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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-09-02 13:07:38 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-09-02 13:07:38 +0000
commit40ca3dc75197412594c5f6a78d68b265e235024b (patch)
tree6030c54dee22dec285f074ad72dbe59fa7c5f632
parent3213f41daeed034c8aa9b8be9e86796737a38a78 (diff)
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Corrected mistake in using player coordinates instead of mouse coordinates.
-rw-r--r--src/gui/gui.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index 6c46d636..74197a14 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -322,8 +322,7 @@ Gui::mousePress(int mx, int my, int button)
{
// Find the being nearest to the clicked position
Being *target = beingManager->findNearestLivingBeing(
- player_node->mX,
- player_node->mY,
+ tilex, tiley,
20, Being::MONSTER);
if (target)