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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-03-04 23:23:20 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-03-04 23:23:20 +0000 |
commit | e8cf7d5436f7b525e79b9d5949e34bc5f8024fa0 (patch) | |
tree | b0a316c23ba426217522dae0ff4685320ce6c875 | |
parent | 7a57cee0d153a4db1d82369aae9160e8ece9ba26 (diff) | |
download | mana-e8cf7d5436f7b525e79b9d5949e34bc5f8024fa0.tar.gz mana-e8cf7d5436f7b525e79b9d5949e34bc5f8024fa0.tar.bz2 mana-e8cf7d5436f7b525e79b9d5949e34bc5f8024fa0.tar.xz mana-e8cf7d5436f7b525e79b9d5949e34bc5f8024fa0.zip |
README updates for 0.0.10 and made chat messages wrap at 80 characters.
-rw-r--r-- | README | 55 | ||||
-rw-r--r-- | src/gui/chat.cpp | 58 |
2 files changed, 62 insertions, 51 deletions
@@ -1,17 +1,22 @@ - Release info: - - Version: 0.0.9 - - Date: 29/1/2005 +THE MANA WORLD +============== + + Version: 0.0.10 Date: 5/3/2005 + Development team: + - Elven Programmer (Admin) - Hammerbear (Admin) - kth5 (Programmer) - - SimEdw (Programmer) - Ultramichy (Game server admin) - Rotonen (Background story and music) + - Kyokai (Game systems design) - Bertram (Programmer) + - zenogais (Programmer) Special thanks: + - Sull (Linux Developer) - Neorice (Pixel Artist) - natsuki (Win32 Developer) @@ -20,12 +25,14 @@ - necromus (Pixel Artist) - LordNev (Artist) - jui-feng for helping in server development and php scripts. + - SimEdw (Programmer) Powered by: - - SDL - - SDL_image - - SDL_mixer - - Guichan (gui framework) + + - SDL, SDL_image, SDL_mixer (Media framework) + - Guichan (GUI framework) + - libxml2 (XML parsing and writing) + - PhysFS (Data files) 0. Index @@ -38,23 +45,25 @@ ---------- To create an account, add "_M" after your username when you login for the first -time and enter a password of your choice. - -Remember: the server is only for development or demo purposes (Thanks again to -Ultramichy for hosting the server). +time and enter a password of your choice. Remember that the server is only for +demo and development purposes. 2. Commands ----------- -- Use arrow keys to move around. -- Use right mouse button over NPC's feet to talk to them. -- Left Ctrl to attack -- Alt + 0-9 to show emotions -- F1 to take a screenshot -- F11 raise volume -- F12 lower volume -- Alt + K Show skills -- Alt + S Show stats -- Alt + I Show inventory -- F5 to sit +Use arrow keys to move around and the right mouse button over NPC's feet to +talk to them. Other keys: +- Left Ctrl attack +- Alt + 0-9 show emotions +- F1 take a screenshot +- F5 sit down / stand up +- F6 toggle debug pathfinding feature +- F11 raise volume +- F12 lower volume +- Alt + K show skills +- Alt + S show stats +- Alt + I show inventory +- Alt + E show equipment +- Alt + N show new skill window in development +- Ctrl + F switch windowed / fullscreen diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index 5c947859..82c808be 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -78,37 +78,39 @@ void ChatBox::chat_log(std::string line, int own) // A try to get text sentences no too long... bool finished = false; - while (!finished) - { - std::string tempText; - if (line.length() > 60) - { - - if (line.length() > 60) - tempText = line.substr(0, 60); - else - tempText = line; - - tmp.text = tempText; - - //chatlog_file << tmp.nick << tmp.text << "\n"; - //chatlog_file.flush(); + int maxLength = 80; - chatlog.push_front(tmp); - - if ( line.length() > 60 ) - line = line.substr(60, line.length() - 60); - } - else // Normal message - { - tmp.text = line; - //chatlog_file << tmp.nick << tmp.text << "\n"; - //chatlog_file.flush(); + while (!finished) + { + std::string tempText; + if (line.length() > maxLength) + { - chatlog.push_front(tmp); - finished = true; - } + if (line.length() > maxLength) + tempText = line.substr(0, maxLength); + else + tempText = line; + + tmp.text = tempText; + + //chatlog_file << tmp.nick << tmp.text << "\n"; + //chatlog_file.flush(); + + chatlog.push_front(tmp); + + if (line.length() > maxLength) + line = line.substr(maxLength, line.length() - maxLength); } + else // Normal message + { + tmp.text = line; + //chatlog_file << tmp.nick << tmp.text << "\n"; + //chatlog_file.flush(); + + chatlog.push_front(tmp); + finished = true; + } + } } void ChatBox::chat_log(CHATSKILL action) { |