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author | Dennis Friis <peavey@inspircd.org> | 2009-05-17 05:13:29 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-17 22:35:41 +0200 |
commit | 0b18320693dd428e01ab9810d3bb4e18858c43d2 (patch) | |
tree | b1cb19856e696b6d6a437535f7876c018ac63370 | |
parent | 9a8d9a1e92859fdd75468852b3c7cc0de4ae44c0 (diff) | |
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Init state variable to make valgrind happy.
(cherry picked from commit 9b4d924d74587f489ac8141134b1c504e54a0684)
-rw-r--r-- | src/main.cpp | 2 | ||||
-rw-r--r-- | src/main.h | 5 |
2 files changed, 4 insertions, 3 deletions
diff --git a/src/main.cpp b/src/main.cpp index 3c98ed27..bc010d30 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -161,7 +161,7 @@ extern Net::Connection *accountServerConnection; Graphics *graphics; Game *game = 0; -unsigned char state; +unsigned char state = STATE_NULL; std::string errorMessage; Sound sound; @@ -107,15 +107,16 @@ enum { STATE_LOGOUT_ATTEMPT, STATE_CONNECT_GAME, STATE_WAIT, - STATE_FORCE_QUIT + STATE_FORCE_QUIT, #else STATE_ACCOUNT, STATE_CHAR_CONNECT, STATE_CHAR_SERVER, STATE_CHAR_NEW, STATE_CHAR_DEL, - STATE_CONNECTING + STATE_CONNECTING, #endif + STATE_NULL }; /* length definitions for several char[]s in order |