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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-09-18 17:41:37 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-09-18 17:41:37 +0000
commit074c842ff70f2d695d09a5ee07cee1fec7450518 (patch)
tree0c7ffb9ef669464cb948f72f548c71e4620ac478
parent90cc1c54dc36574f56cde0306c11d3abc43fc893 (diff)
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Updated dev-cpp project file to last changes, and fixed the bug with npc lists I introduced earlier.
-rw-r--r--ChangeLog6
-rw-r--r--The Mana World.dev32
-rw-r--r--src/gui/npc.cpp24
3 files changed, 45 insertions, 17 deletions
diff --git a/ChangeLog b/ChangeLog
index 8899a100..f22b9667 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,8 @@
+2005-09-17 Eugenio Favalli <elvenprogrammer@gmail.com>
+
+ * The Mana World.dev, src/gui/npc.cpp: Updated dev-cpp project file to
+ last changes, and fixed the bug with npc lists I introduced earlier.
+
2005-09-18 Duane Bailey <nayryeliab@gmail.com>
* game.cpp: added weight notice; now notifies person when they
@@ -35,7 +40,6 @@
png.
2005-09-17 Duane Bailey <nayryeliab@gmail.com>
->>>>>>> 1.203
* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp:
removed replaced MACOSX defines with big endian defines
diff --git a/The Mana World.dev b/The Mana World.dev
index 75512155..17fc2249 100644
--- a/The Mana World.dev
+++ b/The Mana World.dev
@@ -1,7 +1,7 @@
[Project]
FileName=The Mana World.dev
Name=tmw
-UnitCount=171
+UnitCount=173
Type=0
Ver=1
ObjFiles=
@@ -12,7 +12,7 @@ ResourceIncludes=
MakeIncludes=
Compiler=
CppCompiler=-DUSE_OPENGL_@@_
-Linker=-lguichan_@@_-lguichan_sdl_@@_-lguichan_opengl_@@_-lwsock32_@@_-lSDL_image_@@_-lSDL_mixer_@@_-lSDL_net_@@_-lmingw32_@@_-lSDLmain_@@_-lSDL_@@_-lxml2_@@_-lopengl32_@@_-lz_@@_-lphysfs_@@_-lcurl_@@_
+Linker=-lguichan_@@_-lguichan_sdl_@@_-lguichan_opengl_@@_-lwsock32_@@_-lSDL_image_@@_-lSDL_mixer_@@_-lSDL_net_@@_-lmingw32_@@_-lSDLmain_@@_-lSDL_@@_-lxml2_@@_-lopengl32_@@_-lpng_@@_-lz_@@_-lphysfs_@@_-lcurl_@@_
IsCpp=1
Icon=The Mana World.ico
ExeOutput=
@@ -1730,7 +1730,7 @@ BuildCmd=
[Unit168]
FileName=src\gui\menuwindow.cpp
CompileCpp=1
-Folder=gui
+Folder=gui/source
Compile=1
Link=1
Priority=1000
@@ -1740,7 +1740,7 @@ BuildCmd=
[Unit169]
FileName=src\gui\menuwindow.h
CompileCpp=1
-Folder=gui
+Folder=gui/header
Compile=1
Link=1
Priority=1000
@@ -1750,7 +1750,7 @@ BuildCmd=
[Unit170]
FileName=src\gui\ministatus.cpp
CompileCpp=1
-Folder=gui
+Folder=gui/source
Compile=1
Link=1
Priority=1000
@@ -1760,7 +1760,27 @@ BuildCmd=
[Unit171]
FileName=src\gui\ministatus.h
CompileCpp=1
-Folder=gui
+Folder=gui/header
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit172]
+FileName=src\resources\imagewriter.cpp
+CompileCpp=1
+Folder=resources
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit173]
+FileName=src\resources\imagewriter.h
+CompileCpp=1
+Folder=resources
Compile=1
Link=1
Priority=1000
diff --git a/src/gui/npc.cpp b/src/gui/npc.cpp
index 696b2825..122cffa6 100644
--- a/src/gui/npc.cpp
+++ b/src/gui/npc.cpp
@@ -111,7 +111,7 @@ NpcListDialog::reset()
void
NpcListDialog::action(const std::string& eventId)
{
- int choice = 0xff; // 0xff means cancel
+ int choice = 0;
if (eventId == "ok")
{
@@ -123,15 +123,19 @@ NpcListDialog::action(const std::string& eventId)
}
}
else if (eventId == "cancel")
- {
+ {
+ choice = 0xff; // 0xff means cancel
}
- MessageOut outMsg;
- outMsg.writeShort(CMSG_NPC_LIST_CHOICE);
- outMsg.writeLong(current_npc);
- outMsg.writeByte(choice);
- writeSet(7);
- setVisible(false);
- reset();
- current_npc = 0;
+ if (choice)
+ {
+ MessageOut outMsg;
+ outMsg.writeShort(CMSG_NPC_LIST_CHOICE);
+ outMsg.writeLong(current_npc);
+ outMsg.writeByte(choice);
+ writeSet(7);
+ setVisible(false);
+ reset();
+ current_npc = 0;
+ }
}