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author | Chuck Miller <shadowmil@gmail.com> | 2010-10-04 21:02:59 -0400 |
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committer | Chuck Miller <shadowmil@gmail.com> | 2010-10-04 21:17:08 -0400 |
commit | 89f192b9039f9c000515f0a12f4bb9fb55c4691c (patch) | |
tree | 5d5ae12f7e77921a80082abdf3ec6acc705192c7 | |
parent | 6f25f5d9390ae247970ad886dc51d55435285831 (diff) | |
download | mana-89f192b9039f9c000515f0a12f4bb9fb55c4691c.tar.gz mana-89f192b9039f9c000515f0a12f4bb9fb55c4691c.tar.bz2 mana-89f192b9039f9c000515f0a12f4bb9fb55c4691c.tar.xz mana-89f192b9039f9c000515f0a12f4bb9fb55c4691c.zip |
Remove the following system
The implamentation is poor, and this is something that
would be better handled by the addon engine later down
the road.
Reviewed-By: Freeyorp < Freeyorp101@hotmail.com >
-rw-r--r-- | src/game.cpp | 4 | ||||
-rw-r--r-- | src/gui/popupmenu.cpp | 9 | ||||
-rw-r--r-- | src/gui/viewport.cpp | 1 | ||||
-rw-r--r-- | src/localplayer.cpp | 2 | ||||
-rw-r--r-- | src/localplayer.h | 28 | ||||
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 20 |
6 files changed, 0 insertions, 64 deletions
diff --git a/src/game.cpp b/src/game.cpp index b50d0629..5557f650 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -783,26 +783,22 @@ void Game::handleInput() (joystick && joystick->isUp())) { direction |= Being::UP; - player_node->cancelFollow(); } else if (keyboard.isKeyActive(keyboard.KEY_MOVE_DOWN) || (joystick && joystick->isDown())) { direction |= Being::DOWN; - player_node->cancelFollow(); } if (keyboard.isKeyActive(keyboard.KEY_MOVE_LEFT) || (joystick && joystick->isLeft())) { direction |= Being::LEFT; - player_node->cancelFollow(); } else if (keyboard.isKeyActive(keyboard.KEY_MOVE_RIGHT) || (joystick && joystick->isRight())) { direction |= Being::RIGHT; - player_node->cancelFollow(); } if (keyboard.isKeyActive(keyboard.KEY_EMOTE) && direction != 0) diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index e2257388..3d389374 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -125,9 +125,6 @@ void PopupMenu::showPopup(int x, int y, Being *being) break; } - mBrowserBox->addRow(strprintf("@@follow|%s@@", - strprintf(_("Follow %s"), - name.c_str()).c_str())); if (player_node->getNumberOfGuilds()) mBrowserBox->addRow(strprintf("@@guild|%s@@", strprintf(_("Invite %s to join your guild"), @@ -255,12 +252,6 @@ void PopupMenu::handleLink(const std::string &link) player_node->inviteToGuild(being); } - // Follow Player action - else if (link == "follow" && being) - { - player_node->setFollow(being->getName()); - } - // Pick Up Floor Item action else if ((link == "pickup") && mFloorItem) { diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 972920a5..0209b13f 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -413,7 +413,6 @@ void Viewport::mousePressed(gcn::MouseEvent &event) else { player_node->stopAttack(); - player_node->cancelFollow(); mPlayerFollowMouse = true; // Make the player go to the mouse position diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 4577fd16..5861ca93 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -78,7 +78,6 @@ LocalPlayer::LocalPlayer(int id, int subtype): mTargetTime(-1), mLastTarget(-1), mTarget(NULL), - mPlayerFollowed(""), mPickUpTarget(NULL), mGoingToTarget(false), mKeepAttacking(false), mLastAction(-1), @@ -1126,7 +1125,6 @@ void LocalPlayer::changeAwayMode() mAfkTime = 0; if (mAwayMode) { - cancelFollow(); mAwayDialog = new OkDialog(_("Away"), config.getValue("afkMessage", "I am away from keyboard")); mAwayDialog->addActionListener(mAwayListener); diff --git a/src/localplayer.h b/src/localplayer.h index 6b50091a..b008a739 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -198,29 +198,6 @@ class LocalPlayer : public Being void event(const std::string &channel, const Mana::Event &event); /** - * set a following player by right clicking. - */ - void setFollow(std::string player) { mPlayerFollowed = player; } - - /** - * setting the next destination of the following, in case of warp - */ - void setNextDest(int x, int y) { mNextDestX = x; mNextDestY = y; } - - int getNextDestX() const { return mNextDestX; } - int getNextDestY() const { return mNextDestY; } - - /** - * Stop following a player. - */ - void cancelFollow() { mPlayerFollowed = ""; } - - /** - * Get the playername followed by the current player. - */ - std::string getFollow() const { return mPlayerFollowed; } - - /** * Tells the engine whether to check * if the Player Name is to be displayed. */ @@ -247,11 +224,6 @@ class LocalPlayer : public Being Being *mTarget; - /** Follow system **/ - std::string mPlayerFollowed; - int mNextDestX; - int mNextDestY; - FloorItem *mPickUpTarget; bool mGoingToTarget; diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 97967eb9..332ac548 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -113,7 +113,6 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) Uint16 status; Being *srcBeing, *dstBeing; int hairStyle, hairColor, flag; - std::string player_followed; switch (msg.getId()) { @@ -269,16 +268,6 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) if (!dstBeing) break; - player_followed = player_node->getFollow(); - - if (!player_followed.empty()) - { - if (dstBeing->getName() == player_followed) - { - player_node->setDestination(player_node->getNextDestX(), player_node->getNextDestY()); - } - } - // If this is player's current target, clear it. if (dstBeing == player_node->getTarget()) player_node->stopAttack(); @@ -574,15 +563,6 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) dstBeing->setTileCoords(srcX, srcY); dstBeing->setDestination(dstX, dstY); - player_followed = player_node->getFollow(); - if (!player_followed.empty()) - { - if (dstBeing->getName() == player_followed) - { - player_node->setNextDest(dstX, dstY); - player_node->setDestination(srcX, srcY); - } - } } else { |