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author | Philipp Sehmisch <tmw@crushnet.org> | 2007-03-11 18:49:32 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2007-03-11 18:49:32 +0000 |
commit | fae72b4af815724d6bd3f357f11f6a159c054d02 (patch) | |
tree | 61d92169043714e8229d5d57552a0f688d3bf565 | |
parent | 79ed4a7f9ab912df90bb5cd08f74ddf0d1f088d2 (diff) | |
download | mana-fae72b4af815724d6bd3f357f11f6a159c054d02.tar.gz mana-fae72b4af815724d6bd3f357f11f6a159c054d02.tar.bz2 mana-fae72b4af815724d6bd3f357f11f6a159c054d02.tar.xz mana-fae72b4af815724d6bd3f357f11f6a159c054d02.zip |
Fixed a bug that made the engine not draw the last row and column of the map.
-rw-r--r-- | ChangeLog | 7 | ||||
-rw-r--r-- | src/gui/viewport.cpp | 4 | ||||
-rw-r--r-- | src/map.cpp | 4 |
3 files changed, 10 insertions, 5 deletions
@@ -1,4 +1,9 @@ -2007-03-09 Bjørn Lindeijer <bjorn@lindeijer.nl> +2007-02-27 Philipp Sehmisch <tmw@crushnet.org> + + * src/map.cpp, src/gui/viewport.cpp: Fixed a bug that made the engine + not draw the last row and column of the map. + +2007-03-09 Bjørn Lindeijer <bjorn@lindeijer.nl> * data/graphics/gui/target-cursor-blue.png, data/graphics/gui/target-cursor-red.png: Added targeting cursors by Pauan. diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 098b913a..513a7ee5 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -135,8 +135,8 @@ Viewport::draw(gcn::Graphics *gcnGraphics) }; // Don't move camera so that the end of the map is on screen - int viewXmax = ((mMap->getWidth() - 1) * 32) - graphics->getWidth(); - int viewYmax = ((mMap->getHeight() - 1) * 32) - graphics->getHeight(); + int viewXmax = (mMap->getWidth() * 32) - graphics->getWidth(); + int viewYmax = (mMap->getHeight() * 32) - graphics->getHeight(); if (mMap) { if (mViewX < 0) { diff --git a/src/map.cpp b/src/map.cpp index 897fbe22..3206a218 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -150,7 +150,7 @@ Map::draw(Graphics *graphics, int scrollX, int scrollY, int layer) if (endX >= mWidth) endX = mWidth - 1; if (endY >= mHeight) endY = mHeight - 1; - for (int y = startY; y < endY; y++) + for (int y = startY; y <= endY; y++) { // If drawing the fringe layer, make sure all sprites above this row of // tiles have been drawn @@ -163,7 +163,7 @@ Map::draw(Graphics *graphics, int scrollX, int scrollY, int layer) } } - for (int x = startX; x < endX; x++) + for (int x = startX; x <= endX; x++) { Image *img = getTile(x, y, layer); if (img) { |