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author | Alexander Baldeck <alexander@archlinux.org> | 2004-12-26 04:38:48 +0000 |
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committer | Alexander Baldeck <alexander@archlinux.org> | 2004-12-26 04:38:48 +0000 |
commit | 18ff7870d13fb624b7c60e5d19c72d40d709571e (patch) | |
tree | 4115e6a5f2fe6e6d1b4ae8202ab3563bceaa3ac9 | |
parent | e8a5fdc2431b476e57c5e2d40e7abc7876a33d4a (diff) | |
download | mana-18ff7870d13fb624b7c60e5d19c72d40d709571e.tar.gz mana-18ff7870d13fb624b7c60e5d19c72d40d709571e.tar.bz2 mana-18ff7870d13fb624b7c60e5d19c72d40d709571e.tar.xz mana-18ff7870d13fb624b7c60e5d19c72d40d709571e.zip |
- code beautification ofter coding guielines
- added test with new config system
- modified old method of creating default confs for new syntax (should be removed when new config sytem can write)
-rw-r--r-- | src/main.cpp | 343 |
1 files changed, 172 insertions, 171 deletions
diff --git a/src/main.cpp b/src/main.cpp index 8d35896c..ed6797b7 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -91,6 +91,8 @@ unsigned char stretch_mode, screen_mode; // new sound-engine /- kth5 TmwSound sound; +// ini file configuration reader +Configuration config; void request_exit() { state = EXIT; @@ -98,189 +100,188 @@ void request_exit() { /** Do all initialization stuff */ void init_engine() { -#ifdef WIN32 - char keyb_buffer[KL_NAMELENGTH+1]; - unsigned int langID; - char* code = NULL; - int running = 1; - int a; - if (GetKeyboardLayoutName(keyb_buffer)) { - //printf("layout name: %s\n", buffer); - langID = strtol(keyb_buffer, NULL, 16); - langID &= 0xffff; - //printf("language id: %x\n", langID); - for(a=0;languageMap[a].code!=0;++a) { - if (languageMap[a].code == langID) { - code = languageMap[a].name; - break; - } + #ifdef WIN32 + char keyb_buffer[KL_NAMELENGTH+1]; + unsigned int langID; + char* code = NULL; + int running = 1; + int a; + if (GetKeyboardLayoutName(keyb_buffer)) { + //printf("layout name: %s\n", buffer); + langID = strtol(keyb_buffer, NULL, 16); + langID &= 0xffff; + //printf("language id: %x\n", langID); + for(a=0;languageMap[a].code!=0;++a) { + if (languageMap[a].code == langID) { + code = languageMap[a].name; + break; + } + } + } + #endif + + allegro_init(); + + init_log(); + set_close_button_callback(request_exit); + + char *dir = new char[400]; + strcpy(dir, ""); + + #ifndef __USE_UNIX98 + // WIN32 and others + strcpy(dir, "tmw.ini"); + #endif + + #ifdef __USE_UNIX98 + char *userHome; + char *name = getlogin(); + passwd *pass; + + if (name != NULL) + pass = getpwnam(name); + else + pass = getpwuid(geteuid()); + + if (pass == NULL) + { + printf("Couldn't determine the user home directory. Exitting.\n"); + exit(1); + } + + userHome = pass->pw_dir; + + // Checking if homeuser/.manaworld folder exists. + sprintf(dir, "%s/.manaworld", userHome); + if ((mkdir(dir, S_IRWXU|S_IRWXG|S_IROTH|S_IXOTH) != 0) && (errno != EEXIST)) + { + printf("%s can't be made... And doesn't exist ! Exitting ...", dir); + exit(1); + } + sprintf(dir, "%s/.manaworld/tmw.ini", userHome); + #endif + + // Checking if the tmw.ini file exists... otherwise creates it with default options ! + FILE *tmwFile = 0; + tmwFile = fopen(dir, "r"); + + // If we can't read it, it doesn't exist ! + if ( tmwFile == NULL ) { + // We reopen the file in write mode and we create it + printf("No file : %s\n, Creating Default Options...\n", dir); + tmwFile = fopen(dir, "wt"); + if ( tmwFile == NULL ) { + printf("Can't create %s file. Using Defaults.\n", dir); + } else { + // tmw.ini creation + fprintf(tmwFile, "system=\nkeyboard=en\nlanguage=\ncore_version=" CORE_VERSION "\n\n"); + fprintf(tmwFile, "host=animesites.de\nport=6901\n\n"); + fprintf(tmwFile, "#=Screen mode:\n# = 1 Fullscreen\n# = 2 Windowed\nscreen=2\n"); + fprintf(tmwFile, "# = Sound:\n#=1 enabled\n# = 0 disabled\nsound=0\n"); + + char * chatlogFilename = new char [400]; + #ifdef __USE_UNIX98 + sprintf(chatlogFilename, "%s/.manaworld/chatlog.txt", userHome); + #else + strcpy(chatlogFilename, "chatlog.txt"); + #endif + fprintf(tmwFile, "# = Chat logfile location:\nchatlog=%s\n", chatlogFilename); + delete chatlogFilename; chatlogFilename = 0; + + fprintf(tmwFile, "#= Display strecth mode:\n# = 0 Disabled (Test only)\n# = 1 Normal\n# = 2 SuperEagle\n"); + fprintf(tmwFile, "stretch=1\n\n"); + fprintf(tmwFile, "[login]\nremember=1\nusername=Player\n"); + fclose(tmwFile); + } } - if(code) { - //printf("allegro-id: %s\n", code); + + //set_config_file(dir); + config.Init(dir); + #ifdef WIN32 + if(code) { + set_config_string("system", "keyboard", code); + } + #endif + + delete dir; dir = 0; + + // set_config_file("tmw.ini"); + #ifdef MACOSX + set_color_depth(32); + Init_2xSaI(32); + #else + set_color_depth(16); + Init_2xSaI(16); + #endif + stretch_mode = get_config_int("settings", "stretch", 0); + //stretch_mode = (float)config.getValue("stretch", 0); + set_window_title("The Mana World"); + + if(set_gfx_mode(get_config_int("settings", "screen", 0), 800, 600, 0, 0)) { + error(allegro_error); } - } -#endif - allegro_init(); - - init_log(); - set_close_button_callback(request_exit); - - // A little sample of code that will add (or not) the home user directory to read the tmw.ini file in, if we are under Linux. - Bertram - - // This has the goal to have each user is own ini.file under linux. And I do this because i'm expecting to make packages of manaworld for linux, so the tmw.ini will be copied at the right place before the first execution of the application... - - char *dir = new char[400]; - strcpy(dir, ""); - - #ifndef __USE_UNIX98 - // WIN32 and else... - strcpy(dir, "tmw.ini"); - #endif - - #ifdef __USE_UNIX98 - // Linux ! - char *userHome; - char *name = getlogin(); - passwd *pass; - - if (name != NULL) - pass = getpwnam(name); - else - pass = getpwuid(geteuid()); - - if (pass == NULL) - { - printf("Couldn't determine the user home directory. Exitting.\n"); - exit(1); - } - - userHome = pass->pw_dir; - - // Checking if homeuser/.manaworld folder exists. - sprintf(dir, "%s/.manaworld", userHome); - if ((mkdir(dir, S_IRWXU|S_IRWXG|S_IROTH|S_IXOTH) != 0) && (errno != EEXIST)) - { - printf("%s can't be made... And doesn't exist ! Exitting ...", dir); - exit(1); - } - sprintf(dir, "%s/.manaworld/tmw.ini", userHome); - #endif - - // Checking if the tmw.ini file exists... otherwise creates it with default options ! - FILE *tmwFile = 0; - tmwFile = fopen(dir, "r"); - - // If we can't read it, it doesn't exist ! - if ( tmwFile == NULL ) - { - // We reopen the file in write mode and we create it - printf("No file : %s\n, Creating Default Options...\n", dir); - tmwFile = fopen(dir, "wt"); - if ( tmwFile == NULL ) { - printf("Can't create %s file. Using Defaults.\n", dir); - } - else - { - // tmw.ini creation - fprintf(tmwFile, "[system]\nsystem =\nkeyboard = en\nlanguage = \ncore_version = " CORE_VERSION "\n\n"); - fprintf(tmwFile, "[server]\nhost = animesites.de\nport = 6901\n\n"); - fprintf(tmwFile, "[settings]\n; = Screen mode:\n; = 1 Fullscreen\n; = 2 Windowed\nscreen = 2\n"); - fprintf(tmwFile, "; = Sound:\n; = 1 enabled\n; = 0 disabled\nsound = 0\n"); - - - - char * chatlogFilename = new char [400]; - #ifdef __USE_UNIX98 - sprintf(chatlogFilename, "%s/.manaworld/chatlog.txt", userHome); - #else - strcpy(chatlogFilename, "chatlog.txt"); - #endif - fprintf(tmwFile, "; = Chat logfile location:\nchatlog = %s\n", chatlogFilename); - delete chatlogFilename; chatlogFilename = 0; - - fprintf(tmwFile, "; = Display strecth mode:\n; = 0 Disabled (Test only)\n; = 1 Normal\n; = 2 SuperEagle\n"); - fprintf(tmwFile, "stretch = 1\n\n"); - fprintf(tmwFile, "[login]\nremember = 1\nusername = Player\n"); - - fclose(tmwFile); - } - } - - set_config_file(dir); -#ifdef WIN32 - if(code) { - set_config_string("system", "keyboard", code); - } -#endif + if(install_keyboard()) { + error("Unable to install keyboard"); + } + + if(install_timer()) { + error("Unable to install timer"); + } + + if(install_mouse()==-1) { + error("Unable to install mouse"); + } + + buffer = create_bitmap(800, 600); + if(!buffer) { + error("Not enough memory to create buffer"); + } + + graphic = load_datafile("./data/graphic/graphic.dat"); + if(graphic==NULL) { + error("Unable to load graphic datafile"); + } + + playerset = (BITMAP*)graphic[PLAYERSET_BMP].dat; + hairset = load_bitmap("./data/graphic/hairset.bmp", NULL); + + if(hairset==NULL) { + error("Unable to load hairset bitmap"); + } + + weaponset = load_datafile("./data/graphic/weapon.dat"); + if(weaponset==NULL) { + error("Unable to load weaponset datafile"); + } - delete dir; dir = 0; - - - - // End of portion of code revised... Bertram - - // set_config_file("tmw.ini"); - #ifdef MACOSX - set_color_depth(32); - Init_2xSaI(32); - #else - set_color_depth(16); - Init_2xSaI(16); - #endif - stretch_mode = get_config_int("settings", "stretch", 0); - set_window_title("The Mana World"); - if(set_gfx_mode(get_config_int("settings", "screen", 0), 800, 600, 0, 0)) - error(allegro_error); - if(install_keyboard()) - error("Unable to install keyboard"); - if(install_timer()) - error("Unable to install timer"); - if(install_mouse()==-1) - error("Unable to install mouse"); - - buffer = create_bitmap(800, 600); - if(!buffer) - error("Not enough memory to create buffer"); - - graphic = load_datafile("./data/graphic/graphic.dat"); - if(graphic==NULL) - error("Unable to load graphic datafile"); - playerset = (BITMAP*)graphic[PLAYERSET_BMP].dat; - hairset = load_bitmap("./data/graphic/hairset.bmp", NULL); - if(hairset==NULL) - error("Unable to load hairset bitmap"); - weaponset = load_datafile("./data/graphic/weapon.dat"); - if(weaponset==NULL) - error("Unable to load weaponset datafile"); - - init_gui(buffer, "./data/Skin/aqua.skin"); - state = LOGIN; + init_gui(buffer, "./data/Skin/aqua.skin"); + state = LOGIN; } /** Clear the engine */ void exit_engine() { - gui_exit(); - destroy_bitmap(buffer); - allegro_exit(); + gui_exit(); + destroy_bitmap(buffer); + allegro_exit(); } /** Main */ int main() { - init_engine(); - // initialize sound-engine and start playing intro-theme /-kth5 - try{ - if(get_config_int("settings", "sound", 0)==1) - sound.Init(32,20); // inits the sound-subsystem w/ 32 voices / 20 for mod - sound.SetVol(128,128,128); // sets intial volume parameters - //#ifdef WIN32 - //sound.StartMIDI("Sound/Midis/city.mid",-1); // play a midi file - //#endif - //sound.LoadItem("test.wav", TMWSOUND_SFX); - }catch(const char * err){ // catch errors and show appropriate messages on-screen (elven plz... ^^) - ok("Sound Engine", err); - warning(err); - } + init_engine(); + // initialize sound-engine and start playing intro-theme /-kth5 + try{ + if(get_config_int("settings", "sound", 0)==1) + sound.Init(32,20); // inits the sound-subsystem w/ 32 voices / 20 for mod + sound.SetVol(128,128,128); // sets intial volume parameters + //#ifdef WIN32 + //sound.StartMIDI("Sound/Midis/city.mid",-1); // play a midi file + //#endif + //sound.LoadItem("test.wav", TMWSOUND_SFX); + }catch(const char * err){ // catch errors and show appropriate messages on-screen (elven plz... ^^) + ok("Sound Engine", err); + warning(err); + } while(state!=EXIT) { switch(state) { |