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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-04-18 12:16:43 +0200
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-04-18 12:16:47 +0200
commit726768cc297a69c66e0c801bb609dc505b89a3db (patch)
treeb512f90328695a36b4bc8e43157e1cdd61fe7326 /ChangeLog
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Fixed mouse path debug when graphics are scaled
This SDL_GetMouseState call did not adjust the result to the graphics scale. Fortunately it could just be removed, since mMouseX and mMouseY are anyway updated each Viewport::logic.
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