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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-05-13 00:33:40 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-05-13 00:33:40 +0000 |
commit | b1b8bdc56839540492c409f7d98923c85369a478 (patch) | |
tree | 6814c8b6fba7a8c52cc2924eb307450ae111348c | |
parent | 6a92182d9f24f7003f634c0b6a21af418daef442 (diff) | |
download | mana-b1b8bdc56839540492c409f7d98923c85369a478.tar.gz mana-b1b8bdc56839540492c409f7d98923c85369a478.tar.bz2 mana-b1b8bdc56839540492c409f7d98923c85369a478.tar.xz mana-b1b8bdc56839540492c409f7d98923c85369a478.zip |
Specify the color in which speech and names are supposed to be drawn. Removed
unused mSpeechColor member.
-rw-r--r-- | ChangeLog | 5 | ||||
-rw-r--r-- | src/being.cpp | 9 | ||||
-rw-r--r-- | src/being.h | 1 | ||||
-rw-r--r-- | src/player.cpp | 1 |
4 files changed, 8 insertions, 8 deletions
@@ -2,6 +2,9 @@ * src/openglgraphics.cpp: Set color back to current color instead of setting it to white. Fixes white rectangles in equipment window. + * src/being.cpp, src/being.h, src/player.cpp: Specify the color in + which speech and names are supposed to be drawn. Removed unused + mSpeechColor member. 2006-05-12 Björn Steinbrink <B.Steinbrink@gmx.de> @@ -12,7 +15,7 @@ * data/graphics/sprites/item1202.png, data/graphics/sprites/Makefile.am, src/being.cpp, src/being.h, src/localplayer.cpp, src/localplayer.h, src/main.cpp, src/player.cpp, - The Mana World: You can now see the shirt when equipping a top + The Mana World: You can now see the shirt when equipping a top equipment. 2006-05-05 Eugenio Favalli <elvenprogrammer@gmail.com> diff --git a/src/being.cpp b/src/being.cpp index 7ce31c93..a9bbc5e1 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -45,7 +45,6 @@ Being::Being(Uint32 id, Uint16 job, Map *map): mJob(job), mX(0), mY(0), mDirection(DOWN), mAction(0), mFrame(0), - mSpeechColor(0), mWalkTime(0), mEmotion(0), mEmotionTime(0), mAttackSpeed(350), @@ -191,11 +190,8 @@ Being::logic() } // Update pixel coordinates - mPx = mX * 32; - mPy = mY * 32; - - mPy += getYOffset(); - mPx += getXOffset(); + mPx = mX * 32 + getXOffset(); + mPy = mY * 32 + getYOffset(); if (mEmotion != 0) { @@ -240,6 +236,7 @@ Being::drawSpeech(Graphics *graphics, Sint32 offsetX, Sint32 offsetY) if (mShowSpeech) { graphics->setFont(speechFont); + graphics->setColor(gcn::Color(255, 255, 255)); graphics->drawText(mSpeech, px + 18, py - 60, gcn::Graphics::CENTER); } diff --git a/src/being.h b/src/being.h index 0dd8cd65..fbc03456 100644 --- a/src/being.h +++ b/src/being.h @@ -88,7 +88,6 @@ class Being : public Sprite Uint8 mDirection; /**< Facing direction */ Uint8 mAction; Uint8 mFrame; - Sint32 mSpeechColor; Uint16 mWalkTime; Uint8 mEmotion; /**< Currently showing emotion */ Uint8 mEmotionTime; /**< Time until emotion disappears */ diff --git a/src/player.cpp b/src/player.cpp index 54075206..c7e2d911 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -166,5 +166,6 @@ Player::drawName(Graphics *graphics, Sint32 offsetX, Sint32 offsetY) int py = mPy + offsetY; graphics->setFont(speechFont); + graphics->setColor(gcn::Color(255, 255, 255)); graphics->drawText(mName, px + 15, py + 30, gcn::Graphics::CENTER); } |