @@ 2006-12-01 Philipp Sehmisch <tmw@crushnet.org> - * src/net/beinghandler.cpp, src/being.h, src/being.cpp, src/monster.h: + * src/net/beinghandler.cpp, src/being.h, src/being.cpp, src/monster.h, + src/gui/gui.cpp: Visible equipment slot numbers are now converted by the beinghandler from eAthena to our system. No more distinction between monster attacking and player attacking between beinghandler and the being classes. |