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authorJared Adams <jaxad0127@gmail.com>2010-04-12 16:42:10 -0600
committerJared Adams <jaxad0127@gmail.com>2010-04-12 16:42:10 -0600
commit38ede22efeb3405c58b431d480fbf8f896bacb42 (patch)
treec828500168645ecbaeda19e5b055be90e7dee14d
parent6035ea7abd218932baa23fe7ff9b2e894f6d313f (diff)
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Fix canceling game connect leaving no characters to select
-rw-r--r--src/client.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 2e136e39..0a66645e 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -775,7 +775,7 @@ int Client::exec()
Net::getGameHandler()->connect();
mCurrentDialog = new ConnectionDialog(
_("Connecting to the game server"),
- STATE_SWITCH_CHARACTER);
+ STATE_GET_CHARACTERS);
break;
case STATE_CHANGE_MAP: