diff options
author | Jared Adams <jaxad0127@gmail.com> | 2009-08-13 10:31:23 -0600 |
---|---|---|
committer | Jared Adams <jaxad0127@gmail.com> | 2009-08-13 17:33:08 -0600 |
commit | be85ca9d91ff867faf140328d0bcbb2062b58cdf (patch) | |
tree | b9bf367d9e655b36acf764a8e0260f6912d14b0b | |
parent | 0c9ee8a74e62fe65acb551370db07ca568e3a0b3 (diff) | |
download | mana-be85ca9d91ff867faf140328d0bcbb2062b58cdf.tar.gz mana-be85ca9d91ff867faf140328d0bcbb2062b58cdf.tar.bz2 mana-be85ca9d91ff867faf140328d0bcbb2062b58cdf.tar.xz mana-be85ca9d91ff867faf140328d0bcbb2062b58cdf.zip |
Make NPC inherit from Being instead of Player
No need for NPCs to inherit from Player. Player has functions NPC
doesn't need and overrides that NPC doesn't need. This change reduces
the number of functions needed to be overrided by NPC.
-rw-r--r-- | src/npc.cpp | 13 | ||||
-rw-r--r-- | src/npc.h | 4 |
2 files changed, 2 insertions, 15 deletions
diff --git a/src/npc.cpp b/src/npc.cpp index a49ef406..f7172d4b 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -36,7 +36,7 @@ bool NPC::isTalking = false; int current_npc = 0; NPC::NPC(int id, int job, Map *map): - Player(id, job, map) + Being(id, job, map) { NPCInfo info = NPCDB::get(job); @@ -89,17 +89,6 @@ void NPC::setName(const std::string &name) Being::setName(displayName + " (NPC)"); } -void NPC::setGender(Gender gender) -{ - Being::setGender(gender); -} - -void NPC::setSprite(int slot, int id, std::string color) -{ - // Fix this later should it not be adequate enough. - Being::setSprite(slot, id, color); -} - Being::Type NPC::getType() const { return Being::NPC; @@ -27,7 +27,7 @@ class Graphics; class Text; -class NPC : public Player +class NPC : public Being { public: NPC(int id, int job, Map *map); @@ -35,8 +35,6 @@ class NPC : public Player ~NPC(); void setName(const std::string &name); - void setGender(Gender gender); - void setSprite(int slot, int id, std::string color); virtual Type getType() const; |