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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-14 21:53:44 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-14 21:53:44 +0100 |
commit | 34a02000cacc2c553d11e19c09d9d11b9c46eafd (patch) | |
tree | 985e0acf5b7590584f325d85c65b59e3af88e0e7 | |
parent | 99a0da13fc0df8e95c3aecab160fbde707ee1b23 (diff) | |
download | mana-34a02000cacc2c553d11e19c09d9d11b9c46eafd.tar.gz mana-34a02000cacc2c553d11e19c09d9d11b9c46eafd.tar.bz2 mana-34a02000cacc2c553d11e19c09d9d11b9c46eafd.tar.xz mana-34a02000cacc2c553d11e19c09d9d11b9c46eafd.zip |
Fixed inconsistency in default window sizes
The default window sizes were all too small, since they were specified
in content size. On pressing "Reset Windows", the sizes would be
interpreted as such and apply alright.
The inconsistency is now removed, and the default window sizes are
always the size of the whole widget now, not just the contents.
Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
(cherry picked from eAthena branch,
commit 72f5288682f46af1f7c04c002172178c880e060b)
Conflicts:
src/gui/chat.cpp
src/gui/equipmentwindow.cpp
src/gui/inventorywindow.cpp
src/gui/ministatus.cpp
src/gui/setup.cpp
src/gui/skill.cpp
src/gui/trade.cpp
src/gui/window.cpp
-rw-r--r-- | src/gui/chat.cpp | 4 | ||||
-rw-r--r-- | src/gui/equipmentwindow.cpp | 1 | ||||
-rw-r--r-- | src/gui/inventorywindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/itemshortcutwindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/magic.cpp | 2 | ||||
-rw-r--r-- | src/gui/setup.cpp | 2 | ||||
-rw-r--r-- | src/gui/skill.cpp | 2 | ||||
-rw-r--r-- | src/gui/window.cpp | 6 |
8 files changed, 11 insertions, 10 deletions
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index c94429c8..c9663192 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -53,10 +53,10 @@ ChatWindow::ChatWindow(): mTmpVisible(false) { setResizable(true); - setDefaultSize(0, (windowContainer->getHeight() - 105), 400, 100); + setDefaultSize(0, windowContainer->getHeight() - 123, 600, 123); setOpaque(false); - mChatInput = new ChatInput(); + mChatInput = new ChatInput; mChatInput->setActionEventId("chatinput"); mChatInput->addActionListener(this); diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index aee262d0..57f0899b 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -51,7 +51,6 @@ static const int boxPosition[][2] = { }; EquipmentWindow::EquipmentWindow(Equipment *equipment): - Window(_("Equipment")), mEquipment(equipment), mBackground(NULL), diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 0fda7945..92b635d8 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -60,7 +60,7 @@ InventoryWindow::InventoryWindow(): setMinWidth(375); setMinHeight(283); // If you adjust these defaults, don't forget to adjust the trade window's. - setDefaultSize(115, 25, 375, 283); + setDefaultSize(115, 30, 375, 283); addKeyListener(this); mUseButton = new Button(_("Use"), "use", this); diff --git a/src/gui/itemshortcutwindow.cpp b/src/gui/itemshortcutwindow.cpp index e4d352fe..1a71b11e 100644 --- a/src/gui/itemshortcutwindow.cpp +++ b/src/gui/itemshortcutwindow.cpp @@ -34,7 +34,7 @@ ItemShortcutWindow::ItemShortcutWindow() setResizable(true); setDefaultSize(758, 174, 42, 426); - mItems = new ItemShortcutContainer(); + mItems = new ItemShortcutContainer; const int border = SCROLL_PADDING * 2 + getPadding() * 2; setMinWidth(mItems->getBoxWidth() + border); diff --git a/src/gui/magic.cpp b/src/gui/magic.cpp index ca7b5489..ad63f914 100644 --- a/src/gui/magic.cpp +++ b/src/gui/magic.cpp @@ -36,7 +36,7 @@ MagicDialog::MagicDialog(): Window(_("Magic")) { setCloseButton(true); - setDefaultSize(255, 25, 175, 225); + setDefaultSize(255, 30, 175, 225); gcn::Button *spellButton1 = new Button(_("Cast Test Spell 1"), "spell_1", this); gcn::Button *spellButton2 = new Button(_("Cast Test Spell 2"), "spell_2", this); diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index 2a60308b..e062f674 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -43,6 +43,7 @@ extern Window *helpWindow; extern Window *skillDialog; extern Window *magicDialog; extern Window *guildWindow; +extern Window *itemShortcutWindow; Setup::Setup(): Window(_("Setup")) @@ -117,5 +118,6 @@ void Setup::action(const gcn::ActionEvent &event) skillDialog->resetToDefaultSize(); magicDialog->resetToDefaultSize(); guildWindow->resetToDefaultSize(); + itemShortcutWindow->resetToDefaultSize(); } } diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index 49bacaf0..2eecca55 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -44,7 +44,7 @@ SkillDialog::SkillDialog(): Window(_("Skills")) { setCloseButton(true); - setDefaultSize(windowContainer->getWidth() - 255, 25, 275, 425); + setDefaultSize(windowContainer->getWidth() - 280, 30, 275, 425); TabbedArea *panel = new TabbedArea(); panel->setDimension(gcn::Rectangle(5, 5, 270, 420)); diff --git a/src/gui/window.cpp b/src/gui/window.cpp index e498236a..37c61520 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -248,7 +248,7 @@ void Window::setMaxHeight(unsigned int height) void Window::setResizable(bool r) { - if ((bool)mGrip == r) return; + if ((bool) mGrip == r) return; if (r) { @@ -269,7 +269,7 @@ void Window::widgetResized(const gcn::Event &event) { if (mGrip) { - gcn::Rectangle const &area = getChildrenArea(); + const gcn::Rectangle area = getChildrenArea(); mGrip->setPosition(getWidth() - mGrip->getWidth() - area.x, getHeight() - mGrip->getHeight() - area.y); } @@ -497,7 +497,7 @@ void Window::setDefaultSize(int defaultX, int defaultY, void Window::resetToDefaultSize() { setPosition(mDefaultX, mDefaultY); - setContentSize(mDefaultWidth, mDefaultHeight); + setSize(mDefaultWidth, mDefaultHeight); } int Window::getResizeHandles(gcn::MouseEvent &event) |