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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-25 23:04:58 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-25 23:04:58 +0200 |
commit | a36909f5c3408153c9b5f9477adde9b27d8c7482 (patch) | |
tree | 0acd7721cd2bb2b27878d20027d0510458581515 | |
parent | 4e18e7619e9a8c909dea3374a2a7aa39befe0c16 (diff) | |
download | mana-a36909f5c3408153c9b5f9477adde9b27d8c7482.tar.gz mana-a36909f5c3408153c9b5f9477adde9b27d8c7482.tar.bz2 mana-a36909f5c3408153c9b5f9477adde9b27d8c7482.tar.xz mana-a36909f5c3408153c9b5f9477adde9b27d8c7482.zip |
Handle map not found gracefully
Instead of shutting down, the client will now draw a gray background.
This allows the player to still contact a GM in order to be helped out
of the situation.
It also helps me warp out of the non-existing map I accidentally warped
myself onto. ;)
-rw-r--r-- | src/engine.cpp | 20 | ||||
-rw-r--r-- | src/gui/minimap.cpp | 19 | ||||
-rw-r--r-- | src/gui/viewport.cpp | 51 | ||||
-rw-r--r-- | src/map.cpp | 13 | ||||
-rw-r--r-- | src/map.h | 11 | ||||
-rw-r--r-- | src/net/ea/maphandler.cpp | 1 | ||||
-rw-r--r-- | src/net/tmwserv/maphandler.cpp | 1 |
7 files changed, 72 insertions, 44 deletions
diff --git a/src/engine.cpp b/src/engine.cpp index 1bd6c30f..d33607ec 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -31,6 +31,7 @@ #include "gui/gui.h" #include "gui/minimap.h" +#include "gui/okdialog.h" #include "gui/viewport.h" #include "net/maphandler.h" @@ -40,6 +41,7 @@ #include "resources/monsterdb.h" #include "resources/resourcemanager.h" +#include "utils/gettext.h" #include "utils/stringutils.h" Engine::Engine(): @@ -81,7 +83,11 @@ bool Engine::changeMap(const std::string &mapPath) Map *newMap = MapReader::readMap(map_path); if (!newMap) - logger->error("Could not find map file"); + { + logger->log("Error while loading %s", map_path.c_str()); + new OkDialog(_("Could not load map"), + strprintf(_("Error while loading %s"), map_path.c_str())); + } // Notify the minimap and beingManager about the map change minimap->setMap(newMap); @@ -90,16 +96,12 @@ bool Engine::changeMap(const std::string &mapPath) viewport->setMap(newMap); // Initialize map-based particle effects - newMap->initializeParticleEffects(particleEngine); + if (newMap) + newMap->initializeParticleEffects(particleEngine); // Start playing new music file when necessary - std::string oldMusic = ""; - - if (mCurrentMap) - oldMusic = mCurrentMap->getProperty("music"); - - std::string newMusic = newMap->getProperty("music"); - + std::string oldMusic = mCurrentMap ? mCurrentMap->getMusicFile() : ""; + std::string newMusic = newMap ? newMap->getMusicFile() : ""; if (newMusic != oldMusic) sound.playMusic(newMusic); diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index a5bdc59d..d1c99b84 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -77,21 +77,26 @@ void Minimap::setMap(Map *map) // Set the title for the Minimap std::string caption; - if (map->hasProperty("name")) - caption = map->getProperty("name"); - else if (map->hasProperty("mapname")) - caption = map->getProperty("mapname"); - else + if (map) + caption = map->getName(); + + if (caption.empty()) caption = _("Map"); minimap->setCaption(caption); // Adapt the image if (mMapImage) + { mMapImage->decRef(); + mMapImage = 0; + } - ResourceManager *resman = ResourceManager::getInstance(); - mMapImage = resman->getImage(map->getProperty("minimap")); + if (map) + { + ResourceManager *resman = ResourceManager::getInstance(); + mMapImage = resman->getImage(map->getProperty("minimap")); + } if (mMapImage) { diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 2c3f4007..d954b99f 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -19,26 +19,28 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "ministatus.h" -#include "popupmenu.h" -#include "viewport.h" - -#include "../beingmanager.h" -#include "../configuration.h" -#include "../flooritemmanager.h" -#include "../game.h" -#include "../graphics.h" -#include "../keyboardconfig.h" -#include "../localplayer.h" -#include "../map.h" -#include "../monster.h" -#include "../npc.h" -#include "../textmanager.h" - -#include "../resources/monsterinfo.h" -#include "../resources/resourcemanager.h" - -#include "../utils/stringutils.h" +#include "gui/viewport.h" + +#include "gui/gui.h" +#include "gui/ministatus.h" +#include "gui/popupmenu.h" + +#include "beingmanager.h" +#include "configuration.h" +#include "flooritemmanager.h" +#include "game.h" +#include "graphics.h" +#include "keyboardconfig.h" +#include "localplayer.h" +#include "map.h" +#include "monster.h" +#include "npc.h" +#include "textmanager.h" + +#include "resources/monsterinfo.h" +#include "resources/resourcemanager.h" + +#include "utils/stringutils.h" extern volatile int tick_time; @@ -94,7 +96,12 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) static int lastTick = tick_time; if (!mMap || !player_node) + { + gcnGraphics->setColor(gcn::Color(64, 64, 64)); + gcnGraphics->fillRectangle( + gcn::Rectangle(0, 0, getWidth(), getHeight())); return; + } Graphics *graphics = static_cast<Graphics*>(gcnGraphics); @@ -233,11 +240,11 @@ void Viewport::logic() { WindowContainer::logic(); + Uint8 button = SDL_GetMouseState(&mMouseX, &mMouseY); + if (!mMap || !player_node) return; - Uint8 button = SDL_GetMouseState(&mMouseX, &mMouseY); - if (mPlayerFollowMouse && button & SDL_BUTTON(1) && #ifdef TMWSERV_SUPPORT get_elapsed_time(mLocalWalkTime) >= walkingMouseDelay) diff --git a/src/map.cpp b/src/map.cpp index 4d867865..f0a5eae0 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -460,6 +460,19 @@ void Map::removeSprite(SpriteIterator iterator) mSprites.erase(iterator); } +const std::string &Map::getMusicFile() const +{ + return getProperty("music"); +} + +const std::string &Map::getName() const +{ + if (hasProperty("name")) + return getProperty("name"); + + return getProperty("mapname"); +} + static int const basicCost = 100; Path Map::findPath(int startX, int startY, int destX, int destY, unsigned char walkmask, int maxCost) @@ -201,7 +201,7 @@ class Map : public Properties /** * Finds the tile set that a tile with the given global id is part of. */ - Tileset* getTilesetWithGid(int gid) const; + Tileset *getTilesetWithGid(int gid) const; /** * Get tile reference. @@ -209,7 +209,7 @@ class Map : public Properties MetaTile *getMetaTile(int x, int y) const; /** - * Marks a tile as occupied + * Marks a tile as occupied. */ void blockTile(int x, int y, BlockType type); @@ -220,12 +220,12 @@ class Map : public Properties bool getWalk(int x, int y, char walkmask = BLOCKMASK_WALL) const; /** - * Returns the width of this map. + * Returns the width of this map in tiles. */ int getWidth() const { return mWidth; } /** - * Returns the height of this map. + * Returns the height of this map in tiles. */ int getHeight() const { return mHeight; } @@ -239,6 +239,9 @@ class Map : public Properties */ int getTileHeight() const { return mTileHeight; } + const std::string &getMusicFile() const; + const std::string &getName() const; + /** * Find a path from one location to the next. */ diff --git a/src/net/ea/maphandler.cpp b/src/net/ea/maphandler.cpp index c7ff0ec7..6f8a9827 100644 --- a/src/net/ea/maphandler.cpp +++ b/src/net/ea/maphandler.cpp @@ -103,7 +103,6 @@ void MapHandler::mapLoaded(const std::string &mapName) void MapHandler::who() { - } void MapHandler::quit() diff --git a/src/net/tmwserv/maphandler.cpp b/src/net/tmwserv/maphandler.cpp index 400188bf..d64ea13b 100644 --- a/src/net/tmwserv/maphandler.cpp +++ b/src/net/tmwserv/maphandler.cpp @@ -36,7 +36,6 @@ MapHandler::MapHandler() void MapHandler::handleMessage(MessageIn &msg) { - } void MapHandler::connect(LoginData *loginData) |