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/*
* The Mana Client
* Copyright (C) 2009-2012 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RESOURCES_AMBIENTOVERLAY_H
#define RESOURCES_AMBIENTOVERLAY_H
#include "resource.h"
class Graphics;
class Image;
class AmbientLayer
{
public:
/**
* Constructor.
*
* @param img the image this overlay displays
*/
AmbientLayer(Image *img);
~AmbientLayer();
void update(int timePassed, float dx, float dy);
void draw(Graphics *graphics, int x, int y);
float mParallax = 0; /**< Scroll factor based on camera position. */
float mSpeedX = 0; /**< Scrolling speed in X direction. */
float mSpeedY = 0; /**< Scrolling speed in Y direction. */
int mMask = 1;
bool mKeepRatio = false; /**< Keep overlay ratio on every resolution like in 800x600 */
private:
ResourceRef<Image> mImage;
float mPosX = 0; /**< Current layer X position. */
float mPosY = 0; /**< Current layer Y position. */
};
#endif
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