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author | Ira Rice <irarice@gmail.com> | 2008-10-25 21:10:35 +0000 |
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committer | Ira Rice <irarice@gmail.com> | 2008-10-25 21:10:35 +0000 |
commit | da6d1acf73e3de0558548cd73006aadda33994f5 (patch) | |
tree | b1a61e702cacd04248027a58bfac8f5753cb8634 | |
parent | f6ddb12a5c6eb85830a1f2d8188addfd14b5e1f1 (diff) | |
download | mana-da6d1acf73e3de0558548cd73006aadda33994f5.tar.gz mana-da6d1acf73e3de0558548cd73006aadda33994f5.tar.bz2 mana-da6d1acf73e3de0558548cd73006aadda33994f5.tar.xz mana-da6d1acf73e3de0558548cd73006aadda33994f5.zip |
Changed NPC's to inherit from the player class. This should be helpful
later, since they essentially are a beefed up player.
-rw-r--r-- | src/npc.cpp | 7 | ||||
-rw-r--r-- | src/npc.h | 5 |
2 files changed, 9 insertions, 3 deletions
diff --git a/src/npc.cpp b/src/npc.cpp index 5efee873..2eebed7b 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -40,7 +40,7 @@ static const int NAME_X_OFFSET = 15; static const int NAME_Y_OFFSET = 30; NPC::NPC(Uint32 id, Uint16 job, Map *map, Network *network): - Being(id, job, map), mNetwork(network) + Player(id, job, map), mNetwork(network) { NPCInfo info = NPCDB::get(job); @@ -94,6 +94,11 @@ void NPC::setName(const std::string &name) Being::setName(displayName + " (NPC)"); } +void NPC::setGender(int gender) +{ + Being::setGender(gender); +} + Being::Type NPC::getType() const { @@ -24,13 +24,13 @@ #ifndef _TMW_NPC_H #define _TMW_NPC_H -#include "being.h" +#include "player.h" class Network; class Graphics; class Text; -class NPC : public Being +class NPC : public Player { public: NPC(Uint32 id, Uint16 job, Map *map, Network *network); @@ -38,6 +38,7 @@ class NPC : public Being ~NPC(); void setName(const std::string &name); + void setGender(int gender); virtual Type getType() const; |