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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-09-18 00:45:38 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-09-18 00:45:38 +0000 |
commit | 8a8086d758d7618f3900df057ac840667e867d0c (patch) | |
tree | f1953a29a2b17e32fd18ab9be581c9ee2a8dbd8d /ChangeLog | |
parent | 76892afa102fd814b3821c246547f28feb3d7394 (diff) | |
download | mana-8a8086d758d7618f3900df057ac840667e867d0c.tar.gz mana-8a8086d758d7618f3900df057ac840667e867d0c.tar.bz2 mana-8a8086d758d7618f3900df057ac840667e867d0c.tar.xz mana-8a8086d758d7618f3900df057ac840667e867d0c.zip |
Changed Graphics::saveScreenshot to Graphics::getScreenshot. Now using the ImageWriter to save that screenshot.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -1,5 +1,9 @@ 2005-09-18 Björn Steinbrink <B.Steinbrink@gmx.de> + * src/Makefile.am, src/game.cpp, src/graphics.cpp, src/graphics.h, + src/openglgraphics.cpp, src/openglgraphics.h: Changed saveScreenshot + function in Graphics to getScreenshot. We now use the ImageWriter to + save that screenshot. * src/resources/imagewriter.cpp, src/resources/imagewriter.h: Added ImageWriter class that provides a function to save a SDL surface as png. |