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authorJared Adams <jaxad0127@gmail.com>2009-04-03 07:39:18 -0600
committerJared Adams <jaxad0127@gmail.com>2009-04-03 07:39:18 -0600
commit754cc498156371d0b6d32de0e58d7256236ed676 (patch)
tree54abf2170a48e72dffdf8a2ba7ded5386fc28813
parentd13b3eaca82e3547c84f60b9b135464ff3a51cf0 (diff)
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Fill in TMWServ's TradeHandler
Also started temparary implementation of the Net::getXHandler() methods and started using them.
-rw-r--r--src/Makefile.am1
-rw-r--r--src/gui/trade.cpp44
-rw-r--r--src/gui/trade.h5
-rw-r--r--src/localplayer.cpp104
-rw-r--r--src/localplayer.h3
-rw-r--r--src/net/ea/tradehandler.cpp4
-rw-r--r--src/net/ea/tradehandler.h2
-rw-r--r--src/net/net.cpp111
-rw-r--r--src/net/tmwserv/inventoryhandler.cpp3
-rw-r--r--src/net/tmwserv/inventoryhandler.h2
-rw-r--r--src/net/tmwserv/playerhandler.cpp3
-rw-r--r--src/net/tmwserv/playerhandler.h2
-rw-r--r--src/net/tmwserv/tradehandler.cpp49
-rw-r--r--src/net/tmwserv/tradehandler.h21
-rw-r--r--src/net/tradehandler.h2
15 files changed, 224 insertions, 132 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index ab63df80..a7060318 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -193,6 +193,7 @@ tmw_SOURCES = gui/widgets/avatar.cpp \
net/messageout.cpp \
net/messageout.h \
net/npchandler.h \
+ net/net.cpp \
net/net.h \
net/partyhandler.h \
net/playerhandler.h \
diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp
index fba5f600..504396c5 100644
--- a/src/gui/trade.cpp
+++ b/src/gui/trade.cpp
@@ -38,6 +38,7 @@
#include "gui/widgets/layout.h"
#include "net/net.h"
+#include "net/tradehandler.h"
#ifdef TMWSERV_SUPPORT
#include "net/tmwserv/gameserver/player.h"
#else
@@ -136,18 +137,14 @@ void TradeWindow::setMoney(int amount)
mMoneyLabel->setCaption(strprintf(_("You get %s."),
Units::formatCurrency(amount).c_str()));
mMoneyLabel->adjustSize();
-#ifdef TMWSERV_SUPPORT
setStatus(PREPARING);
-#endif
}
-#ifdef TMWSERV_SUPPORT
void TradeWindow::addItem(int id, bool own, int quantity)
{
(own ? mMyInventory : mPartnerInventory)->addItem(id, quantity);
setStatus(PREPARING);
}
-#endif
#ifdef EATHENA_SUPPORT
void TradeWindow::addItem(int id, bool own, int quantity, bool equipment)
@@ -193,9 +190,7 @@ void TradeWindow::reset()
mMoneyLabel->setCaption(strprintf(_("You get %s."), ""));
mMoneyField->setEnabled(true);
mMoneyField->setText("");
-#ifdef TMWSERV_SUPPORT
setStatus(PREPARING);
-#endif
}
#ifdef TMWSERV_SUPPORT
@@ -233,18 +228,7 @@ void TradeWindow::receivedOk(bool own)
void TradeWindow::tradeItem(Item *item, int quantity)
{
- // Net::getTradeHandler()->addItem(item->getInvIndex(), quantity);
-#ifdef TMWSERV_SUPPORT
- Net::GameServer::Player::tradeItem(item->getInvIndex(), quantity);
- addItem(item->getId(), true, quantity);
- item->increaseQuantity(-quantity);
-#else
- // TODO: Our newer version of eAthena doesn't register this following
- // function. Detect the actual server version, and re-enable this
- // for that version only.
- //addItem(item->getId(), true, quantity, item->isEquipment());
- tradeHandler->addItem(item->getInvIndex(), quantity);
-#endif
+ Net::getTradeHandler()->addItem(item, quantity);
}
void TradeWindow::valueChanged(const gcn::SelectionEvent &event)
@@ -261,7 +245,6 @@ void TradeWindow::valueChanged(const gcn::SelectionEvent &event)
mMyItemContainer->selectNone();
}
-#ifdef TMWSERV_SUPPORT
void TradeWindow::setStatus(Status s)
{
if (s == mStatus) return;
@@ -271,7 +254,6 @@ void TradeWindow::setStatus(Status s)
(s == PREPARING ? _("Propose trade") : _("Confirm trade"));
mTradeButton->setEnabled(s != PROPOSING);
}
-#endif
void TradeWindow::action(const gcn::ActionEvent &event)
{
@@ -306,9 +288,7 @@ void TradeWindow::action(const gcn::ActionEvent &event)
new ItemAmountWindow(ItemAmountWindow::TradeAdd, this, item);
}
-#ifdef TMWSERV_SUPPORT
setStatus(PREPARING);
-#endif
}
else if (event.getId() == "cancel")
{
@@ -316,12 +296,7 @@ void TradeWindow::action(const gcn::ActionEvent &event)
reset();
player_node->setTrading(false);
- // Net::getTradeHandler()->cancel();
-#ifdef TMWSERV_SUPPORT
- Net::GameServer::Player::acceptTrade(false);
-#else
- tradeHandler->cancel();
-#endif
+ Net::getTradeHandler()->cancel();
}
#ifdef EATHENA_SUPPORT
else if (event.getId() == "ok")
@@ -345,12 +320,8 @@ void TradeWindow::action(const gcn::ActionEvent &event)
#endif
else if (event.getId() == "trade")
{
-#ifdef TMWSERV_SUPPORT
- Net::GameServer::Player::acceptTrade(true);
+ Net::getTradeHandler()->finish();
setStatus(PROPOSING);
-#else
- tradeHandler->finish();
-#endif
}
#ifdef TMWSERV_SUPPORT
else if (event.getId() == "money")
@@ -365,10 +336,5 @@ void TradeWindow::action(const gcn::ActionEvent &event)
void TradeWindow::close()
{
- // Net::getTradeHandler()->cancel();
-#ifdef TMWSERV_SUPPORT
- Net::GameServer::Player::acceptTrade(false);
-#else
- tradeHandler->cancel();
-#endif
+ Net::getTradeHandler()->cancel();
}
diff --git a/src/gui/trade.h b/src/gui/trade.h
index e2767c5b..7f5f8a11 100644
--- a/src/gui/trade.h
+++ b/src/gui/trade.h
@@ -118,7 +118,6 @@ class TradeWindow : public Window, gcn::ActionListener, gcn::SelectionListener
void close();
private:
-#ifdef TMWSERV_SUPPORT
enum Status
{
PREPARING, /**< Players are adding items. */
@@ -130,7 +129,6 @@ class TradeWindow : public Window, gcn::ActionListener, gcn::SelectionListener
* Sets the current status of the trade.
*/
void setStatus(Status);
-#endif
typedef const std::auto_ptr<Inventory> InventoryPtr;
InventoryPtr mMyInventory;
@@ -147,9 +145,8 @@ class TradeWindow : public Window, gcn::ActionListener, gcn::SelectionListener
#endif
gcn::TextField *mMoneyField;
-#ifdef TMWSERV_SUPPORT
Status mStatus;
-#else
+#ifdef EATHENA_SUPPORT
bool mOkOther, mOkMe;
#endif
};
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 031ff342..d22468c1 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -43,7 +43,11 @@
#include "gui/storagewindow.h"
#endif
+#include "net/inventoryhandler.h"
#include "net/net.h"
+#include "net/playerhandler.h"
+#include "net/tradehandler.h"
+
#ifdef TMWSERV_SUPPORT
#include "effectmanager.h"
#include "guild.h"
@@ -52,11 +56,8 @@
#include "net/tmwserv/chatserver/guild.h"
#include "net/tmwserv/chatserver/party.h"
#else
-#include "net/ea/inventoryhandler.h"
#include "net/ea/partyhandler.h"
-#include "net/ea/playerhandler.h"
#include "net/ea/skillhandler.h"
-#include "net/ea/tradehandler.h"
#endif
#include "resources/animation.h"
@@ -353,12 +354,7 @@ void LocalPlayer::moveInvItem(Item *item, int newIndex)
void LocalPlayer::equipItem(Item *item)
{
- // Net::getInventoryHandler()->equipItem(item);
-#ifdef TMWSERV_SUPPORT // Ready for replacement
- Net::GameServer::Player::equip(item->getInvIndex());
-#else
- inventoryHandler->equipItem(item);
-#endif
+ Net::getInventoryHandler()->equipItem(item);
}
#ifdef TMWSERV_SUPPORT
@@ -371,41 +367,28 @@ void LocalPlayer::unequipItem(int slot)
mEquipment->setEquipment(slot, 0);
}
-#else
+#endif
void LocalPlayer::unequipItem(Item *item)
{
- // Net::getInventoryHandler()->unequipItem(item);
-#ifdef TMWSERV_SUPPORT // Ready for replacement
- Net::GameServer::Player::unequip(item->getInvIndex());
-#else
- inventoryHandler->unequipItem(item);
-#endif
+ Net::getInventoryHandler()->unequipItem(item);
// Tidy equipment directly to avoid weapon still shown bug, for instance
+#ifdef TMWSERV_SUPPORT
+ mEquipment->setEquipment(item->getInvIndex(), 0);
+#else
mEquipment->removeEquipment(item->getInvIndex());
-}
-
#endif
+}
void LocalPlayer::useItem(Item *item)
{
- // Net::getInventoryHandler()->useItem(item);
-#ifdef TMWSERV_SUPPORT // Ready for replacement
- Net::GameServer::Player::useItem(item->getInvIndex());
-#else
- inventoryHandler->useItem(item);
-#endif
+ Net::getInventoryHandler()->useItem(item);
}
void LocalPlayer::dropItem(Item *item, int quantity)
{
- // Net::getInventoryHandler()->dropItem(item, quantity);
-#ifdef TMWSERV_SUPPORT // Ready for replacement
- Net::GameServer::Player::drop(item->getInvIndex(), quantity);
-#else
- inventoryHandler->dropItem(item, quantity);
-#endif
+ Net::getInventoryHandler()->dropItem(item, quantity);
}
#ifdef TMWSERV_SUPPORT
@@ -432,13 +415,7 @@ void LocalPlayer::pickUp(FloorItem *item)
if (dx * dx + dy * dy < 4)
{
- // Net::getPlayerHandler()->pickUp(item);
-#ifdef TMWSERV_SUPPORT // Ready for replacement
- int id = item->getId();
- Net::GameServer::Player::pickUp(id >> 16, id & 0xFFFF);
-#else
- playerHandler->pickUp(item);
-#endif
+ Net::getPlayerHandler()->pickUp(item);
mPickUpTarget = NULL;
}
else
@@ -550,12 +527,7 @@ void LocalPlayer::walk(unsigned char dir)
else if (dir)
{
// If the being can't move, just change direction
- // Net::getPlayerHandler()->setDirection(dir);
-#ifdef TMWSERV_SUPPORT // Ready for replacement
- Net::GameServer::Player::changeDir(dir);
-#else
- // TODO: Communicate this to the server
-#endif
+ Net::getPlayerHandler()->setDirection(dir);
setDirection(dir);
}
}
@@ -631,14 +603,7 @@ void LocalPlayer::setDestination(Uint16 x, Uint16 y)
mDestX = x;
mDestY = y;
- // Net::getPlayerHandler()->setDestination(x, y, mDirection);
-#ifdef TMWSERV_SUPPORT // Ready for replacement
- Net::GameServer::Player::walk(x, y);
- //Debugging fire burst
- effectManager->trigger(15,x,y);
-#else
- playerHandler->setDestination(x, y, mDirection);
-#endif
+ Net::getPlayerHandler()->setDestination(x, y, mDirection);
}
mPickUpTarget = NULL;
@@ -701,13 +666,7 @@ void LocalPlayer::toggleSit()
default: return;
}
- // Net::getPlayerHandler()->changeAction(newAction);
-#ifdef TMWSERV_SUPPORT // Ready for replacement
- setAction(newAction);
- Net::GameServer::Player::changeAction(newAction);
-#else
- playerHandler->changeAction(newAction);
-#endif
+ Net::getPlayerHandler()->changeAction(newAction);
}
void LocalPlayer::emote(Uint8 emotion)
@@ -716,36 +675,20 @@ void LocalPlayer::emote(Uint8 emotion)
return;
mLastAction = tick_time;
- // Net::getPlayerHandler()->emote(emotion);
-#ifdef EATHENA_SUPPORT // Ready for replacement
- playerHandler->emote(emotion);
-#endif
+ Net::getPlayerHandler()->emote(emotion);
}
-#ifdef EATHENA_SUPPORT
void LocalPlayer::tradeReply(bool accept)
{
if (!accept)
mTrading = false;
- // Net::getTradeHandler()->respond(accept);
-
- tradeHandler->respond(accept);
+ Net::getTradeHandler()->respond(accept);
}
-#endif
void LocalPlayer::trade(Being *being) const
{
- // Net::getTradeHandler()->request(being);
-#ifdef TMWSERV_SUPPORT
- extern std::string tradePartnerName;
- extern int tradePartnerID;
- tradePartnerName = being->getName();
- tradePartnerID = being->getId();
- Net::GameServer::Player::requestTrade(tradePartnerID);
-#else
- tradeHandler->request(being);
-#endif
+ Net::getTradeHandler()->request(being);
}
bool LocalPlayer::tradeRequestOk() const
@@ -862,7 +805,7 @@ void LocalPlayer::attack(Being *target, bool keep)
sound.playSfx("sfx/fist-swish.ogg");
}
- playerHandler->attack(target);
+ Net::getPlayerHandler()->attack(target);
if (!keep)
stopAttack();
@@ -883,10 +826,7 @@ void LocalPlayer::stopAttack()
void LocalPlayer::revive()
{
- // Net::getPlayerHandler()->respawn();
-#ifdef EATHENA_SUPPORT // Ready for replacement
- playerHandler->respawn();
-#endif
+ Net::getPlayerHandler()->respawn();
}
#ifdef TMWSERV_SUPPORT
diff --git a/src/localplayer.h b/src/localplayer.h
index 45174e64..14f492b2 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -212,9 +212,8 @@ class LocalPlayer : public Player
*/
#ifdef TMWSERV_SUPPORT
void unequipItem(int slot);
-#else
- void unequipItem(Item *item);
#endif
+ void unequipItem(Item *item);
void useItem(Item *item);
diff --git a/src/net/ea/tradehandler.cpp b/src/net/ea/tradehandler.cpp
index f711f3c4..b7f8e369 100644
--- a/src/net/ea/tradehandler.cpp
+++ b/src/net/ea/tradehandler.cpp
@@ -238,10 +238,10 @@ void TradeHandler::respond(bool accept)
outMsg.writeInt8(accept ? 3 : 4);
}
-void TradeHandler::addItem(int slotNum, int amount)
+void TradeHandler::addItem(Item *item, int amount)
{
MessageOut outMsg(CMSG_TRADE_ITEM_ADD_REQUEST);
- outMsg.writeInt16(slotNum + INVENTORY_OFFSET);
+ outMsg.writeInt16(item->getInvIndex() + INVENTORY_OFFSET);
outMsg.writeInt32(amount);
}
diff --git a/src/net/ea/tradehandler.h b/src/net/ea/tradehandler.h
index b6e0fdf8..451939f9 100644
--- a/src/net/ea/tradehandler.h
+++ b/src/net/ea/tradehandler.h
@@ -37,7 +37,7 @@ class TradeHandler : public MessageHandler, public Net::TradeHandler
void respond(bool accept);
- void addItem(int slotNum, int amount);
+ void addItem(Item *item, int amount);
void removeItem(int slotNum, int amount);
diff --git a/src/net/net.cpp b/src/net/net.cpp
new file mode 100644
index 00000000..c4dcf0a4
--- /dev/null
+++ b/src/net/net.cpp
@@ -0,0 +1,111 @@
+/*
+ * The Mana World
+ * Copyright (C) 2009 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "net/net.h"
+
+#include "net/adminhandler.h"
+#include "net/charhandler.h"
+#include "net/chathandler.h"
+#include "net/generalhandler.h"
+#include "net/guildhandler.h"
+#include "net/inventoryhandler.h"
+#include "net/loginhandler.h"
+#include "net/maphandler.h"
+#include "net/npchandler.h"
+#include "net/partyhandler.h"
+#include "net/playerhandler.h"
+#include "net/skillhandler.h"
+#include "net/tradehandler.h"
+
+#ifdef TMWSERV_SUPPORT
+#include "net/tmwserv/inventoryhandler.h"
+#include "net/tmwserv/playerhandler.h"
+#include "net/tmwserv/tradehandler.h"
+#else
+#include "net/ea/inventoryhandler.h"
+#include "net/ea/playerhandler.h"
+#include "net/ea/tradehandler.h"
+#endif
+
+Net::AdminHandler *Net::getAdminHandler()
+{
+ // TODO
+}
+
+Net::CharHandler *Net::getCharHandler()
+{
+ // TODO
+}
+
+Net::ChatHandler *Net::getChatHandler()
+{
+ // TODO
+}
+
+Net::GeneralHandler *Net::getGeneralHandler()
+{
+ // TODO
+}
+
+Net::GuildHandler *Net::getGuildHandler()
+{
+ // TODO
+}
+
+Net::InventoryHandler *Net::getInventoryHandler()
+{
+ return inventoryHandler;
+}
+
+Net::LoginHandler *Net::getLoginHandler()
+{
+ // TODO
+}
+
+Net::MapHandler *Net::getMapHandler()
+{
+ // TODO
+}
+
+Net::NpcHandler *Net::getNpcHandler()
+{
+ // TODO
+}
+
+Net::PartyHandler *Net::getPartyHandler()
+{
+ // TODO
+}
+
+Net::PlayerHandler *Net::getPlayerHandler()
+{
+ return playerHandler;
+}
+
+Net::SkillHandler *Net::getSkillHandler()
+{
+ // TODO
+}
+
+Net::TradeHandler *Net::getTradeHandler()
+{
+ return tradeHandler;
+}
diff --git a/src/net/tmwserv/inventoryhandler.cpp b/src/net/tmwserv/inventoryhandler.cpp
index a342c1d3..cedeb465 100644
--- a/src/net/tmwserv/inventoryhandler.cpp
+++ b/src/net/tmwserv/inventoryhandler.cpp
@@ -37,6 +37,8 @@
#include "resources/iteminfo.h"
+Net::InventoryHandler *inventoryHandler;
+
InventoryHandler::InventoryHandler()
{
static const Uint16 _messages[] = {
@@ -45,6 +47,7 @@ InventoryHandler::InventoryHandler()
0
};
handledMessages = _messages;
+ inventoryHandler = this;
}
void InventoryHandler::handleMessage(MessageIn &msg)
diff --git a/src/net/tmwserv/inventoryhandler.h b/src/net/tmwserv/inventoryhandler.h
index 3d7fce1a..5dd788ef 100644
--- a/src/net/tmwserv/inventoryhandler.h
+++ b/src/net/tmwserv/inventoryhandler.h
@@ -50,4 +50,6 @@ class InventoryHandler : public MessageHandler, Net::InventoryHandler
StorageType destination);
};
+extern Net::InventoryHandler *inventoryHandler;
+
#endif
diff --git a/src/net/tmwserv/playerhandler.cpp b/src/net/tmwserv/playerhandler.cpp
index 4643dd8a..a02c9a29 100644
--- a/src/net/tmwserv/playerhandler.cpp
+++ b/src/net/tmwserv/playerhandler.cpp
@@ -93,6 +93,8 @@ namespace {
} deathListener;
}
+Net::PlayerHandler *playerHandler;
+
PlayerHandler::PlayerHandler()
{
static const Uint16 _messages[] = {
@@ -107,6 +109,7 @@ PlayerHandler::PlayerHandler()
0
};
handledMessages = _messages;
+ playerHandler = this;
}
void PlayerHandler::handleMessage(MessageIn &msg)
diff --git a/src/net/tmwserv/playerhandler.h b/src/net/tmwserv/playerhandler.h
index 572c8712..17b1f684 100644
--- a/src/net/tmwserv/playerhandler.h
+++ b/src/net/tmwserv/playerhandler.h
@@ -58,4 +58,6 @@ class PlayerHandler : public MessageHandler, public Net::PlayerHandler
void handleMapChangeMessage(MessageIn &msg);
};
+extern Net::PlayerHandler *playerHandler;
+
#endif
diff --git a/src/net/tmwserv/tradehandler.cpp b/src/net/tmwserv/tradehandler.cpp
index 8b3e06c6..07ed81e6 100644
--- a/src/net/tmwserv/tradehandler.cpp
+++ b/src/net/tmwserv/tradehandler.cpp
@@ -54,6 +54,8 @@ namespace {
} listener;
}
+Net::TradeHandler *tradeHandler;
+
TradeHandler::TradeHandler():
mAcceptTradeRequests(true)
{
@@ -68,6 +70,7 @@ TradeHandler::TradeHandler():
0
};
handledMessages = _messages;
+ tradeHandler = this;
}
void TradeHandler::setAcceptTradeRequests(bool acceptTradeRequests)
@@ -136,3 +139,49 @@ void TradeHandler::handleMessage(MessageIn &msg)
break;
}
}
+
+void TradeHandler::request(Being *being)
+{
+ extern std::string tradePartnerName;
+ extern int tradePartnerID;
+ tradePartnerName = being->getName();
+ tradePartnerID = being->getId();
+ Net::GameServer::Player::requestTrade(tradePartnerID);
+}
+
+void TradeHandler::respond(bool accept)
+{
+ // TODO
+}
+
+void TradeHandler::addItem(Item *item, int amount)
+{
+ Net::GameServer::Player::tradeItem(item->getInvIndex(), amount);
+ tradeWindow->addItem(item->getId(), true, amount);
+ item->increaseQuantity(-amount);
+}
+
+void TradeHandler::removeItem(int slotNum, int amount)
+{
+ // TODO
+}
+
+void TradeHandler::setMoney(int amount)
+{
+ // TODO
+}
+
+void TradeHandler::confirm()
+{
+ // TODO
+}
+
+void TradeHandler::finish()
+{
+ // TODO
+}
+
+void TradeHandler::cancel()
+{
+ Net::GameServer::Player::acceptTrade(false);
+}
diff --git a/src/net/tmwserv/tradehandler.h b/src/net/tmwserv/tradehandler.h
index a064bbce..1abb30e3 100644
--- a/src/net/tmwserv/tradehandler.h
+++ b/src/net/tmwserv/tradehandler.h
@@ -23,8 +23,9 @@
#define NET_TMWSERV_TRADEHANDLER_H
#include "net/messagehandler.h"
+#include "net/tradehandler.h"
-class TradeHandler : public MessageHandler
+class TradeHandler : public MessageHandler, public Net::TradeHandler
{
public:
TradeHandler();
@@ -46,8 +47,26 @@ class TradeHandler : public MessageHandler
*/
void setAcceptTradeRequests(bool acceptTradeRequests);
+ void request(Being *being);
+
+ void respond(bool accept);
+
+ void addItem(Item *item, int amount);
+
+ void removeItem(int slotNum, int amount);
+
+ void setMoney(int amount);
+
+ void confirm();
+
+ void finish();
+
+ void cancel();
+
private:
bool mAcceptTradeRequests;
};
+extern Net::TradeHandler *tradeHandler;
+
#endif
diff --git a/src/net/tradehandler.h b/src/net/tradehandler.h
index 671e7566..5bad1b11 100644
--- a/src/net/tradehandler.h
+++ b/src/net/tradehandler.h
@@ -34,7 +34,7 @@ class TradeHandler
virtual void respond(bool accept) {}
- virtual void addItem(int slotNum, int amount) {}
+ virtual void addItem(Item *item, int amount) {}
virtual void removeItem(int slotNum, int amount) {}