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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-25 09:08:45 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-25 09:08:45 +0000
commitcbb494dc1045c0671c60a86f7bc1f14391e3e54d (patch)
tree9c94651fa608ce8399227b1a69abfdb404a0aadd
parent5c1093ffa9fea3d979a720169e97ed31725e95c4 (diff)
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Small ChangeLog updates.
-rw-r--r--ChangeLog3
-rw-r--r--src/gui/npc.cpp1
2 files changed, 2 insertions, 2 deletions
diff --git a/ChangeLog b/ChangeLog
index da0fd3d2..e938f8e0 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -5,9 +5,10 @@
- Added ability to load resources from zip files
- Added start of a minimap
- Added new GUI skin, wallpaper and mouse cursor
-- Reintroduced cancel button for npc choice dialog after Mra fixed it for us
+- Fixed and reintroduced cancel button for NPC choice dialog (Mra)
- Fixed character creation and deletion error handling
- Fixed crash in fullscreen with hardware acceleration enabled (win32)
+- Fixed talking to NPCs while NPC window is still open (Mra)
- Reimplemented A* pathfinding, more flexible and stable now
- Removed background music that wasn't ours
diff --git a/src/gui/npc.cpp b/src/gui/npc.cpp
index 4049b061..4f0a7943 100644
--- a/src/gui/npc.cpp
+++ b/src/gui/npc.cpp
@@ -110,7 +110,6 @@ void NpcListDialog::action(const std::string& eventId)
setVisible(false);
current_npc = 0;
reset();
-
}
}
else if (eventId == "cancel") {