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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-06-02 00:32:53 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-06-02 16:41:47 +0200 |
commit | 4e27937924766948d7ff9200f04a37fe4d59018c (patch) | |
tree | c1f5c255192c85a82c77c2f8f916984e2b863c44 | |
parent | c2eab288ecc7d7c5e26d02ccecf285cbc0c218ed (diff) | |
download | mana-4e27937924766948d7ff9200f04a37fe4d59018c.tar.gz mana-4e27937924766948d7ff9200f04a37fe4d59018c.tar.bz2 mana-4e27937924766948d7ff9200f04a37fe4d59018c.tar.xz mana-4e27937924766948d7ff9200f04a37fe4d59018c.zip |
Arbitrary code cleanups
Just some stuff that piles up while "looking" at the code, which
eventually gets annoying to ignore while staging real changes.
* Replaced a few NULL occurrences with 0
* Rely on default parameter for std::vector::resize.
* Replaced a few "" with std::string()
* Prefer .empty() to == ""
* Removed a few comparisons with NULL
* Don't check pointers before deleting them
* Removed a bunch of redundant semicolons
* Made some global variables static (local to their compilation unit)
* Prefer prefix ++/-- operators to postfix versions when possible
* Corrected location of a comment
-rw-r--r-- | src/being.cpp | 8 | ||||
-rw-r--r-- | src/being.h | 3 | ||||
-rw-r--r-- | src/client.cpp | 6 | ||||
-rw-r--r-- | src/compoundsprite.cpp | 9 | ||||
-rw-r--r-- | src/gui/equipmentwindow.cpp | 32 | ||||
-rw-r--r-- | src/gui/ministatus.cpp | 6 | ||||
-rw-r--r-- | src/gui/okdialog.h | 2 | ||||
-rw-r--r-- | src/gui/widgets/listbox.cpp | 4 | ||||
-rw-r--r-- | src/gui/widgets/tablemodel.cpp | 4 | ||||
-rw-r--r-- | src/inventory.cpp | 7 | ||||
-rw-r--r-- | src/inventory.h | 2 | ||||
-rw-r--r-- | src/net/manaserv/manaserv_protocol.h | 2 | ||||
-rw-r--r-- | src/net/messagein.h | 2 | ||||
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 2 | ||||
-rw-r--r-- | src/net/tmwa/generalhandler.h | 2 | ||||
-rw-r--r-- | src/net/tmwa/inventoryhandler.cpp | 7 | ||||
-rw-r--r-- | src/net/tmwa/inventoryhandler.h | 21 | ||||
-rw-r--r-- | src/particlecontainer.cpp | 2 | ||||
-rw-r--r-- | src/playerinfo.cpp | 24 | ||||
-rw-r--r-- | src/resources/itemdb.cpp | 2 | ||||
-rw-r--r-- | src/resources/itemdb.h | 18 | ||||
-rw-r--r-- | src/resources/iteminfo.h | 12 | ||||
-rw-r--r-- | src/resources/resource.cpp | 4 | ||||
-rw-r--r-- | src/tileset.h | 2 |
24 files changed, 88 insertions, 95 deletions
diff --git a/src/being.cpp b/src/being.cpp index a307ddc1..9c50ca1d 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -1061,10 +1061,10 @@ void Being::setSprite(unsigned int slot, int id, const std::string &color, ensureSize(slot + 1); if (slot >= mSpriteIDs.size()) - mSpriteIDs.resize(slot + 1, 0); + mSpriteIDs.resize(slot + 1); if (slot >= mSpriteColors.size()) - mSpriteColors.resize(slot + 1, ""); + mSpriteColors.resize(slot + 1); // id = 0 means unequip if (id == 0) @@ -1072,12 +1072,12 @@ void Being::setSprite(unsigned int slot, int id, const std::string &color, removeSprite(slot); if (isWeapon) - mEquippedWeapon = NULL; + mEquippedWeapon = 0; } else { std::string filename = itemDb->get(id).getSprite(mGender); - AnimatedSprite *equipmentSprite = NULL; + AnimatedSprite *equipmentSprite = 0; if (!filename.empty()) { diff --git a/src/being.h b/src/being.h index 9ac014e0..76e2edae 100644 --- a/src/being.h +++ b/src/being.h @@ -261,7 +261,8 @@ class Being : public ActorSprite, public EventListener * Sets visible equipments for this being. */ void setSprite(unsigned int slot, int id, - const std::string &color = "", bool isWeapon = false); + const std::string &color = std::string(), + bool isWeapon = false); void setSpriteID(unsigned int slot, int id); diff --git a/src/client.cpp b/src/client.cpp index f2d3222f..5736cec4 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -214,7 +214,7 @@ Client::Client(const Options &options): initConfiguration(); chatLogger = new ChatLogger; - if (options.chatLogDir == "") + if (options.chatLogDir.empty()) chatLogger->setLogDir(mLocalDataDir + std::string("/logs/")); else chatLogger->setLogDir(options.chatLogDir); @@ -1020,8 +1020,8 @@ int Client::exec() } void Client::showOkDialog(const std::string &title, - const std::string &message, - State state) + const std::string &message, + State state) { OkDialog *okDialog = new OkDialog(title, message); okDialog->addActionListener(this); diff --git a/src/compoundsprite.cpp b/src/compoundsprite.cpp index e96137c4..d77005c7 100644 --- a/src/compoundsprite.cpp +++ b/src/compoundsprite.cpp @@ -184,7 +184,7 @@ void CompoundSprite::addSprite(Sprite* sprite) mNeedsRedraw = true; } -void CompoundSprite::setSprite(int layer, Sprite* sprite) +void CompoundSprite::setSprite(int layer, Sprite *sprite) { // Skip if it won't change anything if (at(layer) == sprite) @@ -199,7 +199,7 @@ void CompoundSprite::setSprite(int layer, Sprite* sprite) void CompoundSprite::removeSprite(int layer) { // Skip if it won't change anything - if (at(layer) == NULL) + if (!at(layer)) return; delete at(layer); @@ -223,7 +223,7 @@ void CompoundSprite::ensureSize(size_t layerCount) if (size() >= layerCount) return; - resize(layerCount, NULL); + resize(layerCount); } /** @@ -234,8 +234,7 @@ size_t CompoundSprite::getCurrentFrame(size_t layer) if (layer >= size()) return 0; - Sprite *s = getSprite(layer); - if (s) + if (Sprite *s = getSprite(layer)) return s->getCurrentFrame(); return 0; diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 339cf717..c17b5e04 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -50,21 +50,6 @@ static const int BOX_WIDTH = 36; static const int BOX_HEIGHT = 36; -// Positions of the boxes, 2nd dimension is X and Y respectively. -static const int boxPosition[][2] = { - { 90, 40 }, // EQUIP_TORSO_SLOT - { 8, 78 }, // EQUIP_GLOVES_SLOT - { 70, 0 }, // EQUIP_HEAD_SLOT - { 50, 208 }, // EQUIP_LEGS_SLOT - { 90, 208 }, // EQUIP_FEET_SLOT - { 8, 168 }, // EQUIP_RING1_SLOT - { 129, 168 }, // EQUIP_RING2_SLOT - { 50, 40 }, // EQUIP_NECK_SLOT - { 8, 123 }, // EQUIP_FIGHT1_SLOT - { 129, 123 }, // EQUIP_FIGHT2_SLOT - { 129, 78 } // EQUIP_PROJECTILE_SLOT -}; - EquipmentWindow::EquipmentWindow(Equipment *equipment): Window(_("Equipment")), mEquipBox(0), @@ -210,6 +195,21 @@ namespace TmwAthena { TaEquipmentWindow::TaEquipmentWindow(Equipment *equipment): EquipmentWindow(equipment) { + // Positions of the boxes, 2nd dimension is X and Y respectively. + const int boxPosition[][2] = { + { 90, 40 }, // EQUIP_TORSO_SLOT + { 8, 78 }, // EQUIP_GLOVES_SLOT + { 70, 0 }, // EQUIP_HEAD_SLOT + { 50, 208 }, // EQUIP_LEGS_SLOT + { 90, 208 }, // EQUIP_FEET_SLOT + { 8, 168 }, // EQUIP_RING1_SLOT + { 129, 168 }, // EQUIP_RING2_SLOT + { 50, 40 }, // EQUIP_NECK_SLOT + { 8, 123 }, // EQUIP_FIGHT1_SLOT + { 129, 123 }, // EQUIP_FIGHT2_SLOT + { 129, 78 } // EQUIP_PROJECTILE_SLOT + }; + // Load equipment boxes. mEquipBox = new EquipBox[TmwAthena::EQUIP_VECTOR_END]; @@ -271,4 +271,4 @@ void TaEquipmentWindow::draw(gcn::Graphics *graphics) } } -}; +} // namespace TmwAthena diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp index 0fdf59b1..f3a8b807 100644 --- a/src/gui/ministatus.cpp +++ b/src/gui/ministatus.cpp @@ -92,11 +92,9 @@ MiniStatusWindow::MiniStatusWindow(): void MiniStatusWindow::setIcon(int index, AnimatedSprite *sprite) { if (index >= (int) mIcons.size()) - mIcons.resize(index + 1, NULL); - - if (mIcons[index]) - delete mIcons[index]; + mIcons.resize(index + 1); + delete mIcons[index]; mIcons[index] = sprite; } diff --git a/src/gui/okdialog.h b/src/gui/okdialog.h index 68841566..c5c29536 100644 --- a/src/gui/okdialog.h +++ b/src/gui/okdialog.h @@ -48,4 +48,4 @@ class OkDialog : public Window, public gcn::ActionListener TextBox *mTextBox; }; -#endif +#endif // OK_DIALOG_H diff --git a/src/gui/widgets/listbox.cpp b/src/gui/widgets/listbox.cpp index 570983ca..239f4784 100644 --- a/src/gui/widgets/listbox.cpp +++ b/src/gui/widgets/listbox.cpp @@ -118,8 +118,6 @@ void ListBox::keyPressed(gcn::KeyEvent& keyEvent) } } -// Don't do anything on scrollwheel. ScrollArea will deal with that. - void ListBox::mousePressed(gcn::MouseEvent &mouseEvent) { if (mouseEvent.getButton() != gcn::MouseEvent::LEFT) @@ -134,10 +132,12 @@ void ListBox::mousePressed(gcn::MouseEvent &mouseEvent) void ListBox::mouseWheelMovedUp(gcn::MouseEvent &mouseEvent) { + // Don't do anything on scrollwheel. ScrollArea will deal with that. } void ListBox::mouseWheelMovedDown(gcn::MouseEvent &mouseEvent) { + // Don't do anything on scrollwheel. ScrollArea will deal with that. } void ListBox::mouseDragged(gcn::MouseEvent &event) diff --git a/src/gui/widgets/tablemodel.cpp b/src/gui/widgets/tablemodel.cpp index b4bbb409..477b35c0 100644 --- a/src/gui/widgets/tablemodel.cpp +++ b/src/gui/widgets/tablemodel.cpp @@ -56,7 +56,7 @@ StaticTableModel::StaticTableModel(int row, int column) : mColumns(column), mHeight(1) { - mTableModel.resize(row * column, NULL); + mTableModel.resize(row * column); mWidths.resize(column, 1); } @@ -69,7 +69,7 @@ void StaticTableModel::resize() { mRows = getRows(); mColumns = getColumns(); - mTableModel.resize(mRows * mColumns, NULL); + mTableModel.resize(mRows * mColumns); } void StaticTableModel::set(int row, int column, gcn::Widget *widget) diff --git a/src/inventory.cpp b/src/inventory.cpp index 25c1ebf7..683251ed 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -119,11 +119,10 @@ void Inventory::removeItemAt(int index) { delete mItems[index]; mItems[index] = 0; - mUsed--; - if (mUsed < 0) // Already at 0, no need to distribute event - mUsed = 0; - else + if (mUsed > 0) { + mUsed--; distributeSlotsChangedEvent(); + } } bool Inventory::contains(Item *item) const diff --git a/src/inventory.h b/src/inventory.h index d76d6afd..f7dc1ea2 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -146,4 +146,4 @@ class Inventory int mUsed; /**< THe number of slots in use */ }; -#endif +#endif // INVENTORY_H diff --git a/src/net/manaserv/manaserv_protocol.h b/src/net/manaserv/manaserv_protocol.h index ca9a0f02..180e9810 100644 --- a/src/net/manaserv/manaserv_protocol.h +++ b/src/net/manaserv/manaserv_protocol.h @@ -438,6 +438,6 @@ enum SpriteLayer SPRITE_VECTOREND }; -}; // Namespace ManaServ +} // namespace ManaServ #endif // MANASERV_PROTOCOL_H diff --git a/src/net/messagein.h b/src/net/messagein.h index 29f5e930..726c3bab 100644 --- a/src/net/messagein.h +++ b/src/net/messagein.h @@ -103,6 +103,6 @@ class MessageIn unsigned int mPos; }; -} +} // namespace Net #endif // NET_MESSAGEIN_H diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index b7cf7bd9..7adb6ed7 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -78,7 +78,7 @@ BeingHandler::BeingHandler(bool enableSync): handledMessages = _messages; } -Being *createBeing(int id, short job) +static Being *createBeing(int id, short job) { ActorSprite::Type type = ActorSprite::UNKNOWN; if (job <= 25 || (job >= 4001 && job <= 4049)) diff --git a/src/net/tmwa/generalhandler.h b/src/net/tmwa/generalhandler.h index a4725b89..3698c6d3 100644 --- a/src/net/tmwa/generalhandler.h +++ b/src/net/tmwa/generalhandler.h @@ -73,4 +73,4 @@ class GeneralHandler : public MessageHandler, public Net::GeneralHandler, } // namespace TmwAthena -#endif // NET_TA_GENERALHANDLER_H +#endif // NET_TMWA_GENERALHANDLER_H diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index edb5e53f..48f40e11 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -49,7 +49,7 @@ extern Net::InventoryHandler *inventoryHandler; namespace TmwAthena { -const EquipmentSlot EQUIP_POINTS[EQUIP_VECTOR_END] = { +static const EquipmentSlot EQUIP_POINTS[EQUIP_VECTOR_END] = { EQUIP_LEGS_SLOT, EQUIP_FIGHT1_SLOT, EQUIP_ARMS_SLOT, @@ -60,9 +60,10 @@ const EquipmentSlot EQUIP_POINTS[EQUIP_VECTOR_END] = { EQUIP_NECKLACE_SLOT, EQUIP_HEAD_SLOT, EQUIP_TORSO_SLOT, - EQUIP_PROJECTILE_SLOT}; + EQUIP_PROJECTILE_SLOT +}; -int getSlot(int eAthenaSlot) +static int getSlot(int eAthenaSlot) { if (eAthenaSlot == 0) { diff --git a/src/net/tmwa/inventoryhandler.h b/src/net/tmwa/inventoryhandler.h index 315be16c..218723e6 100644 --- a/src/net/tmwa/inventoryhandler.h +++ b/src/net/tmwa/inventoryhandler.h @@ -49,10 +49,6 @@ class EquipBackend : public Equipment::Backend Item *getEquipment(int index) const { int invyIndex = mEquipment[index]; - if (invyIndex == -1) - { - return NULL; - } return PlayerInfo::getInventory()->getItem(invyIndex); } @@ -62,11 +58,8 @@ class EquipBackend : public Equipment::Backend { if (mEquipment[i] != -1) { - Item* item = PlayerInfo::getInventory()->getItem(i); - if (item) - { + if (Item *item = PlayerInfo::getInventory()->getItem(i)) item->setEquipped(false); - } } mEquipment[i] = -1; @@ -75,20 +68,16 @@ class EquipBackend : public Equipment::Backend void setEquipment(int index, int inventoryIndex) { + Inventory *inventory = PlayerInfo::getInventory(); + // Unequip existing item - Item* item = PlayerInfo::getInventory()->getItem(mEquipment[index]); - if (item) - { + if (Item *item = inventory->getItem(mEquipment[index])) item->setEquipped(false); - } mEquipment[index] = inventoryIndex; - item = PlayerInfo::getInventory()->getItem(inventoryIndex); - if (item) - { + if (Item *item = inventory->getItem(inventoryIndex)) item->setEquipped(true); - } inventoryWindow->updateButtons(); } diff --git a/src/particlecontainer.cpp b/src/particlecontainer.cpp index 6900539d..d38f2b2a 100644 --- a/src/particlecontainer.cpp +++ b/src/particlecontainer.cpp @@ -128,7 +128,7 @@ void ParticleVector::setLocally(int index, Particle *particle) delLocally(index); if (mIndexedElements.size() <= (unsigned) index) - mIndexedElements.resize(index + 1, NULL); + mIndexedElements.resize(index + 1); if (particle) particle->disableAutoDelete(); diff --git a/src/playerinfo.cpp b/src/playerinfo.cpp index feb39413..6fd4a71a 100644 --- a/src/playerinfo.cpp +++ b/src/playerinfo.cpp @@ -33,25 +33,23 @@ namespace PlayerInfo { class PlayerLogic; -PlayerLogic *mListener = 0; +static PlayerLogic *mListener = 0; -PlayerInfoBackend mData; +static PlayerInfoBackend mData; -Inventory *mInventory = 0; -Equipment *mEquipment = 0; +static Inventory *mInventory = 0; +static Equipment *mEquipment = 0; -bool mStorageCount = 0; +static bool mStorageCount = 0; -bool mNPCCount = 0; -bool mNPCPostCount = 0; +static bool mNPCCount = 0; +static bool mNPCPostCount = 0; -BuySellState mBuySellState = BUYSELL_NONE; -bool mTrading = false; +static BuySellState mBuySellState = BUYSELL_NONE; +static bool mTrading = false; -std::map<int, Special> mSpecials; -char mSpecialRechargeUpdateNeeded = 0; - -int mLevelProgress = 0; +static std::map<int, Special> mSpecials; +static char mSpecialRechargeUpdateNeeded = 0; // --- Triggers --------------------------------------------------------------- diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 1457b6dd..e913bb0a 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -551,4 +551,4 @@ void ManaServItemDB::checkItemInfo(ItemInfo* itemInfo) // Add specific Manaserv checks here } -}; // namespace ManaServ +} // namespace ManaServ diff --git a/src/resources/itemdb.h b/src/resources/itemdb.h index e80f2cd0..aa6e62c0 100644 --- a/src/resources/itemdb.h +++ b/src/resources/itemdb.h @@ -33,9 +33,13 @@ class ItemInfo; class SpriteDisplay; -// Used to make the compiler uderstand the iteminfo friendship. -namespace TmwAthena { class TaItemDB; }; -namespace ManaServ { class ManaServItemDB; }; +namespace TmwAthena { +class TaItemDB; +} + +namespace ManaServ { +class ManaServItemDB; +} /** * Nano-description functions @@ -48,10 +52,10 @@ class ItemStat public: ItemStat(const std::string &tag, - const std::string &format): + const std::string &format): mTag(tag), mFormat(format) {} - bool operator ==(std::string &name) const + bool operator ==(const std::string &name) const { return mTag == name; } private: @@ -176,7 +180,7 @@ class TaItemDB: public ItemDB void checkItemInfo(ItemInfo* itemInfo); }; -}; // namespace TmwAthena +} // namespace TmwAthena namespace ManaServ { @@ -203,7 +207,7 @@ class ManaServItemDB: public ItemDB void checkItemInfo(ItemInfo* itemInfo); }; -}; // namespace ManaServ +} // namespace ManaServ extern ItemDB *itemDb; diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 4ab66597..24872060 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -60,9 +60,13 @@ enum ItemType ITEM_SPRITE_HAIR // 15 }; -// Used to make the compiler uderstand the iteminfo friendship. -namespace TmwAthena { class TaItemDB; }; -namespace ManaServ { class ManaServItemDB; }; +namespace TmwAthena { +class TaItemDB; +} + +namespace ManaServ { +class ManaServItemDB; +} /** * Defines a class for storing generic item infos. @@ -256,4 +260,4 @@ class ManaServItemInfo: public ItemInfo } // namespace ManaServ -#endif +#endif // ITEMINFO_H diff --git a/src/resources/resource.cpp b/src/resources/resource.cpp index 349e2948..f60009ab 100644 --- a/src/resources/resource.cpp +++ b/src/resources/resource.cpp @@ -33,7 +33,7 @@ Resource::~Resource() void Resource::incRef() { - mRefCount++; + ++mRefCount; } void Resource::decRef() @@ -44,7 +44,7 @@ void Resource::decRef() assert(false); } - mRefCount--; + --mRefCount; if (mRefCount == 0) { diff --git a/src/tileset.h b/src/tileset.h index 387222b3..cab784e2 100644 --- a/src/tileset.h +++ b/src/tileset.h @@ -48,4 +48,4 @@ class Tileset : public ImageSet int mFirstGid; }; -#endif +#endif // TILESET_H |