diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-28 00:38:57 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-28 00:38:57 +0000 |
commit | 4542a711526bfcd09184436eda440b10bb92fbed (patch) | |
tree | 623aa067833af01cb530140ebc151a41659929e6 | |
parent | e5ba1c69c54cb7e7abbe2bab67aff46255575d0e (diff) | |
download | mana-4542a711526bfcd09184436eda440b10bb92fbed.tar.gz mana-4542a711526bfcd09184436eda440b10bb92fbed.tar.bz2 mana-4542a711526bfcd09184436eda440b10bb92fbed.tar.xz mana-4542a711526bfcd09184436eda440b10bb92fbed.zip |
Ported buy/sell dialog, made sure mouse is only drawn once and updated build
files.
-rw-r--r-- | The Mana World.dev | 42 | ||||
-rw-r--r-- | file.list | 2 | ||||
-rw-r--r-- | src/Makefile.am | 11 | ||||
-rw-r--r-- | src/game.cpp | 2 | ||||
-rw-r--r-- | src/graphic/graphic.cpp | 99 | ||||
-rw-r--r-- | src/graphic/graphic.h | 8 | ||||
-rw-r--r-- | src/gui/buysell.cpp | 69 | ||||
-rw-r--r-- | src/gui/buysell.h | 61 |
8 files changed, 225 insertions, 69 deletions
diff --git a/The Mana World.dev b/The Mana World.dev index c1f13363..38354190 100644 --- a/The Mana World.dev +++ b/The Mana World.dev @@ -1,7 +1,7 @@ [Project] FileName=The Mana World.dev Name=tmw -UnitCount=70 +UnitCount=74 Type=0 Ver=1 ObjFiles= @@ -752,3 +752,43 @@ Priority=1000 OverrideBuildCmd=0 BuildCmd= +[Unit71] +FileName=src\gui\radiobutton.cpp +CompileCpp=1 +Folder=gui +Compile=1 +Link=1 +Priority=1000 +OverrideBuildCmd=0 +BuildCmd= + +[Unit72] +FileName=src\gui\radiobutton.h +CompileCpp=1 +Folder=gui +Compile=1 +Link=1 +Priority=1000 +OverrideBuildCmd=0 +BuildCmd= + +[Unit73] +FileName=src\gui\buysell.cpp +CompileCpp=1 +Folder=gui +Compile=1 +Link=1 +Priority=1000 +OverrideBuildCmd=0 +BuildCmd= + +[Unit74] +FileName=src\gui\buysell.h +CompileCpp=1 +Folder=gui +Compile=1 +Link=1 +Priority=1000 +OverrideBuildCmd=0 +BuildCmd= + @@ -4,6 +4,7 @@ MODULES = src/sound/sound.cpp \ src/graphic/image.cpp \ src/gui/button.cpp \ src/gui/buy.cpp \ + src/gui/buysell.cpp \ src/gui/char_server.cpp \ src/gui/char_select.cpp \ src/gui/chat.cpp \ @@ -15,6 +16,7 @@ MODULES = src/sound/sound.cpp \ src/gui/ok_dialog.cpp \ src/gui/passwordfield.cpp \ src/gui/progressbar.cpp \ + src/gui/radiobutton.cpp \ src/gui/scrollarea.cpp \ src/gui/setup.cpp \ src/gui/shop.cpp \ diff --git a/src/Makefile.am b/src/Makefile.am index 4d4f514f..ef31f4c4 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -5,11 +5,11 @@ tmw_SOURCES = sound/sound.cpp \ graphic/image.cpp \ gui/button.cpp \ gui/buy.cpp \ + gui/buysell.cpp \ gui/char_server.cpp \ gui/char_select.cpp \ gui/chat.cpp \ gui/checkbox.cpp \ - gui/radiobutton.cpp \ gui/gui.cpp \ gui/inventory.cpp \ gui/login.cpp \ @@ -17,6 +17,7 @@ tmw_SOURCES = sound/sound.cpp \ gui/ok_dialog.cpp \ gui/passwordfield.cpp \ gui/progressbar.cpp \ + gui/radiobutton.cpp \ gui/scrollarea.cpp \ gui/setup.cpp \ gui/shop.cpp \ @@ -27,13 +28,13 @@ tmw_SOURCES = sound/sound.cpp \ gui/window.cpp \ net/network.cpp \ net/protocol.cpp \ - configuration.cpp \ + astar.cpp \ being.cpp \ + configuration.cpp \ game.cpp \ - main.cpp \ - map.cpp \ log.cpp \ - astar.cpp + main.cpp \ + map.cpp # set the include path found by configure INCLUDES= $(all_includes) diff --git a/src/game.cpp b/src/game.cpp index 18ade5a7..b37d77bc 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -747,7 +747,7 @@ void do_parse() { // Buy/Sell dialog case 0x00c4: buyDialog->setVisible(false); - show_npc_dialog = 2; + buySellDialog->setVisible(true); current_npc = RFIFOL(2); break; // Buy dialog diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp index 95c69485..d37cafac 100644 --- a/src/graphic/graphic.cpp +++ b/src/graphic/graphic.cpp @@ -41,7 +41,7 @@ DATAFILE *tileset; char itemCurrenyQ[10] = "0"; int map_x, map_y, camera_x, camera_y; -DIALOG_PLAYER *npc_player, *skill_player, *buy_sell_player, *sell_player, *skill_list_player, *npc_list_player; +DIALOG_PLAYER *npc_player, *skill_player, *sell_player, *skill_list_player, *npc_list_player; char npc_text[1000] = ""; char statsString2[255] = "n/a"; char skill_points[10] = ""; @@ -55,6 +55,7 @@ gcn::TextField *chatInput; StatsDialog *statsDialog; BuyDialog *buyDialog; +BuySellDialog *buySellDialog; InventoryDialog *inventoryDialog; void ChatListener::action(const std::string& eventId) @@ -69,6 +70,27 @@ void ChatListener::action(const std::string& eventId) } } +void BuySellListener::action(const std::string& eventId) +{ + int actionId = -1; + + if (eventId == "buy") { + actionId = 0; + } + else if (eventId == "sell") { + actionId = 1; + } + + if (actionId > -1) { + WFIFOW(0) = net_w_value(0x00c5); + WFIFOL(2) = net_l_value(current_npc); + WFIFOB(6) = net_b_value(actionId); + WFIFOSET(7); + } + + buySellDialog->setVisible(false); +} + Spriteset *new_tileset, *new_playerset, *new_npcset, *new_emotionset; Spriteset *new_monsterset; @@ -82,15 +104,6 @@ DIALOG npc_dialog[] = { }; -DIALOG buy_sell_dialog[] = { - /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ - { tmw_dialog_proc, 350, 200, 100, 105, 0, 0, 0, 0, 0, 0, (char *)"Shop", NULL, NULL }, - { tmw_button_proc, 360, 225, 80, 20, 255, 0, 0, D_EXIT, 0, 0, (char *)"&Buy", NULL, NULL }, - { tmw_button_proc, 360, 250, 80, 20, 255, 0, 0, D_EXIT, 0, 0, (char *)"&Sell", NULL, NULL }, - { tmw_button_proc, 360, 275, 80, 20, 255, 0, 0, D_EXIT, 0, 0, (char *)"&Cancel",NULL, NULL }, - { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL } -}; - DIALOG sell_dialog[] = { /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ { tmw_dialog_proc, 300, 200, 260, 200, 0, 0, 0, 0, 0, 0, (char *)"Sell", NULL, NULL }, @@ -198,21 +211,24 @@ void init_graphic() { chatInput->requestFocus(); - // Create stats dialog + // Create dialogs + statsDialog = new StatsDialog(guiTop); statsDialog->setPosition(SCREEN_W - statsDialog->getWidth() - 10, 10); - // Create buy and inventory dialog buyDialog = new BuyDialog(guiTop); - inventoryDialog = new InventoryDialog(guiTop); buyDialog->setVisible(false); + + buySellDialog = new BuySellDialog(guiTop, new BuySellListener()); + buySellDialog->setVisible(false); + + inventoryDialog = new InventoryDialog(guiTop); inventoryDialog->setVisible(false); inventoryDialog->setPosition(100, 100); npc_player = init_dialog(npc_dialog, -1); position_dialog(npc_dialog, 300, 200); skill_player = init_dialog(skill_dialog, -1); - buy_sell_player = init_dialog(buy_sell_dialog, -1); sell_player = init_dialog(sell_dialog, -1); skill_list_player = init_dialog(skill_list_dialog, -1); npc_list_player = init_dialog(npc_list_dialog, -1); @@ -506,13 +522,6 @@ void do_graphic(void) { node = node->next; } - // Update character status display - statsDialog->update(); - - // Update GUI - guiGraphics->setTarget(vpage[page_num]); - gui_update(NULL); - set_trans_blender(0, 0, 0, 110); draw_trans_sprite(vpage[page_num], chat_background, 0, SCREEN_H - 125); @@ -530,46 +539,6 @@ void do_graphic(void) { WFIFOSET(6); } break; - case 2: - dialog_message(buy_sell_dialog, MSG_DRAW, 0, 0); - if (!gui_update(buy_sell_player)) { - show_npc_dialog = shutdown_dialog(buy_sell_player); - if (show_npc_dialog == 1 || show_npc_dialog == 2) { - WFIFOW(0) = net_w_value(0x00c5); - WFIFOL(2) = net_l_value(current_npc); - WFIFOB(6) = net_b_value(show_npc_dialog-1); - WFIFOSET(7); - } - show_npc_dialog = 0; - buy_sell_player = init_dialog(buy_sell_dialog, -1); - } - break; - case 3: - /* - char money[20]; - sprintf(money, "%i gp", char_info->gp); - buy_dialog[4].dp = &money; - buy_dialog[5].d1 = - (int)(char_info->gp / get_item_price(buy_dialog[3].d1)); - - if (buy_dialog[5].d2 > buy_dialog[5].d1) - dialog_message(buy_dialog, MSG_DRAW, 0, 0); - if (!gui_update(buy_player)) { - show_npc_dialog = shutdown_dialog(buy_player); - buy_dialog[5].d1 = 0; - if (show_npc_dialog == 1) { - WFIFOW(0) = net_w_value(0x00c8); - WFIFOW(2) = net_w_value(8); - WFIFOW(4) = net_w_value(buy_dialog[5].d2); - WFIFOW(6) = net_w_value(get_item_id(buy_dialog[3].d1)); - WFIFOSET(8); - } - show_npc_dialog = 0; - buy_player = init_dialog(buy_dialog, -1); - close_shop(); - } - */ - break; case 4: //alert("","","","","",0,0); //char ds[20]; @@ -637,7 +606,13 @@ void do_graphic(void) { } } - draw_sprite(vpage[page_num], mouse_sprite, mouse_x, mouse_y); + // Update character status display + statsDialog->update(); + + // Update GUI + guiGraphics->setTarget(vpage[page_num]); + gui_update(NULL); + release_bitmap(vpage[page_num]); if (page_flipping) { diff --git a/src/graphic/graphic.h b/src/graphic/graphic.h index d71c5ead..6ad42676 100644 --- a/src/graphic/graphic.h +++ b/src/graphic/graphic.h @@ -26,6 +26,7 @@ #include "../map.h" #include "../being.h" #include "../gui/buy.h" +#include "../gui/buysell.h" #include "../gui/chat.h" #include "../gui/inventory.h" #include "../gui/shop.h" @@ -51,6 +52,7 @@ extern char npc_button[10]; extern StatsDialog *statsDialog; extern BuyDialog *buyDialog; +extern BuySellDialog *buySellDialog; extern InventoryDialog *inventoryDialog; // The action listener for the chat field @@ -59,6 +61,12 @@ class ChatListener : public gcn::ActionListener { void action(const std::string& eventId); }; +// The action listener for the buy or sell dialog +class BuySellListener : public gcn::ActionListener { + public: + void action(const std::string& eventId); +}; + void do_graphic(void); void init_graphic(void); void exit_graphic(void); diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp new file mode 100644 index 00000000..730689e0 --- /dev/null +++ b/src/gui/buysell.cpp @@ -0,0 +1,69 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "buysell.h" +#include "button.h" + +BuySellDialog::BuySellDialog(gcn::Container *parent, gcn::ActionListener *al): + Window(parent, "Shop") +{ + buyButton = new Button("Buy"); + sellButton = new Button("Sell"); + cancelButton = new Button("Cancel"); + + buyButton->setPosition(10, 10); + sellButton->setPosition( + buyButton->getX() + buyButton->getWidth() + 10, 10); + cancelButton->setPosition( + sellButton->getX() + sellButton->getWidth() + 10, 10); + setSize(cancelButton->getX() + cancelButton->getWidth() + 10, + cancelButton->getY() + cancelButton->getHeight() + 10); + + buyButton->setEventId("buy"); + sellButton->setEventId("sell"); + cancelButton->setEventId("cancel"); + + buyButton->addActionListener(al); + sellButton->addActionListener(al); + cancelButton->addActionListener(al); + + add(buyButton); + add(sellButton); + add(cancelButton); + + setLocationRelativeTo(getParent()); + buyButton->requestFocus(); +} + +BuySellDialog::~BuySellDialog() +{ + delete buyButton; + delete sellButton; + delete cancelButton; +} + +void BuySellDialog::action(const std::string& eventId) +{ + if (eventId == "cancel") { + } +} diff --git a/src/gui/buysell.h b/src/gui/buysell.h new file mode 100644 index 00000000..fb03cc9e --- /dev/null +++ b/src/gui/buysell.h @@ -0,0 +1,61 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_BUYSELL_H +#define _TMW_BUYSELL_H + +#include "gui.h" +#include "window.h" + +/** + * A dialog to choose between buying or selling at a shop. + * + * \ingroup GUI + */ +class BuySellDialog : public Window, public gcn::ActionListener { + public: + /** + * Constructor. The action listener passed will receive "sell", "buy" + * or "cancel" events when the respective buttons are pressed. + * + * @see Window::Window + */ + BuySellDialog(gcn::Container *parent, gcn::ActionListener *al); + + /** + * Destructor. + */ + ~BuySellDialog(); + + /** + * Called when receiving actions from the widgets. + */ + void action(const std::string& eventId); + + private: + gcn::Button *buyButton; + gcn::Button *sellButton; + gcn::Button *cancelButton; +}; + +#endif |