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authorDennis Friis <peavey@placid.dk>2008-05-08 00:39:29 +0000
committerDennis Friis <peavey@placid.dk>2008-05-08 00:39:29 +0000
commit41906acb990895831e3b2c39102f41c9b580ae10 (patch)
tree736c61438719471e75ea3da20d389742d1a2d9da
parent4b07864a32c409c390f2561f9c75962f3b96444f (diff)
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Allow page up and page down to scroll the chat window, based on patch by fate.
-rw-r--r--ChangeLog2
-rw-r--r--src/game.cpp16
-rw-r--r--src/gui/chat.cpp27
-rw-r--r--src/gui/chat.h19
4 files changed, 54 insertions, 10 deletions
diff --git a/ChangeLog b/ChangeLog
index 9031030a..23fbf347 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -2,6 +2,8 @@
* src/game.cpp: Make F8 toggle shortcut window as suggested by And1
and fate.
+ * src/game.cpp, src/gui/chat.h, src/gui/chat.cpp: Allow page up and
+ page down to scroll the chat window, based on patch by fate.
2008-05-06 Dennis Friis <peavey@placid.dk>
diff --git a/src/game.cpp b/src/game.cpp
index 8096ada4..b12b114f 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -532,6 +532,22 @@ void Game::handleInput()
}
switch (event.key.keysym.sym)
{
+ case SDLK_PAGEUP:
+ if (chatWindow->isVisible())
+ {
+ chatWindow->scroll(-DEFAULT_CHAT_WINDOW_SCROLL);
+ used = true;
+ }
+ break;
+
+ case SDLK_PAGEDOWN:
+ if (chatWindow->isVisible())
+ {
+ chatWindow->scroll(DEFAULT_CHAT_WINDOW_SCROLL);
+ used = true;
+ }
+ break;
+
case SDLK_F1:
// In-game Help
if (helpWindow->isVisible())
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 8b53ef98..5e3aaf60 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -411,6 +411,19 @@ ChatWindow::const_msg(CHATSKILL act)
}
void
+ChatWindow::scroll(int amount)
+{
+ if (!isVisible())
+ return;
+
+ int range = mScrollArea->getHeight() / 8 * amount;
+ gcn::Rectangle scr;
+ scr.y = mScrollArea->getVerticalScrollAmount() + range;
+ scr.height = abs(range);
+ mTextOutput->showPart(scr);
+}
+
+void
ChatWindow::keyPressed(gcn::KeyEvent &event)
{
if (event.getKey().getValue() == gcn::Key::DOWN &&
@@ -446,11 +459,13 @@ ChatWindow::setInputText(std::string input_str)
void
ChatWindow::setVisible(bool isVisible)
{
- Window::setVisible(isVisible);
+ Window::setVisible(isVisible);
- /*
- * For whatever reason, if setVisible is called, the mTmpVisible effect
- * should be disabled.
- */
- mTmpVisible = false;
+ /*
+ * For whatever reason, if setVisible is called, the mTmpVisible effect
+ * should be disabled.
+ */
+
+ mTmpVisible = false;
}
+
diff --git a/src/gui/chat.h b/src/gui/chat.h
index f2e018a6..0bdc76f1 100644
--- a/src/gui/chat.h
+++ b/src/gui/chat.h
@@ -44,7 +44,7 @@ class ScrollArea;
#define BY_SERVER 3
#define ACT_WHISPER 4 // getting whispered at
-#define ACT_IS 5 // equivalent to "/me" in irc
+#define ACT_IS 5 // equivalent to "/me" on IRC
#define BY_LOGGER 6
@@ -99,7 +99,9 @@ class ScrollArea;
#define RFAIL_GENERIC 0x0a
/** should always be zero if failed */
-#define SKILL_FAILED 0x00
+#define SKILL_FAILED 0x00
+
+#define DEFAULT_CHAT_WINDOW_SCROLL 7 // 1 means `1/8th of the window size'.
struct CHATSKILL
{
@@ -157,7 +159,7 @@ class ChatWindow : public Window, public gcn::ActionListener,
*/
bool isInputFocused();
- /*
+ /**
* Determines whether to send a command or an ordinary message, then
* contructs packets & sends them.
*
@@ -196,6 +198,16 @@ class ChatWindow : public Window, public gcn::ActionListener,
void
setVisible(bool visible);
+ /**
+ * Scrolls the chat window
+ *
+ * @param amount direction and amount to scroll. Negative numbers scroll
+ * up, positive numbers scroll down. The absolute amount indicates the
+ * amount of 1/8ths of chat window real estate that should be scrolled.
+ */
+ void
+ scroll(int amount);
+
private:
Network *mNetwork;
bool mTmpVisible;
@@ -224,4 +236,3 @@ class ChatWindow : public Window, public gcn::ActionListener,
extern ChatWindow *chatWindow;
#endif
-