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author | Jared Adams <jaxad0127@gmail.com> | 2009-01-20 14:29:05 +0000 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-01-20 14:29:48 +0000 |
commit | b25b78bcf58740f8c77db05dfdf0db6afa6f61f3 (patch) | |
tree | fe31060897c2dabc213bdc92ef0c4f555277218a | |
parent | a423ae1cf880da89cb5e73dcf2321322fae0164b (diff) | |
download | mana-b25b78bcf58740f8c77db05dfdf0db6afa6f61f3.tar.gz mana-b25b78bcf58740f8c77db05dfdf0db6afa6f61f3.tar.bz2 mana-b25b78bcf58740f8c77db05dfdf0db6afa6f61f3.tar.xz mana-b25b78bcf58740f8c77db05dfdf0db6afa6f61f3.zip |
Fix range for NPCs to not include the warp class
-rw-r--r-- | src/beingmanager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index 21620049..24d0bcfa 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -71,7 +71,7 @@ Being* BeingManager::createBeing(Uint32 id, Uint16 job) if (job < 10) being = new Player(id, job, mMap); - else if (job >= 10 && job < 1002) + else if (job >= 50 && job < 1002) being = new NPC(id, job, mMap, mNetwork); else if (job >= 1002 && job < 1500) being = new Monster(id, job, mMap); |