summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-09-12 20:36:36 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-09-12 20:36:36 +0000
commit6c1bf893c93bcfe8115d102eea7460e07b799aac (patch)
treea3b04417b437b255628ce7d33c9de8f657187d45
parentc5f6b68f07b7c06b1672a270f3cc103755ba95f0 (diff)
downloadmana-6c1bf893c93bcfe8115d102eea7460e07b799aac.tar.gz
mana-6c1bf893c93bcfe8115d102eea7460e07b799aac.tar.bz2
mana-6c1bf893c93bcfe8115d102eea7460e07b799aac.tar.xz
mana-6c1bf893c93bcfe8115d102eea7460e07b799aac.zip
Added some items to the NEWS file.
-rw-r--r--ChangeLog25
-rw-r--r--NEWS4
-rw-r--r--src/game.h3
3 files changed, 19 insertions, 13 deletions
diff --git a/ChangeLog b/ChangeLog
index daaa5755..cfd524d3 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -3,6 +3,7 @@
* src/game.cpp, src/game.h: Simplified fps limiting a bit and added
some comments. Now based on ConfigListener so that the fpslimit option
doesn't need to be queried the whole time.
+ * NEWS: Updated with some items.
2006-09-11 Eugenio Favalli <elvenprogrammer@gmail.com>
@@ -33,8 +34,8 @@
* src/game.cpp: Fixed fps limiter when disabled.
2006-09-05 Philipp Sehmisch <tmw@crushnet.org>
- * data/graphics/tiles/Woodland_ground.png,
- data/graphics/tiles/Woodland_x2.png,
+ * data/graphics/tiles/Woodland_ground.png,
+ data/graphics/tiles/Woodland_x2.png,
data/graphics/tiles/Woodland_x3.png: Some minor improvements and
additions at my tilesets.
* data/graphics/sprites/monster0.xml,
@@ -90,8 +91,9 @@
2006-08-30 Philipp Sehmisch <tmw@crushnet.org>
- * data/graphics/sprites/item007.png, data/graphics/sprites/item007.xml,
- data/graphics/sprites/item009.png, data/graphics/sprites/item009.xml:
+ * data/graphics/sprites/item007.png,
+ data/graphics/sprites/item007.xml, data/graphics/sprites/item009.png,
+ data/graphics/sprites/item009.xml:
Added sprites for miners helm and standard headband.
2006-08-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
@@ -114,8 +116,9 @@
2006-08-29 Philipp Sehmisch <tmw@crushnet.org>
- * data/graphics/sprites/item008.png, data/graphics/sprites/item008.xml,
- data/graphics/sprites/Makefile.am: Added fancy hat sprite.
+ * data/graphics/sprites/item008.png,
+ data/graphics/sprites/item008.xml, data/graphics/sprites/Makefile.am:
+ Added fancy hat sprite.
2006-08-28 Philipp Sehmisch <tmw@crushnet.org>
@@ -238,11 +241,11 @@
2006-08-20 Yohann Ferreira <bertram@cegetel.net>
- * data/graphics/sprites/Makefile.am : Following the splitting from
+ * data/graphics/sprites/Makefile.am: Following the splitting from
Philipp, moved out the items.png file from the Makefile.am.
- * debian/control, debian/tmw-data.install : Updated debian package
+ * debian/control, debian/tmw-data.install: Updated debian package
creation process.
- * src/Makefile.am : Added iteminfo.cpp to avoid an undefined reference
+ * src/Makefile.am: Added iteminfo.cpp to avoid an undefined reference
with gcc 4.1.2. Happy to be back :)
2006-08-17 Philipp Sehmisch <tmw@crushnet.org>
@@ -410,8 +413,8 @@
2006-07-26 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/sprites/Makefile.am, data/graphics/tiles/Makefile.am,
- data/maps/Makefile.am, data/maps/new_13-1.tmx.gz: Added map with inside
- of snow village buildings and fixed makefiles.
+ data/maps/Makefile.am, data/maps/new_13-1.tmx.gz: Added map with
+ inside of snow village buildings and fixed makefiles.
* src/being.cpp, src/being.h, src/player.cpp: Fixed direction and
action issues when changing appeareance, frames are still out of sync.
* data/maps/Makefile.am, data/maps/new_14-1.tmx.gz,
diff --git a/NEWS b/NEWS
index 43f8fe73..c9d745c0 100644
--- a/NEWS
+++ b/NEWS
@@ -6,9 +6,13 @@
- Added --playername option for automatic character picking
- Added --configfile option for specifying which configuration file to use
- Added shortcut and middle mouse button for targetting nearest monster
+- Added support for map effect overlays
+- Fixed FPS limiter
- Fixed updating system on Windows
- Fixed player animations going out of sync on changing equipment or hairstyle
- Fixed SDL_image configure check on some systems by first checking for libpng
+- Fixed big memory leak when using OpenGL
+- Updated to work with Guichan 0.5.0 (older versions no longer supported)
0.0.20 (24 July 2006)
- Added new hairstyle, and some fixes to the old ones
diff --git a/src/game.h b/src/game.h
index 5fc5205e..2aaabf96 100644
--- a/src/game.h
+++ b/src/game.h
@@ -74,8 +74,7 @@ class Game : public ConfigListener
};
/**
- * Returns elapsed time. (Warning: very unsafe function, it supposes the delay
- * is always < 10 seconds)
+ * Returns elapsed time. (Warning: supposes the delay is always < 100 seconds)
*/
int get_elapsed_time(int start_time);