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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-14 19:35:27 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-14 19:35:27 +0000
commit55494057bd7e1ae5e6260816b1c5b2a84e2ff573 (patch)
treee8dac9033909041361c1ca72d8955884f2a85b7f /ChangeLog
parent1ccc963719897ca290104f42adc9c37b792feb7a (diff)
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Removed the rather useless remaining draw function from the engine class and
fixed an issue with fading out damage texts (they were sometimes fully opaque at the end of fading out).
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@@ -1,8 +1,15 @@
-2006-12-12 Eugenio Favalli <elvenprogrammer@gmail.com>
+2006-12-14 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/game.cpp, src/engine.h, src/engine.cpp: Removed the rather
+ useless remaining draw function from the engine class.
+ * src/being.cpp, src/being.h: Fixed an issue with fading out damage
+ texts (they were sometimes fully opaque at the end of fading out).
+
+2006-12-12 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev, tmw.cbp: Updated project files.
- * src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp: Added
- Adler32 checksum for updates.
+ * src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp:
+ Added Adler32 checksum for updates.
* src/net/playerhandler.cpp: Fixed crash when selecting an item after
death.
* data/items.xml: Fixed defense values for sweaters.