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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-11-26 14:20:50 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-11-26 14:20:50 +0000 |
commit | 7f819e46b584145e2cf2ea742ced9fab0ffc233e (patch) | |
tree | 9aa8ee99a4b4dd653917155282e82e6b9a64f718 /ChangeLog | |
parent | cc86266f4b59420a155df8c1aa01b9ce20b6585d (diff) | |
download | mana-7f819e46b584145e2cf2ea742ced9fab0ffc233e.tar.gz mana-7f819e46b584145e2cf2ea742ced9fab0ffc233e.tar.bz2 mana-7f819e46b584145e2cf2ea742ced9fab0ffc233e.tar.xz mana-7f819e46b584145e2cf2ea742ced9fab0ffc233e.zip |
Made Being::mDirection protected, forcing the use of setDirection. Defaulted
variant argument to 0 since this is the most common situation. Some SpriteDef
refactoring, splitting up the loading into several methods, in preparation of
adding support for including other sprites.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 64 |
1 files changed, 38 insertions, 26 deletions
@@ -1,33 +1,45 @@ -2006-11-26 Philipp Sehmisch <tmw@crushnet.org> - - * src/being.cpp, src/being.h, src/engine.cpp, src/main.cpp, src/player.cpp, - src/player.h, src/resources/equipmentdb.h, src/resources/equipmentdb.cpp, - src/resources/equipmentinfo.h, src/resources/itemdb.cpp, - src/resources/itemdb.h, data/graphics/images/error.png, - data/graphics/sprites/error.xml: - Added the EquipmentDB namespace that reads the equipment.xml, maps - equipment IDs to sprite definition files and thus allows gender specific - equipment sprites. - * data/graphics/sprites/chest-leather-female.png, - data/graphics/sprites/chest-leather-male.png, - data/graphics/sprites/chest-leather-female.xml, - data/graphics/sprites/chest-leather-male.xml, - data/equipment.xml: - Added and defined male and female leather shirt as proof of concept of the - gender specific equipment. - * data/graphics/images/Makefile.am, data/graphics/sprites/Makefile.am, - data/Makefile.am, src/Makefile.am, data/graphics/images/CMakeLists.txt, - data/graphics/sprites/CMakeLists.txt, data/CMakeLists.txt, src/CMakeLists.txt: - Updated Makefiles and CMake Lists. +2006-11-26 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * src/game.cpp, src/being.cpp, src/net/beinghandler.cpp, src/being.h: + Made Being::mDirection protected, forcing the use of setDirection. + * src/npc.cpp, src/player.cpp, src/animatedsprite.h, src/monster.cpp, + src/resources/resourcemanager.h: Defaulted variant argument to 0 since + this is the most common situation. + * src/resources/spritedef.cpp, src/resources/spritedef.h: Some + refactoring, splitting up the loading into several methods, in + preparation of adding support for including other sprites. + +2006-11-26 Philipp Sehmisch <tmw@crushnet.org> + + * src/being.cpp, src/being.h, src/engine.cpp, src/main.cpp, + src/player.cpp, src/player.h, src/resources/equipmentdb.h, + src/resources/equipmentdb.cpp, src/resources/equipmentinfo.h, + src/resources/itemdb.cpp, src/resources/itemdb.h, + data/graphics/images/error.png, data/graphics/sprites/error.xml: + Added the EquipmentDB namespace that reads the equipment.xml, maps + equipment IDs to sprite definition files and thus allows gender + specific equipment sprites. + * data/graphics/sprites/chest-leather-female.png, + data/graphics/sprites/chest-leather-male.png, + data/graphics/sprites/chest-leather-female.xml, + data/graphics/sprites/chest-leather-male.xml, + data/equipment.xml: Added and defined male and female leather shirt as + proof of concept of the gender specific equipment. + * data/graphics/images/Makefile.am, data/graphics/sprites/Makefile.am, + data/Makefile.am, src/Makefile.am, + data/graphics/images/CMakeLists.txt, + data/graphics/sprites/CMakeLists.txt, data/CMakeLists.txt, + src/CMakeLists.txt: Updated Makefiles and CMake Lists. 2006-11-24 Philipp Sehmisch <tmw@crushnet.org> * src/engine.cpp, src/floor_item.cpp, src/item.h, src/main.cpp, - src/gui/buy.cpp, src/gui/popupmenu.cpp, src/gui/sell.cpp, src/gui/shop.cpp, - src/net/inventoryhandler.cpp, src/resources/itemdb.cpp, - src/resources/itemdb.h, src/resources/iteminfo.h, - src/resources/itemmanager.cpp, src/resources/itemmanager.h: - Refectored the Itemmanager class to an ItemDB namespace. + src/gui/buy.cpp, src/gui/popupmenu.cpp, src/gui/sell.cpp, + src/gui/shop.cpp, src/net/inventoryhandler.cpp, + src/resources/itemdb.cpp, src/resources/itemdb.h, + src/resources/iteminfo.h, src/resources/itemmanager.cpp, + src/resources/itemmanager.h: Refectored the Itemmanager class to an + ItemDB namespace. 2006-11-23 Eugenio Favalli <elvenprogrammer@gmail.com> |