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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-04 23:23:20 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-04 23:23:20 +0000
commite8cf7d5436f7b525e79b9d5949e34bc5f8024fa0 (patch)
treeb0a316c23ba426217522dae0ff4685320ce6c875
parent7a57cee0d153a4db1d82369aae9160e8ece9ba26 (diff)
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README updates for 0.0.10 and made chat messages wrap at 80 characters.
-rw-r--r--README55
-rw-r--r--src/gui/chat.cpp58
2 files changed, 62 insertions, 51 deletions
diff --git a/README b/README
index c5c611ba..4f9e6622 100644
--- a/README
+++ b/README
@@ -1,17 +1,22 @@
- Release info:
- - Version: 0.0.9
- - Date: 29/1/2005
+THE MANA WORLD
+==============
+
+ Version: 0.0.10 Date: 5/3/2005
+
Development team:
+
- Elven Programmer (Admin)
- Hammerbear (Admin)
- kth5 (Programmer)
- - SimEdw (Programmer)
- Ultramichy (Game server admin)
- Rotonen (Background story and music)
+ - Kyokai (Game systems design)
- Bertram (Programmer)
+ - zenogais (Programmer)
Special thanks:
+
- Sull (Linux Developer)
- Neorice (Pixel Artist)
- natsuki (Win32 Developer)
@@ -20,12 +25,14 @@
- necromus (Pixel Artist)
- LordNev (Artist)
- jui-feng for helping in server development and php scripts.
+ - SimEdw (Programmer)
Powered by:
- - SDL
- - SDL_image
- - SDL_mixer
- - Guichan (gui framework)
+
+ - SDL, SDL_image, SDL_mixer (Media framework)
+ - Guichan (GUI framework)
+ - libxml2 (XML parsing and writing)
+ - PhysFS (Data files)
0. Index
@@ -38,23 +45,25 @@
----------
To create an account, add "_M" after your username when you login for the first
-time and enter a password of your choice.
-
-Remember: the server is only for development or demo purposes (Thanks again to
-Ultramichy for hosting the server).
+time and enter a password of your choice. Remember that the server is only for
+demo and development purposes.
2. Commands
-----------
-- Use arrow keys to move around.
-- Use right mouse button over NPC's feet to talk to them.
-- Left Ctrl to attack
-- Alt + 0-9 to show emotions
-- F1 to take a screenshot
-- F11 raise volume
-- F12 lower volume
-- Alt + K Show skills
-- Alt + S Show stats
-- Alt + I Show inventory
-- F5 to sit
+Use arrow keys to move around and the right mouse button over NPC's feet to
+talk to them. Other keys:
+- Left Ctrl attack
+- Alt + 0-9 show emotions
+- F1 take a screenshot
+- F5 sit down / stand up
+- F6 toggle debug pathfinding feature
+- F11 raise volume
+- F12 lower volume
+- Alt + K show skills
+- Alt + S show stats
+- Alt + I show inventory
+- Alt + E show equipment
+- Alt + N show new skill window in development
+- Ctrl + F switch windowed / fullscreen
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 5c947859..82c808be 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -78,37 +78,39 @@ void ChatBox::chat_log(std::string line, int own)
// A try to get text sentences no too long...
bool finished = false;
- while (!finished)
- {
- std::string tempText;
- if (line.length() > 60)
- {
-
- if (line.length() > 60)
- tempText = line.substr(0, 60);
- else
- tempText = line;
-
- tmp.text = tempText;
-
- //chatlog_file << tmp.nick << tmp.text << "\n";
- //chatlog_file.flush();
+ int maxLength = 80;
- chatlog.push_front(tmp);
-
- if ( line.length() > 60 )
- line = line.substr(60, line.length() - 60);
- }
- else // Normal message
- {
- tmp.text = line;
- //chatlog_file << tmp.nick << tmp.text << "\n";
- //chatlog_file.flush();
+ while (!finished)
+ {
+ std::string tempText;
+ if (line.length() > maxLength)
+ {
- chatlog.push_front(tmp);
- finished = true;
- }
+ if (line.length() > maxLength)
+ tempText = line.substr(0, maxLength);
+ else
+ tempText = line;
+
+ tmp.text = tempText;
+
+ //chatlog_file << tmp.nick << tmp.text << "\n";
+ //chatlog_file.flush();
+
+ chatlog.push_front(tmp);
+
+ if (line.length() > maxLength)
+ line = line.substr(maxLength, line.length() - maxLength);
}
+ else // Normal message
+ {
+ tmp.text = line;
+ //chatlog_file << tmp.nick << tmp.text << "\n";
+ //chatlog_file.flush();
+
+ chatlog.push_front(tmp);
+ finished = true;
+ }
+ }
}
void ChatBox::chat_log(CHATSKILL action) {