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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2005-09-17 11:58:11 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2005-09-17 11:58:11 +0000
commit86db7587fed4adb99b9092a5d13da127d43c65a9 (patch)
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Use gl{Push,Pop}Matrix instead of calculating offsets, cause floating point maths isn't accurate enough.
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+2005-09-17 Björn Steinbrink <B.Steinbrink@gmx.de>
+
+ * src/openglgraphics.cpp: Use gl{Push,Pop}Matrix instead of
+ calculating offsets, cause the values are stored as float and aren't
+ accurate enough.
+
2005-09-17 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev, src/gui/skill.cpp: Updated to last changes, and