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authorPhilipp Sehmisch <tmw@crushnet.org>2008-05-21 21:44:27 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-05-21 21:44:27 +0000
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Merged revisions 4013,4027,4043,4174,4250,4254 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r4013 | crush_tmw | 2008-04-01 01:18:19 +0200 (Di, 01 Apr 2008) | 1 line Implemented NPC XML database which maps NPC IDs to one or more animation files and thus enables animated NPCs. ........ r4027 | crush_tmw | 2008-04-02 01:34:14 +0200 (Mi, 02 Apr 2008) | 1 line misspelled filename ........ r4043 | b_lindeijer | 2008-04-07 10:37:23 +0200 (Mo, 07 Apr 2008) | 3 lines Added XML::Document class which simplifies parsing an XML document and automatically cleans it up again. ........ r4174 | b_lindeijer | 2008-04-23 14:57:45 +0200 (Mi, 23 Apr 2008) | 2 lines Fixed svn:keywords properties and added header to guild.h. ........ r4250 | crush_tmw | 2008-05-19 18:18:38 +0200 (Mo, 19 Mai 2008) | 1 line Added the possibility to add particle effects to NPCs in npcs.xml. ........ r4254 | crush_tmw | 2008-05-20 15:58:26 +0200 (Di, 20 Mai 2008) | 1 line fixed some filename confusion messup in the last commit. ........ NOTE: This was my first commit using svnmerge. Please check if I did everything correctly.
Diffstat (limited to 'ChangeLog')
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diff --git a/ChangeLog b/ChangeLog
index 53a5022e..8a536e67 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -6,6 +6,13 @@
clipping issues, but it would be better to fix those instead of using
this complicated workaround.
+2008-05-19 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/net/beinghandler.cpp: Implemented interpretation of names for
+ NPCs and monsters.
+ * src/npc.cpp, src/resources/npcdb.cpp, src/resources/npcdb.hpp: Added the
+ possibility to add particle effects to NPCs in npcs.xml.
+
2008-05-16 David Athay <ko2fan@gmail.com>
* src/gui/popupmenu.cpp: Applied QOAL's patch to fix popup bug.
@@ -183,15 +190,28 @@
2008-04-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
+ * src/particle.cpp, src/utils/xml.cpp, src/utils/xml.h,
+ src/resources/mapreader.cpp, src/resources/spritedef.cpp,
+ src/resources/npcdb.h, src/resources/monsterdb.cpp,
+ src/resources/itemdb.cpp, src/resources/npcdb.cpp,
+ src/resources/spritedef.h: Added XML::Document class which simplifies
+ parsing an XML document and automatically cleans it up again.
+ * src/being.cpp: Fixed crash on trying to show out of range emoticon.
* src/winver.h, README, configure.ac, data/help/changes.txt,
data/help/header.txt, NEWS, CMakeLists.txt: Updated version, release
date and changes.
- * src/being.cpp: Fixed crash on trying to show out of range emoticon.
-
+
2008-04-03 David Athay <ko2fan@gmail.com>
* src/game.cpp: Tweaked disconnect dialog, hoping to fix a crash bug.
+2008-03-31 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/main.cpp, src/npc.cpp, src/npc.h, src/resources/npcdb.h,
+ src/resources/npcdb.cpp, data/npcs.xml, src/Makefile.am, tmc.cbp:
+ Implemented NPC XML database which maps NPC IDs to one or more
+ animation files and thus enables animated NPCs.
+
2008-03-30 Dennis Friis <peavey@placid.dk>
* configure.ac: Updated for tmwdata split.