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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-11-26 14:20:50 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-11-26 14:20:50 +0000
commit7f819e46b584145e2cf2ea742ced9fab0ffc233e (patch)
tree9aa8ee99a4b4dd653917155282e82e6b9a64f718 /ChangeLog
parentcc86266f4b59420a155df8c1aa01b9ce20b6585d (diff)
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Made Being::mDirection protected, forcing the use of setDirection. Defaulted
variant argument to 0 since this is the most common situation. Some SpriteDef refactoring, splitting up the loading into several methods, in preparation of adding support for including other sprites.
Diffstat (limited to 'ChangeLog')
-rw-r--r--ChangeLog64
1 files changed, 38 insertions, 26 deletions
diff --git a/ChangeLog b/ChangeLog
index 6c0639ca..dfde4d60 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,33 +1,45 @@
-2006-11-26 Philipp Sehmisch <tmw@crushnet.org>
-
- * src/being.cpp, src/being.h, src/engine.cpp, src/main.cpp, src/player.cpp,
- src/player.h, src/resources/equipmentdb.h, src/resources/equipmentdb.cpp,
- src/resources/equipmentinfo.h, src/resources/itemdb.cpp,
- src/resources/itemdb.h, data/graphics/images/error.png,
- data/graphics/sprites/error.xml:
- Added the EquipmentDB namespace that reads the equipment.xml, maps
- equipment IDs to sprite definition files and thus allows gender specific
- equipment sprites.
- * data/graphics/sprites/chest-leather-female.png,
- data/graphics/sprites/chest-leather-male.png,
- data/graphics/sprites/chest-leather-female.xml,
- data/graphics/sprites/chest-leather-male.xml,
- data/equipment.xml:
- Added and defined male and female leather shirt as proof of concept of the
- gender specific equipment.
- * data/graphics/images/Makefile.am, data/graphics/sprites/Makefile.am,
- data/Makefile.am, src/Makefile.am, data/graphics/images/CMakeLists.txt,
- data/graphics/sprites/CMakeLists.txt, data/CMakeLists.txt, src/CMakeLists.txt:
- Updated Makefiles and CMake Lists.
+2006-11-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/game.cpp, src/being.cpp, src/net/beinghandler.cpp, src/being.h:
+ Made Being::mDirection protected, forcing the use of setDirection.
+ * src/npc.cpp, src/player.cpp, src/animatedsprite.h, src/monster.cpp,
+ src/resources/resourcemanager.h: Defaulted variant argument to 0 since
+ this is the most common situation.
+ * src/resources/spritedef.cpp, src/resources/spritedef.h: Some
+ refactoring, splitting up the loading into several methods, in
+ preparation of adding support for including other sprites.
+
+2006-11-26 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/being.cpp, src/being.h, src/engine.cpp, src/main.cpp,
+ src/player.cpp, src/player.h, src/resources/equipmentdb.h,
+ src/resources/equipmentdb.cpp, src/resources/equipmentinfo.h,
+ src/resources/itemdb.cpp, src/resources/itemdb.h,
+ data/graphics/images/error.png, data/graphics/sprites/error.xml:
+ Added the EquipmentDB namespace that reads the equipment.xml, maps
+ equipment IDs to sprite definition files and thus allows gender
+ specific equipment sprites.
+ * data/graphics/sprites/chest-leather-female.png,
+ data/graphics/sprites/chest-leather-male.png,
+ data/graphics/sprites/chest-leather-female.xml,
+ data/graphics/sprites/chest-leather-male.xml,
+ data/equipment.xml: Added and defined male and female leather shirt as
+ proof of concept of the gender specific equipment.
+ * data/graphics/images/Makefile.am, data/graphics/sprites/Makefile.am,
+ data/Makefile.am, src/Makefile.am,
+ data/graphics/images/CMakeLists.txt,
+ data/graphics/sprites/CMakeLists.txt, data/CMakeLists.txt,
+ src/CMakeLists.txt: Updated Makefiles and CMake Lists.
2006-11-24 Philipp Sehmisch <tmw@crushnet.org>
* src/engine.cpp, src/floor_item.cpp, src/item.h, src/main.cpp,
- src/gui/buy.cpp, src/gui/popupmenu.cpp, src/gui/sell.cpp, src/gui/shop.cpp,
- src/net/inventoryhandler.cpp, src/resources/itemdb.cpp,
- src/resources/itemdb.h, src/resources/iteminfo.h,
- src/resources/itemmanager.cpp, src/resources/itemmanager.h:
- Refectored the Itemmanager class to an ItemDB namespace.
+ src/gui/buy.cpp, src/gui/popupmenu.cpp, src/gui/sell.cpp,
+ src/gui/shop.cpp, src/net/inventoryhandler.cpp,
+ src/resources/itemdb.cpp, src/resources/itemdb.h,
+ src/resources/iteminfo.h, src/resources/itemmanager.cpp,
+ src/resources/itemmanager.h: Refectored the Itemmanager class to an
+ ItemDB namespace.
2006-11-23 Eugenio Favalli <elvenprogrammer@gmail.com>