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author | jurkan <jurkan@gmx.de> | 2012-03-09 23:31:51 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-03-18 20:44:26 +0100 |
commit | 054246ebffcdd20da72a8e464b40eaf64d484743 (patch) | |
tree | 88ce8873a9228dd2e16516304d2c23ca56d201f0 | |
parent | 3ce3e5876c69495bfa5a7f7d326a3ff849f2f1f5 (diff) | |
download | mana-054246ebffcdd20da72a8e464b40eaf64d484743.tar.gz mana-054246ebffcdd20da72a8e464b40eaf64d484743.tar.bz2 mana-054246ebffcdd20da72a8e464b40eaf64d484743.tar.xz mana-054246ebffcdd20da72a8e464b40eaf64d484743.zip |
Fixed issues with rendering very small maps
Added a black background for maps that are smaller than the screen resolution
and centered them on screen.
Reviewed-by: Thorbjørn Lindeijer
Mantis-issue: 193
-rw-r--r-- | src/gui/viewport.cpp | 62 |
1 files changed, 38 insertions, 24 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index fd6bc6a3..1b5b00c3 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -97,8 +97,12 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) { static int lastTick = tick_time; + // Check whether map was successfully loaded since + // the rest of this function relies on it if (!mMap || !local_player) { + // Render unicolor background to avoid + // rendering issues gcnGraphics->setColor(gcn::Color(64, 64, 64)); gcnGraphics->fillRectangle( gcn::Rectangle(0, 0, getWidth(), getHeight())); @@ -178,37 +182,47 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) }; // Don't move camera so that the end of the map is on screen - const int viewXmax = - mMap->getWidth() * mMap->getTileWidth() - graphics->getWidth(); - const int viewYmax = - mMap->getHeight() * mMap->getTileHeight() - graphics->getHeight(); - if (mMap) + const int mapWidthPixels = mMap->getWidth() * mMap->getTileWidth(); + const int mapHeightPixels = mMap->getHeight() * mMap->getTileHeight(); + const int viewXmax = mapWidthPixels - graphics->getWidth(); + const int viewYmax = mapHeightPixels - graphics->getHeight(); + if (mPixelViewX < 0) + mPixelViewX = 0; + if (mPixelViewY < 0) + mPixelViewY = 0; + if (mPixelViewX > viewXmax) + mPixelViewX = viewXmax; + if (mPixelViewY > viewYmax) + mPixelViewY = viewYmax; + + // Center camera on map if the map is smaller than the screen + if (mapWidthPixels < graphics->getWidth()) + mPixelViewX = (mapWidthPixels - graphics->getWidth()) / 2; + if (mapHeightPixels < graphics->getHeight()) + mPixelViewY = (mapHeightPixels - graphics->getHeight()) / 2; + + // Draw black background if map is smaller than the screen + if ( mapWidthPixels < graphics->getWidth() + || mapHeightPixels < graphics->getHeight()) { - if (mPixelViewX < 0) - mPixelViewX = 0; - if (mPixelViewY < 0) - mPixelViewY = 0; - if (mPixelViewX > viewXmax) - mPixelViewX = viewXmax; - if (mPixelViewY > viewYmax) - mPixelViewY = viewYmax; + gcnGraphics->setColor(gcn::Color(0, 0, 0)); + gcnGraphics->fillRectangle( + gcn::Rectangle(0, 0, getWidth(), getHeight())); + } // Draw tiles and sprites - if (mMap) - { - mMap->draw(graphics, (int) mPixelViewX, (int) mPixelViewY); + mMap->draw(graphics, (int) mPixelViewX, (int) mPixelViewY); - if (mDebugFlags) + if (mDebugFlags) + { + if (mDebugFlags & (Map::DEBUG_GRID | Map::DEBUG_COLLISION_TILES)) { - if (mDebugFlags & (Map::DEBUG_GRID | Map::DEBUG_COLLISION_TILES)) - { - mMap->drawCollision(graphics, (int) mPixelViewX, - (int) mPixelViewY, mDebugFlags); - } - - _drawDebugPath(graphics); + mMap->drawCollision(graphics, (int) mPixelViewX, + (int) mPixelViewY, mDebugFlags); } + + _drawDebugPath(graphics); } if (local_player->getCheckNameSetting()) |