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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-07-26 18:34:19 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-07-26 18:34:19 +0000
commitd1339182aecd8892355421bb96e08d5345e1b9eb (patch)
tree01250ee6336c8dfec3fc7cbb8cf80646ec913766
parent004963a615516d3534a68da90d44443dc765d9d4 (diff)
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- New smilies by Modanung
- New skill names - New title song
-rw-r--r--The Mana World.dev8
-rw-r--r--src/being.cpp2
-rw-r--r--src/engine.cpp6
-rw-r--r--src/game.cpp5
-rw-r--r--src/gui/skill.cpp6
-rw-r--r--src/main.cpp2
6 files changed, 12 insertions, 17 deletions
diff --git a/The Mana World.dev b/The Mana World.dev
index 032b633d..00ff4e92 100644
--- a/The Mana World.dev
+++ b/The Mana World.dev
@@ -11,7 +11,7 @@ PrivateResource=The_Mana_World_private.rc
ResourceIncludes=
MakeIncludes=
Compiler=
-CppCompiler=_@@_
+CppCompiler=-DUSE_OPENGL_@@_
Linker=-lguichan_@@_-lguichan_sdl_@@_-lguichan_opengl_@@_-lwsock32_@@_-lSDL_image_@@_-lSDL_mixer_@@_-lmingw32_@@_-lSDLmain_@@_-lSDL_@@_-llibxml2_@@_-lopengl32_@@_-lz_@@_-lphysfs_@@_-lcurl_@@_
IsCpp=1
Icon=The Mana World.ico
@@ -32,19 +32,19 @@ CompilerSettings=0010001001001000001101
[VersionInfo]
Major=0
Minor=0
-Release=14
+Release=15
Build=0
LanguageID=1033
CharsetID=1252
CompanyName=The Mana World Development Team
-FileVersion=0.0.14
+FileVersion=0.0.15
FileDescription=The Mana World
InternalName=tmw.exe
LegalCopyright=2004-2005 (C)
LegalTrademarks=
OriginalFilename=tmw.exe
ProductName=The Mana World MMORPG
-ProductVersion=0.0.14
+ProductVersion=0.0.15
AutoIncBuildNr=0
[Unit8]
diff --git a/src/being.cpp b/src/being.cpp
index b4f1e042..5faa3974 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -351,7 +351,7 @@ void Being::drawSpeech(Graphics *graphics)
if (showSpeech) {
graphics->setFont(speechFont);
graphics->drawText(speech,
- text_x + 20, text_y - 60,
+ text_x + 18, text_y - 60,
gcn::Graphics::CENTER);
}
if (showDamage) {
diff --git a/src/engine.cpp b/src/engine.cpp
index f290747e..f2140f40 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -236,7 +236,7 @@ Engine::Engine():
if (!itembitmap) logger->error("Unable to load items.png");
npcset = new Spriteset(npcbmp, 50, 80);
- emotionset = new Spriteset(emotionbmp, 19, 19);
+ emotionset = new Spriteset(emotionbmp, 30, 32);
weaponset = new Spriteset(weaponbitmap, 160, 120);
itemset = new Spriteset(itembitmap, 32, 32);
@@ -443,8 +443,8 @@ void Engine::draw()
if (being->emotion != 0) {
guiGraphics->drawImage(
emotionset->spriteset[being->emotion - 1],
- sx * 32 + 5 + get_x_offset(being) - offset_x,
- sy * 32 - 65 + get_y_offset(being) - offset_y);
+ sx * 32 + 3 + get_x_offset(being) - offset_x,
+ sy * 32 - 90 + get_y_offset(being) - offset_y);
}
graphics->setFont(speechFont);
diff --git a/src/game.cpp b/src/game.cpp
index 9711b5e7..16addcd4 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1258,11 +1258,6 @@ void do_parse()
}
if (oldMap) delete oldMap;
break;
- // Skill ...
- case 0x011a:
- break;
- case 0x01a4:
- break;
// Action failed (ex. sit because you have not reached the right level)
case 0x0110:
CHATSKILL action;
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp
index b4315d3e..b10ecda8 100644
--- a/src/gui/skill.cpp
+++ b/src/gui/skill.cpp
@@ -30,11 +30,11 @@
char *skill_db[] = {
// 0-99
- "", "Basic", "", "", "", "", "", "", "", "",
- "", "", "", "", "", "", "", "", "", "",
- "", "", "", "", "", "", "", "", "", "",
+ "", "Basic", "Sword", "", "HP regeneration", "", "", "", "", "MP regeneration",
"", "", "", "", "", "", "", "", "", "",
"", "", "", "", "", "", "", "", "", "",
+ "", "", "", "", "", "", "MAX weight", "Discount", "Overcharge", "",
+ "Identify", "", "", "", "", "", "", "", "Double", "Miss",
"", "", "", "", "", "", "", "", "", "",
"", "", "", "", "", "", "", "", "", "",
"", "", "", "", "", "", "", "", "", "",
diff --git a/src/main.cpp b/src/main.cpp
index f99e781c..ed6e9427 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -406,7 +406,6 @@ int main(int argc, char *argv[])
switch (state) {
case LOGIN:
logger->log("State: LOGIN");
- sound.playMusic(TMW_DATADIR "data/music/Ivano(de)Jeanette.ogg");
login();
break;
case CHAR_SERVER:
@@ -441,6 +440,7 @@ int main(int argc, char *argv[])
graphics->updateScreen();
break;
case UPDATE:
+ sound.playMusic(TMW_DATADIR "data/music/Magick - Real.ogg");
uw = new UpdaterWindow();
uw->updateData();
delete uw;