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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-09-03 15:00:47 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-09-03 15:00:47 +0000
commit77efbb50066a030d1f44f8de8d06ace9f284e3a2 (patch)
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Introduced SelectionListener to fix updating problem in inventory window
(should also be used to fix similar problem in trade, buy and sell dialogs). Made the ItemInfo be passed around as a reference instead of a pointer, since it is never NULL.
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+2006-09-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/floor_item.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp,
+ src/gui/trade.cpp, src/gui/inventorywindow.h,
+ src/gui/selectionlistener.h, src/gui/itemcontainer.h,
+ src/gui/inventorywindow.cpp, src/gui/buy.cpp,
+ src/gui/itemcontainer.cpp, src/gui/popupmenu.cpp, src/item.h,
+ src/net/inventoryhandler.cpp, src/Makefile.am,
+ src/resources/itemmanager.h, src/resources/iteminfo.cpp,
+ src/resources/iteminfo.h, src/resources/itemmanager.cpp: Introduced
+ SelectionListener to fix updating problem in inventory window (should
+ also be used to fix similar problem in trade, buy and sell dialogs).
+ Made the ItemInfo be passed around as a reference instead of a pointer,
+ since it is never NULL.
+
2006-09-02 Bernard Lidicky <bernard@matfyz.cz>
* src/game.cpp, src/beingmanager.h, src/gui/gui.cpp,