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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-01-05 21:22:16 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-01-05 21:22:16 +0000 |
commit | 7429ba62b4e815a44864b92e13d125e872209ed6 (patch) | |
tree | 89bbcdf37c1915696ac4c155b0ffd99c1f83c36b | |
parent | 34b19f52d2f4a0b8e7eecf0900d1760460390b9d (diff) | |
download | mana-7429ba62b4e815a44864b92e13d125e872209ed6.tar.gz mana-7429ba62b4e815a44864b92e13d125e872209ed6.tar.bz2 mana-7429ba62b4e815a44864b92e13d125e872209ed6.tar.xz mana-7429ba62b4e815a44864b92e13d125e872209ed6.zip |
Remove some useless code.
-rw-r--r-- | ChangeLog | 7 | ||||
-rw-r--r-- | src/engine.cpp | 5 | ||||
-rw-r--r-- | src/engine.h | 7 | ||||
-rw-r--r-- | src/game.cpp | 11 | ||||
-rw-r--r-- | src/game.h | 1 | ||||
-rw-r--r-- | src/gui/buysell.h | 2 | ||||
-rw-r--r-- | src/gui/chargedialog.h | 2 | ||||
-rw-r--r-- | src/gui/debugwindow.cpp | 10 | ||||
-rw-r--r-- | src/gui/debugwindow.h | 2 | ||||
-rw-r--r-- | src/gui/gui.h | 1 | ||||
-rw-r--r-- | src/gui/ministatus.h | 2 | ||||
-rw-r--r-- | src/gui/npc_text.h | 2 | ||||
-rw-r--r-- | src/gui/sell.h | 2 | ||||
-rw-r--r-- | src/gui/setup.h | 2 |
14 files changed, 24 insertions, 32 deletions
@@ -1,3 +1,10 @@ +2006-01-05 Björn Steinbrink <B.Steinbrink@gmx.de> + + * engine.cpp, engine.h, game.cpp, game.h, gui/buysell.h, + gui/chargedialog.h, gui/debugwindow.cpp, gui/debugwindow.h, gui/gui.h, + gui/ministatus.h, gui/npc_text.h, gui/sell.h, gui/setup.h: Remove some + useless code. + 2006-01-04 Eugenio Favalli <elvenprogrammer@gmail.com> * src/Makefile.am, src/gui/char_select.cpp, src/gui/char_select.h, diff --git a/src/engine.cpp b/src/engine.cpp index 9f5106bd..2fa3257e 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -60,6 +60,7 @@ Spriteset *weaponset; Engine::Engine(): + mShowDebugPath(false), mCurrentMap(NULL) { // Load the sprite sets @@ -177,6 +178,8 @@ void Engine::logic() beingIterator++; } } + + gui->logic(); } void Engine::draw(Graphics *graphics) @@ -215,7 +218,7 @@ void Engine::draw(Graphics *graphics) // Find a path from the player to the mouse, and draw it. This is for debug // purposes. - if (displayPathToMouse && mCurrentMap != NULL) + if (mShowDebugPath && mCurrentMap != NULL) { // Get the current mouse position int mouseX, mouseY; diff --git a/src/engine.h b/src/engine.h index 25367436..8ab8fb05 100644 --- a/src/engine.h +++ b/src/engine.h @@ -68,7 +68,14 @@ class Engine */ void draw(Graphics *graphics); + /** + * Toggles whether the path debug graphics are shown + */ + void toggleDebugPath() { mShowDebugPath = !mShowDebugPath; }; + private: + bool mShowDebugPath; + Map *mCurrentMap; Image *attackTarget; }; diff --git a/src/game.cpp b/src/game.cpp index 72dbb0c9..ee254d13 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -51,7 +51,6 @@ #include "gui/chat.h" #include "gui/confirm_dialog.h" #include "gui/equipmentwindow.h" -#include "gui/gui.h" #include "gui/help.h" #include "gui/inventorywindow.h" #include "gui/minimap.h" @@ -76,6 +75,7 @@ #include "resources/imagewriter.h" extern Graphics *graphics; +extern gcn::SDLInput *guiInput; std::string map_path; std::string tradePartnerName; @@ -86,7 +86,6 @@ volatile int tick_time; volatile bool action_time = false; int server_tick; int fps = 0, frame = 0, current_npc = 0; -bool displayPathToMouse = false; Uint16 startX = 0, startY = 0; Being *autoTarget = NULL; Engine *engine = NULL; @@ -250,9 +249,6 @@ void createGuiWindows() //buddyWindow->setVisible(false); helpWindow->setVisible(false); debugWindow->setVisible(false); - - // Do not focus any text field - gui->focusNone(); } /** @@ -374,7 +370,6 @@ void game() { do_input(); engine->logic(); - gui->logic(); gameTime++; } @@ -625,7 +620,7 @@ void do_input() case SDLK_f: // Find path to mouse (debug purpose) - displayPathToMouse = !displayPathToMouse; + engine->toggleDebugPath(); used = true; break; } @@ -821,7 +816,7 @@ void do_parse() Being *being; // We need at least 2 bytes to identify a packet - while (in_size >= 2) + while (packetReady()) { MessageIn msg = get_next_message(); @@ -39,7 +39,6 @@ extern std::string tradePartnerName; extern int fps, current_npc; extern volatile int tick_time; extern int server_tick; -extern bool displayPathToMouse; extern unsigned short startX, startY; enum { diff --git a/src/gui/buysell.h b/src/gui/buysell.h index fad7e83d..a3e54df0 100644 --- a/src/gui/buysell.h +++ b/src/gui/buysell.h @@ -57,6 +57,4 @@ class BuySellDialog : public Window, public gcn::ActionListener gcn::Button *cancelButton; }; -extern BuySellDialog *buySellDialog; - #endif diff --git a/src/gui/chargedialog.h b/src/gui/chargedialog.h index 4d38f0e2..d17bdeb2 100644 --- a/src/gui/chargedialog.h +++ b/src/gui/chargedialog.h @@ -48,6 +48,4 @@ class ChargeDialog : public Window ProgressBar* progBar; }; -extern ChargeDialog* chargeDialog; - #endif diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index eebfc29d..b629ddab 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -22,21 +22,17 @@ */ #include "debugwindow.h" -#include "button.h" -#include "minimap.h" #include <guichan/widgets/label.hpp> #include <sstream> +#include <SDL_mouse.h> + +#include "button.h" #include "../game.h" -#include "../graphics.h" #include "../engine.h" #include "../map.h" -extern Graphics *graphics; -extern Minimap *minimap; -extern int frame; - DebugWindow::DebugWindow(): Window("Debug") { diff --git a/src/gui/debugwindow.h b/src/gui/debugwindow.h index 7d2ee6c1..a2480f79 100644 --- a/src/gui/debugwindow.h +++ b/src/gui/debugwindow.h @@ -63,6 +63,4 @@ class DebugWindow : public Window, public gcn::ActionListener }; -extern DebugWindow *debugWindow; - #endif diff --git a/src/gui/gui.h b/src/gui/gui.h index 83f731db..c4c47a88 100644 --- a/src/gui/gui.h +++ b/src/gui/gui.h @@ -36,7 +36,6 @@ class Graphics; class Image; class Item; class PopupMenu; -class WindowContainer; /** * \defgroup GUI Core GUI related classes (widgets) diff --git a/src/gui/ministatus.h b/src/gui/ministatus.h index 0c6a5ef1..f10717bc 100644 --- a/src/gui/ministatus.h +++ b/src/gui/ministatus.h @@ -70,7 +70,5 @@ class MiniStatusWindow : public Window, public gcn::ActionListener { gcn::Label *hpLabel, *mpLabel; }; -extern MiniStatusWindow *miniStatusWindow; - #endif diff --git a/src/gui/npc_text.h b/src/gui/npc_text.h index aa6aa725..4a0e8b49 100644 --- a/src/gui/npc_text.h +++ b/src/gui/npc_text.h @@ -75,6 +75,4 @@ class NpcTextDialog : public Window, public gcn::ActionListener gcn::ScrollArea *scrollArea; }; -extern NpcTextDialog *npcTextDialog; - #endif diff --git a/src/gui/sell.h b/src/gui/sell.h index 9b30002a..142819b5 100644 --- a/src/gui/sell.h +++ b/src/gui/sell.h @@ -102,6 +102,4 @@ class SellDialog : public Window, public gcn::ActionListener, int m_amountItems; }; -extern SellDialog *sellDialog; - #endif diff --git a/src/gui/setup.h b/src/gui/setup.h index 2acb1af2..b76b9a55 100644 --- a/src/gui/setup.h +++ b/src/gui/setup.h @@ -116,6 +116,4 @@ class Setup : public Window, public gcn::ActionListener bool soundEnabled; }; -extern Setup *setupWindow; - #endif |