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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-02-20 11:32:50 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-02-20 11:32:50 +0000
commit3135c725cc37251943271cd8f939e646c9164259 (patch)
tree159ae31b1c0518d37f5bb21344fe3c72bf5cc382
parent54a359f67da79d97df667299ea4d91cef79c08f2 (diff)
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Finally equipment! Sometimes it works :P
-rw-r--r--The Mana World.dev12
-rw-r--r--src/game.cpp32
-rw-r--r--src/gui/equipment.cpp28
-rw-r--r--src/gui/equipment.h8
-rw-r--r--src/gui/inventory.cpp19
-rw-r--r--src/gui/inventory.h1
-rw-r--r--src/gui/itemcontainer.cpp24
-rw-r--r--src/gui/itemcontainer.h10
-rw-r--r--src/resources/mapreader.cpp8
9 files changed, 125 insertions, 17 deletions
diff --git a/The Mana World.dev b/The Mana World.dev
index acdd6a88..445b1086 100644
--- a/The Mana World.dev
+++ b/The Mana World.dev
@@ -1,7 +1,7 @@
[Project]
FileName=The Mana World.dev
Name=tmw
-UnitCount=97
+UnitCount=99
Type=0
Ver=1
ObjFiles=
@@ -10,7 +10,7 @@ Libs=
PrivateResource=The_Mana_World_private.rc
ResourceIncludes=
MakeIncludes=
-Compiler=-Dmain=SDL_main_@@__@@_
+Compiler=-Dmain=SDL_main_@@_
CppCompiler=-funroll-loops_@@_-ffast-math_@@_-fomit-frame-pointer_@@_-pipe_@@_-D__DEBUG_@@__@@_
Linker=-lguichan_@@_-lguichan_sdl_@@_-lguichan_opengl_@@_-lwsock32_@@_-lSDL_image_@@_-lSDL_mixer_@@_-lmingw32_@@_-lSDLmain_@@_-lSDL_@@_-llibxml2_@@_-lopengl32_@@_-lphysfs_static_@@_
IsCpp=1
@@ -1023,9 +1023,9 @@ OverrideBuildCmd=0
BuildCmd=
[Unit98]
-FileName=src\gui\equipment.cpp
+FileName=src\resources\mapreader.cpp
CompileCpp=1
-Folder=gui
+Folder=resources
Compile=1
Link=1
Priority=1000
@@ -1033,9 +1033,9 @@ OverrideBuildCmd=0
BuildCmd=
[Unit99]
-FileName=src\gui\equipment.h
+FileName=src\resources\mapreader.h
CompileCpp=1
-Folder=gui
+Folder=resources
Compile=1
Link=1
Priority=1000
diff --git a/src/game.cpp b/src/game.cpp
index 82842504..b372518a 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -415,7 +415,7 @@ void do_parse() {
}
fclose(file);
*/
-#ifdef DEBUG
+#ifdef __DEBUG
FILE *file = fopen("./docs/packet.list", "a");
fprintf(file, "%x\n", RFIFOW(0));
fclose(file);
@@ -598,7 +598,8 @@ void do_parse() {
case 0x01ee:
for (int loop = 0; loop < (RFIFOW(2) - 4) / 18; loop++) {
inventoryWindow->addItem(RFIFOW(4 + loop * 18),
- RFIFOW(4 + loop * 18 + 2), RFIFOW(4 + loop * 18 + 6), false);
+ RFIFOW(4 + loop * 18 + 2),
+ RFIFOW(4 + loop * 18 + 6), false);
}
break;
// Get the equipments
@@ -971,16 +972,33 @@ void do_parse() {
being->hair_style = RFIFOB(7);
}
break;
- // Answer to equip items
+ // Answer to equip item
case 0x00aa:
if (RFIFOB(6) == 0)
- chatBox->chat_log("Unable to equip.", BY_SERVER);
+ chatBox->chat_log("Unable to equip.", BY_SERVER);
+ else
+ inventoryWindow->items->setEquipped(
+ inventoryWindow->items->getIndex(), true);
break;
// Equipment related
case 0x01d7:
- char content[40];
- sprintf(content, "%i %i", RFIFOW(7), RFIFOW(9));
- chatBox->chat_log(content, BY_SERVER);
+ /*char content[40];
+ sprintf(content, "%i %i %i", RFIFOB(6), RFIFOW(7), RFIFOW(9));
+ chatBox->chat_log(content, BY_SERVER);*/
+ equipmentWindow->addEquipment(RFIFOB(6), RFIFOW(7));
+ if(inventoryWindow->items->getIndex(RFIFOW(7)));
+ inventoryWindow->items->setEquipped(
+ inventoryWindow->items->getIndex(RFIFOW(7)), true);
+ break;
+ // Answer to unequip item
+ case 0x00ac:
+ if (RFIFOB(6) == 0)
+ chatBox->chat_log("Unable to unequip.", BY_SERVER);
+ else {
+ equipmentWindow->removeEquipment(RFIFOW(2));
+ inventoryWindow->items->setEquipped(
+ inventoryWindow->items->getIndex(), false);
+ }
break;
// Manage non implemented packets
default:
diff --git a/src/gui/equipment.cpp b/src/gui/equipment.cpp
index c34a9b30..ccc4d403 100644
--- a/src/gui/equipment.cpp
+++ b/src/gui/equipment.cpp
@@ -29,10 +29,17 @@
EquipmentWindow::EquipmentWindow():
Window("Equipment")
{
- setSize(300, 300);
+ setSize(70, 200);
setPosition(40, 40);
+ ResourceManager *resman = ResourceManager::getInstance();
+ Image *itemImg = resman->getImage("core/graphics/sprites/items.png");
+ if (!itemImg) error("Unable to load items.png");
+ itemset = new Spriteset(itemImg, 20, 20);
+ for (int i = 0; i < 10; i++ ) {
+ equipments[i] = 0;
+ }
}
EquipmentWindow::~EquipmentWindow()
@@ -41,10 +48,29 @@ EquipmentWindow::~EquipmentWindow()
void EquipmentWindow::draw(gcn::Graphics *graphics)
{
+ int x, y;
+ getAbsolutePosition(x, y);
+
// Draw window graphics
Window::draw(graphics);
+
+ for (int i = 0; i < 10; i++) {
+ if (equipments[i] > 0) {
+ itemset->spriteset[equipments[i] - 501]->draw(screen,
+ x + 20, y + 24 * i);
+ }
+ }
}
void EquipmentWindow::action(const std::string &eventId)
{
}
+
+void EquipmentWindow::addEquipment(int index, int id) {
+ equipments[index] = id;
+}
+
+void EquipmentWindow::removeEquipment(int index) {
+ equipments[index] = 0;
+}
+
diff --git a/src/gui/equipment.h b/src/gui/equipment.h
index b1b4269b..79f229d4 100644
--- a/src/gui/equipment.h
+++ b/src/gui/equipment.h
@@ -55,7 +55,15 @@ class EquipmentWindow : public Window, gcn::ActionListener {
*/
void action(const std::string& eventId);
+ void addEquipment(int index, int id);
+
+ void removeEquipment(int index);
+
+ int equipments[10];
+
private:
+
+ Spriteset *itemset;
};
diff --git a/src/gui/inventory.cpp b/src/gui/inventory.cpp
index db5dfb54..67d6fecb 100644
--- a/src/gui/inventory.cpp
+++ b/src/gui/inventory.cpp
@@ -124,13 +124,28 @@ void InventoryWindow::equipItem(int index) {
while ((out_size > 0)) flush();
}
+void InventoryWindow::unequipItem(int index) {
+ WFIFOW(0) = net_w_value(0x00ab);
+ WFIFOW(2) = net_w_value(index);
+ WFIFOSET(4);
+ while ((out_size > 0)) flush();
+
+}
+
void InventoryWindow::action(const std::string &eventId)
{
//if(selectedItem >= 0 && selectedItem <= INVENTORY_SIZE) {
if (items->getIndex() != -1) {
if (eventId == "use") {
if(items->isEquipment(items->getIndex())) {
- equipItem(items->getIndex());
+ if(items->isEquipped(items->getIndex())) {
+ unequipItem(items->getIndex());
+ std::cout << "Blah\n";
+
+ }
+ else {
+ equipItem(items->getIndex());
+ }
}
else {
useItem(items->getIndex(), items->getId());
@@ -138,7 +153,7 @@ void InventoryWindow::action(const std::string &eventId)
}
else if (eventId == "drop") {
dropItem(items->getIndex(), items->getQuantity());
- // Temp: drop all the items, you should choose quantity instead
+ // TODO: now drop all the items, you should choose quantity instead
}
}
}
diff --git a/src/gui/inventory.h b/src/gui/inventory.h
index 178c8019..f97a9b83 100644
--- a/src/gui/inventory.h
+++ b/src/gui/inventory.h
@@ -86,6 +86,7 @@ class InventoryWindow : public Window, gcn::ActionListener {
gcn::Button *useButton, *dropButton;
int useItem(int index, int id);
int dropItem(int index, int quantity);
+ void unequipItem(int index);
};
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp
index 0bd236e2..195f9188 100644
--- a/src/gui/itemcontainer.cpp
+++ b/src/gui/itemcontainer.cpp
@@ -38,6 +38,7 @@ ItemContainer::ItemContainer()
items[i].id = -1;
items[i].quantity = 0;
items[i].equipment = false;
+ items[i].equipped = false;
}
}
@@ -66,7 +67,8 @@ void ItemContainer::draw(gcn::Graphics* graphics)
}
std::stringstream ss;
- ss << items[i].quantity;
+ if(!items[i].equipped)
+ ss << items[i].quantity;
graphics->drawText(ss.str(), 24 * i + 10, 24 + 2,
gcn::Graphics::CENTER);
}
@@ -83,6 +85,16 @@ int ItemContainer::getIndex()
return selectedItem;
}
+int ItemContainer::getIndex(int id)
+{
+ for (int i = 0; i < INVENTORY_SIZE; i++) {
+ if (items[i].id == id) {
+ return i;
+ }
+ }
+ return -1;
+}
+
int ItemContainer::getId()
{
if (selectedItem != -1) {
@@ -161,3 +173,13 @@ bool ItemContainer::isEquipment(int index)
{
return items[index].equipment;
}
+
+bool ItemContainer::isEquipped(int index)
+{
+ return items[index].equipped;
+}
+
+void ItemContainer::setEquipped(int index, bool equipped)
+{
+ items[index].equipped = equipped;
+}
diff --git a/src/gui/itemcontainer.h b/src/gui/itemcontainer.h
index 69e59149..5f7b6cbe 100644
--- a/src/gui/itemcontainer.h
+++ b/src/gui/itemcontainer.h
@@ -35,6 +35,7 @@ struct ITEM_HOLDER { // the holder of a item
int id; // the id of the item
int quantity; // number of items
bool equipment;
+ bool equipped;
};
/**
@@ -80,6 +81,11 @@ class ItemContainer : public gcn::Widget
int getIndex();
/**
+ * Finds the index of an item.
+ */
+ int getIndex(int id);
+
+ /**
* Returns the id of the selected item.
*/
int getId();
@@ -122,6 +128,10 @@ class ItemContainer : public gcn::Widget
void _mouseInputMessage(const gcn::MouseInput &mouseInput);
bool isEquipment(int index);
+
+ bool isEquipped(int index);
+
+ void setEquipped(int index, bool equipped);
};
#endif
diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp
index 31c2cb75..031188c1 100644
--- a/src/resources/mapreader.cpp
+++ b/src/resources/mapreader.cpp
@@ -82,7 +82,9 @@ Map* MapReader::readMap(xmlNodePtr node, const std::string &path)
xmlChar *prop;
prop = xmlGetProp(node, BAD_CAST "version");
+#ifndef WIN32
xmlFree(prop);
+#endif
int w = getProperty(node, "width", 0);
int h = getProperty(node, "height", 0);
@@ -142,7 +144,9 @@ void MapReader::readTileset(xmlNodePtr node, const std::string &path, Map *map)
xmlChar* prop = xmlGetProp(node, BAD_CAST "source");
if (prop) {
log("Warning: External tilesets not supported yet.");
+#ifndef WIN32
xmlFree(prop);
+#endif
return;
}
@@ -169,7 +173,9 @@ void MapReader::readTileset(xmlNodePtr node, const std::string &path, Map *map)
Spriteset *set = new Spriteset(tilebmp, tw, th);
//set->setFirstGid(firstgid);
// TODO: Like uhm, do something with this set!
+#ifndef WIN32
xmlFree(source);
+#endif
}
else {
log("Warning: Failed to load tileset (%s)\n", source);
@@ -188,7 +194,9 @@ int MapReader::getProperty(xmlNodePtr node, const char* name, int def)
xmlChar *prop = xmlGetProp(node, BAD_CAST name);
if (prop) {
int val = atoi((char*)prop);
+#ifndef WIN32
xmlFree(prop);
+#endif
return val;
}
else {