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/*
* The Mana World
* Copyright (C) 2009 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef LOGINHANDLER_H
#define LOGINHANDLER_H
#include "logindata.h"
#include "net/serverinfo.h"
#include "net/worldinfo.h"
#include <iosfwd>
#include <vector>
namespace Net {
class LoginHandler
{
public:
virtual void setServer(const ServerInfo &server)
{ mServer = server; }
virtual ServerInfo getServer()
{ return mServer; }
virtual void connect() = 0;
virtual bool isConnected() = 0;
virtual void disconnect() = 0;
virtual void loginAccount(LoginData *loginData) = 0;
virtual void changeEmail(const std::string &email) = 0;
virtual void changePassword(const std::string &username,
const std::string &oldPassword,
const std::string &newPassword) = 0;
virtual void chooseServer(unsigned int server) = 0;
virtual void registerAccount(LoginData *loginData) = 0;
virtual void unregisterAccount(const std::string &username,
const std::string &password) = 0;
virtual Worlds getWorlds() = 0;
protected:
ServerInfo mServer;
};
} // namespace Net
#endif // LOGINHANDLER_H
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