/*
* The Mana World
* Copyright (C) 2006 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <guichan/color.hpp>
#include <SDL/SDL_ttf.h>
#include "textparticle.h"
#include "gui/textrenderer.h"
TextParticle::TextParticle(Map *map, const std::string &text,
int colorR, int colorG, int colorB,
gcn::Font *font, bool outline):
Particle(map),
mText(text),
mTextFont(font),
mColorR(colorR),
mColorG(colorG),
mColorB(colorB),
mOutline(outline)
{
}
void TextParticle::draw(Graphics *graphics, int offsetX, int offsetY) const
{
if (!mAlive)
return;
int screenX = (int) mPos.x + offsetX;
int screenY = (int) mPos.y - (int) mPos.z + offsetY;
float alpha = mAlpha * 255.0f;
if (mLifetimeLeft > -1 && mLifetimeLeft < mFadeOut)
{
alpha *= mLifetimeLeft;
alpha /= mFadeOut;
}
if (mLifetimePast < mFadeIn)
{
alpha *= mLifetimePast;
alpha /= mFadeIn;
}
TextRenderer::renderText(graphics, mText,
screenX, screenY, gcn::Graphics::CENTER,
&gcn::Color(mColorR, mColorG, mColorB), mTextFont, mOutline, false,
(int)alpha);
}