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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2012-02-12 23:06:26 +0100 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2012-02-12 23:14:28 +0100 |
commit | 249673c3ae86e2e91d12e8fb501c6356100036b3 (patch) | |
tree | 7a4a2ef75cf84c1a37a1d4ef2ee368cb2721a974 | |
parent | 2481244fcf20ed19ab317b76ff91285f93ba6bd8 (diff) | |
download | mana-249673c3ae86e2e91d12e8fb501c6356100036b3.tar.gz mana-249673c3ae86e2e91d12e8fb501c6356100036b3.tar.bz2 mana-249673c3ae86e2e91d12e8fb501c6356100036b3.tar.xz mana-249673c3ae86e2e91d12e8fb501c6356100036b3.zip |
Made the client not stop the target attack once in range.
This was improperly done because of possible differences
in the actual victim position, due to server lag.
Spotted-by: cody
Reviewed-by: Thorbjørn Lindeijer
-rw-r--r-- | src/localplayer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 92fea956..d37c1364 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -174,7 +174,7 @@ void LocalPlayer::logic() mGoingToTarget = false; } } - else if (withinAttackRange && mKeepAttacking) + else if (mKeepAttacking) { attack(mTarget, true); } |