/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __SOUND_H
#define __SOUND_H
#ifdef WIN32
#pragma warning(disable:4312)
#endif
#include <allegro.h>
#include <jgmod.h>
#include <list>
#include <string>
#include <fstream>
/** mod file */
#define TMWSOUND_MOD 1
/** midi file */
#define TMWSOUND_MID 2
/** sample file */
#define TMWSOUND_SFX 3
typedef unsigned short TMWSOUND_SID ;
/**
rewrite of non-existend sdl-soundengine using allegro
Bestviewd w/ Bitstream Vera Sans Mono @ 9pt and a tab-width of 2 spaces
Author: kth5 aka Alexander Baldeck
pipe your question, suggestions and flames to: kth5@gawab.com
*/
class TmwSound {
public:
void Init(int, int);
void Close();
void StartMIDI(char *, int);
void StartMOD(char *, int);
void StopBGM();
void StartWAV(char *, int);
void SetVol(int, int, int);
void SetAdjVol(int, int, int);
TMWSOUND_SID LoadItem(char *, char);
void UnloadItem(TMWSOUND_SID);
void PlayItem(TMWSOUND_SID, int);
TmwSound() {isOk=-1;}
/** if allegro is shut down or object is deleted any BGM is
stopped and SFX run out */
~TmwSound() {StopBGM(); Close();};
private:
/** initial value is -1 which means error or noninitialzed.
you can only play sounds and bgm if this is 0.
that should be the case after calling Init() successfully */
int isOk;
MIDI * mid;
JGMOD * mod;
SAMPLE * sfx;
int pan;
int pitch;
int ret;
int vol_digi;
int vol_midi;
int vol_mod;
/** structure can hold a sound item's attributes and data (sample-only) */
typedef struct POOL_ITEM {
/** incremental id of pool item */
TMWSOUND_SID id;
/** type of item */
char type;
/** (file-)name of sfx only kept for human reasons ^_^ */
std::string fname;
/** generic data */
void * data;
};
/** list of preloaded sound data / items */
std::list<POOL_ITEM> soundpool;
std::list<POOL_ITEM>::iterator sounditem;
TMWSOUND_SID items;
bool isMaxVol(int);
};
#endif