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/*
* The Mana World
* Copyright (C) 2008 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "net/tmwserv/partyhandler.h"
#include "net/tmwserv/chatserver/chatserver.h"
#include "net/tmwserv/protocol.h"
#include "net/messagein.h"
#include "gui/partywindow.h"
#include "gui/widgets/chattab.h"
#include "log.h"
#include "localplayer.h"
#include <iostream>
PartyHandler::PartyHandler()
{
static const Uint16 _messages[] = {
CPMSG_PARTY_INVITE_RESPONSE,
CPMSG_PARTY_INVITED,
CPMSG_PARTY_ACCEPT_INVITE_RESPONSE,
CPMSG_PARTY_QUIT_RESPONSE,
CPMSG_PARTY_NEW_MEMBER,
CPMSG_PARTY_MEMBER_LEFT,
0
};
handledMessages = _messages;
}
void PartyHandler::handleMessage(MessageIn &msg)
{
switch (msg.getId())
{
case CPMSG_PARTY_INVITE_RESPONSE:
{
if (msg.readInt8() == ERRMSG_OK)
{
}
} break;
case CPMSG_PARTY_INVITED:
{
std::string inviter = msg.readString();
partyWindow->showPartyInvite(inviter);
} break;
case CPMSG_PARTY_ACCEPT_INVITE_RESPONSE:
{
if (msg.readInt8() == ERRMSG_OK)
{
player_node->setInParty(true);
localChatTab->chatLog("Joined party");
}
}
case CPMSG_PARTY_QUIT_RESPONSE:
{
if (msg.readInt8() == ERRMSG_OK)
{
player_node->setInParty(false);
}
} break;
case CPMSG_PARTY_NEW_MEMBER:
{
msg.readInt16(); // being id
std::string name = msg.readString();
localChatTab->chatLog(name + " joined the party");
if (!player_node->getInParty())
player_node->setInParty(true);
partyWindow->addPartyMember(name);
} break;
case CPMSG_PARTY_MEMBER_LEFT:
{
partyWindow->removePartyMember(msg.readString());
} break;
}
}
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