/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_PROTOCOL_H
#define _TMW_PROTOCOL_H
// Packets from server to client
#define SMSG_LOGIN_SUCCESS 0x0073 // Logged in, starting location
#define SMSG_REMOVE_BEING 0x0080 // Died, logged out, teleport, etc.
#define SMSG_MOVE_BEING 0x007b // A nearby monster moves
#define SMSG_PLAYER_UPDATE_1 0x01d8 //
#define SMSG_PLAYER_UPDATE_2 0x01d9 //
#define SMSG_MOVE_PLAYER_BEING 0x01da // A nearby player moves
/** Packet length by id */
short get_length(short id);
/** Decodes x coord */
unsigned short get_x(const char *data);
/** Decodes y coord */
unsigned short get_y(const char *data);
/** Decodes direction */
unsigned char get_direction(const char *data);
/** Decodes src x coord */
unsigned short get_src_x(const char *data);
/** Decodes src y coord */
unsigned short get_src_y(const char *data);
/** Decodes src direction */
unsigned char get_src_direction(char data);
/** Decodes dest x coord */
unsigned short get_dest_x(const char *data);
/** Decodes dest y coord */
unsigned short get_dest_y(const char *data);
/** Decodes dest direction */
unsigned char get_dest_direction(char data);
/** Encodes coords and direction in 3 bytes data */
void set_coordinates(char *data, unsigned short x, unsigned short y, unsigned char direction);
/** Initialize connection with map server */
void map_start();
/** Requests to walk */
void walk(unsigned short x, unsigned short y, unsigned char direction);
/** Request to speak */
void speak(char *speech);
/** Request to attack */
void attack(unsigned short x, unsigned short y, unsigned char direction);
/** Request action */
void action(char type, int id);
#endif