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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-08-02 21:53:36 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-08-02 21:53:36 +0000 |
commit | 88b41d7c9ffe40248218a7af58d92910c6737679 (patch) | |
tree | 3535eef1d6585a0c522255323d865d568bb58671 | |
parent | 56797f661324ca160d1f7b3b678be9b1eaf8b534 (diff) | |
download | mana-88b41d7c9ffe40248218a7af58d92910c6737679.tar.gz mana-88b41d7c9ffe40248218a7af58d92910c6737679.tar.bz2 mana-88b41d7c9ffe40248218a7af58d92910c6737679.tar.xz mana-88b41d7c9ffe40248218a7af58d92910c6737679.zip |
Moved graphics setup code into the graphics class.
-rw-r--r-- | ChangeLog | 2 | ||||
-rw-r--r-- | src/graphics.cpp | 129 | ||||
-rw-r--r-- | src/graphics.h | 23 | ||||
-rw-r--r-- | src/gui/setup.cpp | 45 | ||||
-rw-r--r-- | src/main.cpp | 78 | ||||
-rw-r--r-- | src/main.h | 1 |
6 files changed, 147 insertions, 131 deletions
@@ -8,6 +8,8 @@ * src/engine.cpp, src/game.cpp: Made autoTarget checks being handled at a single location. * src/being.cpp, src/being.h, src/engine.h: Small header cleanups. + * src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h, + src/gui/setup.cpp: Moved graphics setup code into the graphics class. 2005-08-02 Marcel W. Wysocki <maci@satgnu.org> diff --git a/src/graphics.cpp b/src/graphics.cpp index 93448c7c..0ee2371d 100644 --- a/src/graphics.cpp +++ b/src/graphics.cpp @@ -29,50 +29,130 @@ extern volatile int framesToDraw; -Graphics::Graphics(SDL_Surface *screen): - mScreen(screen) +Graphics::Graphics(): + mScreen(0) { +} + +Graphics::~Graphics() +{ + _endDraw(); +} + +bool Graphics::setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel) +{ + int displayFlags = SDL_ANYFORMAT; + + mFullscreen = fs; + mHWAccel = hwaccel; + + if (fs) { + displayFlags |= SDL_FULLSCREEN; + } + +#ifdef USE_OPENGL if (useOpenGL) { + displayFlags |= SDL_OPENGL; + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + } else +#endif + { + if (hwaccel) { + displayFlags |= SDL_HWSURFACE | SDL_DOUBLEBUF; + } else { + displayFlags |= SDL_SWSURFACE; + } + } + + mScreen = SDL_SetVideoMode(w, h, bpp, displayFlags); + + if (!mScreen) { + return false; + } + + char videoDriverName[64]; + + if (SDL_VideoDriverName(videoDriverName, 64)) { + logger->log("Using video driver: %s", videoDriverName); + } + else { + logger->log("Using video driver: unkown"); + } + + const SDL_VideoInfo *vi = SDL_GetVideoInfo(); + + logger->log("Possible to create hardware surfaces: %s", + ((vi->hw_available) ? "yes" : "no")); + logger->log("Window manager available: %s", + ((vi->wm_available) ? "yes" : "no")); + logger->log("Accelerated hardware to hardware blits: %s", + ((vi->blit_hw) ? "yes" : "no")); + logger->log("Accelerated hardware to hardware colorkey blits: %s", + ((vi->blit_hw_CC) ? "yes" : "no")); + logger->log("Accelerated hardware to hardware alpha blits: %s", + ((vi->blit_hw_A) ? "yes" : "no")); + logger->log("Accelerated software to hardware blits: %s", + ((vi->blit_sw) ? "yes" : "no")); + logger->log("Accelerated software to hardware colorkey blits: %s", + ((vi->blit_sw_CC) ? "yes" : "no")); + logger->log("Accelerated software to hardware alpha blits: %s", + ((vi->blit_sw_A) ? "yes" : "no")); + logger->log("Accelerated color fills: %s", + ((vi->blit_fill) ? "yes" : "no")); + logger->log("Available video memory: %d", vi->video_mem); + #ifdef USE_OPENGL + if (useOpenGL) { // Setup OpenGL - glViewport(0, 0, 800, 600); + glViewport(0, 0, w, h); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); int gotDoubleBuffer; SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &gotDoubleBuffer); logger->log("Using OpenGL %s double buffering.", (gotDoubleBuffer ? "with" : "without")); - setTargetPlane(800, 600); + setTargetPlane(w, h); + } else #endif - } - else { + { setTarget(mScreen); } - // Initialize for drawing - if (!useOpenGL) { - gcn::SDLGraphics::_beginDraw(); + return true; +} + +bool Graphics::setFullscreen(bool fs) +{ + if (mFullscreen == fs) { + return true; } + + return setVideoMode(mScreen->w, mScreen->h, + mScreen->format->BitsPerPixel, fs, mHWAccel); +} + +void Graphics::_beginDraw() +{ #ifdef USE_OPENGL - else { + if (useOpenGL) { gcn::OpenGLGraphics::_beginDraw(); - } + } else #endif - //_beginDraw(); + { + gcn::SDLGraphics::_beginDraw(); + } } -Graphics::~Graphics() +void Graphics::_endDraw() { - // Deinitialize for drawing - if (!useOpenGL) { - gcn::SDLGraphics::_endDraw(); - } #ifdef USE_OPENGL - else { + if (useOpenGL) { gcn::OpenGLGraphics::_endDraw(); - } + } else #endif - //_endDraw(); + { + gcn::SDLGraphics::_endDraw(); + } } void Graphics::setFont(gcn::ImageFont *font) @@ -88,9 +168,7 @@ void Graphics::setFont(gcn::ImageFont *font) } void Graphics::drawText(const std::string &text, - int x, - int y, - unsigned int alignment) + int x, int y, unsigned int alignment) { if (!useOpenGL) { gcn::SDLGraphics::drawText(text, x, y, alignment); @@ -223,8 +301,3 @@ void Graphics::updateScreen() SDL_Delay(10); } } - -void Graphics::setScreen(SDL_Surface *screen) -{ - mScreen = screen; -} diff --git a/src/graphics.h b/src/graphics.h index 461bb45c..1d616611 100644 --- a/src/graphics.h +++ b/src/graphics.h @@ -67,13 +67,26 @@ public gcn::SDLGraphics { /** * Constructor. */ - Graphics(SDL_Surface *screen); + Graphics(); /** * Destructor. */ ~Graphics(); + /** + * Try to create a window with the given settings. + */ + bool setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel); + + /** + * Set fullscreen mode. + */ + bool setFullscreen(bool fs); + + void _beginDraw(); + void _endDraw(); + void drawImage(Image *image, int x, int y); void drawImagePattern(Image *image, int x, int y, int w, int h); @@ -113,13 +126,6 @@ public gcn::SDLGraphics { */ int getHeight(); - /** - * Sets a new screen pointer. This is necessary after switching screen - * modes, which probably should happen by this class instead of in the - * setup window. - */ - void setScreen(SDL_Surface *screen); - void setFont(gcn::ImageFont *font); void drawText(const std::string &text, @@ -131,6 +137,7 @@ public gcn::SDLGraphics { private: SDL_Surface *mScreen; + bool mFullscreen, mHWAccel; }; #endif diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index cda9ae31..91f64ecc 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -214,39 +214,20 @@ void Setup::action(const std::string &eventId) else if (eventId == "apply") { setVisible(false); - bool changed = false; - - if (fsCheckBox->isMarked() && config.getValue("screen", 0) == 0) { - // Fullscreen - config.setValue("screen", 1); - displayFlags |= SDL_FULLSCREEN; - changed = true; - } - else if(!fsCheckBox->isMarked() && config.getValue("screen", 0) == 1) { - // Windowed - config.setValue("screen", 0); - displayFlags &= ~SDL_FULLSCREEN; - changed = true; - } - - if(changed) { - displayFlags |= SDL_DOUBLEBUF; - if (useOpenGL) { - //displayFlags |= SDL_OPENGL; - //SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + bool fullscreen = fsCheckBox->isMarked(); + + if (fullscreen != (config.getValue("screen", 0) == 1)) { + if (!guiGraphics->setFullscreen(fullscreen)) { + fullscreen = !fullscreen; + if (!guiGraphics->setFullscreen(fullscreen)) { + std::cerr << "Failed to switch to " << + (fullscreen ? "windowed" : "fullscreen") << + "mode and restoration of old mode also failed!" << + std::endl; + exit(1); + } } - - SDL_Surface *screen = - SDL_SetVideoMode(screenW, screenH, bitDepth, displayFlags); - - if (screen == NULL) { - std::cerr << "Couldn't set " << screenW << "x" << - screenH << "x" << bitDepth << " video mode: " << - SDL_GetError() << std::endl; - exit(1); - } - - guiGraphics->setScreen(screen); + config.setValue("screen", fullscreen ? 1 : 0); } // Sound settings diff --git a/src/main.cpp b/src/main.cpp index 580a838a..c2ea4886 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -75,7 +75,6 @@ short map_port; char map_name[16]; unsigned char state; unsigned char screen_mode; -int displayFlags, screenW, screenH, bitDepth; bool useOpenGL = false; volatile int framesToDraw = 0; @@ -231,82 +230,37 @@ void init_engine() } SDL_WM_SetCaption("The Mana World", NULL); + SDL_WM_SetIcon(IMG_Load(TMW_DATADIR "data/icons/tmw-icon.png"), NULL); #ifdef USE_OPENGL useOpenGL = (config.getValue("opengl", 0) == 1); #endif - displayFlags = SDL_ANYFORMAT; - - if ((int)config.getValue("screen", 0) == 1) { - displayFlags |= SDL_FULLSCREEN; - } - - if (useOpenGL) { - displayFlags |= SDL_OPENGL; - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - } - else { - if ((int)config.getValue("hwaccel", 0)) { - logger->log("Attempting to use hardware acceleration."); - displayFlags |= SDL_HWSURFACE | SDL_DOUBLEBUF; - } - else { - displayFlags |= SDL_SWSURFACE; - } - } + int width, height, bpp; + bool fullscreen, hwaccel; - screenW = (int)config.getValue("screenwidth", 800); - screenH = (int)config.getValue("screenheight", 600); + width = (int)config.getValue("screenwidth", 800); + height = (int)config.getValue("screenheight", 600); + bpp = 0; + fullscreen = ((int)config.getValue("screen", 0) == 1); + hwaccel = ((int)config.getValue("hwaccel", 0) == 1); - SDL_WM_SetIcon(IMG_Load(TMW_DATADIR "data/icons/tmw-icon.png"), NULL); + // Create the graphics context + graphics = new Graphics(); - SDL_Surface *screen = SDL_SetVideoMode(screenW, screenH, 0, displayFlags); - if (screen == NULL) { - std::cerr << "Couldn't set " << screenW << "x" << screenH << "x" << - bitDepth << " video mode: " << SDL_GetError() << std::endl; + // Try to set the desired video mode + if (!graphics->setVideoMode(width, height, bpp, fullscreen, hwaccel)) { + std::cerr << "Couldn't set " << width << "x" << height << "x" << + bpp << " video mode: " << SDL_GetError() << std::endl; exit(1); } - char videoDriverName[64]; - - if (SDL_VideoDriverName(videoDriverName, 64)) { - logger->log("Using video driver: %s", videoDriverName); - } - else { - logger->log("Using video driver: unkown"); - } - - const SDL_VideoInfo *vi = SDL_GetVideoInfo(); - - logger->log("Possible to create hardware surfaces: %s", - ((vi->hw_available) ? "yes" : "no")); - logger->log("Window manager available: %s", - ((vi->wm_available) ? "yes" : "no")); - logger->log("Accelerated hardware to hardware blits: %s", - ((vi->blit_hw) ? "yes" : "no")); - logger->log("Accelerated hardware to hardware colorkey blits: %s", - ((vi->blit_hw_CC) ? "yes" : "no")); - logger->log("Accelerated hardware to hardware alpha blits: %s", - ((vi->blit_hw_A) ? "yes" : "no")); - logger->log("Accelerated software to hardware blits: %s", - ((vi->blit_sw) ? "yes" : "no")); - logger->log("Accelerated software to hardware colorkey blits: %s", - ((vi->blit_sw_CC) ? "yes" : "no")); - logger->log("Accelerated software to hardware alpha blits: %s", - ((vi->blit_sw_A) ? "yes" : "no")); - logger->log("Accelerated color fills: %s", - ((vi->blit_fill) ? "yes" : "no")); - logger->log("Available video memory: %d", vi->video_mem); - - //vfmt Pixel format of the video device + // Initialize for drawing + graphics->_beginDraw(); // Initialize item manager itemDb = new ItemManager(); - // Create the graphics context - graphics = new Graphics(screen); - login_wallpaper = resman->getImage( "graphics/images/login_wallpaper.png"); Image *playerImg = resman->getImage( @@ -69,7 +69,6 @@ extern int account_ID, session_ID1, session_ID2; extern char sex, n_server, n_character; extern unsigned char state; extern Sound sound; -extern int screenW, screenH, bitDepth, displayFlags; extern bool useOpenGL; #endif |