/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "net/ea/chathandler.h"
#include "net/ea/protocol.h"
#include "net/messagein.h"
#include "net/messageout.h"
#include "being.h"
#include "beingmanager.h"
#include "game.h"
#include "localplayer.h"
#include "playerrelations.h"
#include "gui/widgets/chattab.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include <string>
Net::ChatHandler *chatHandler;
namespace EAthena {
ChatHandler::ChatHandler()
{
static const Uint16 _messages[] = {
SMSG_BEING_CHAT,
SMSG_PLAYER_CHAT,
SMSG_WHISPER,
SMSG_WHISPER_RESPONSE,
SMSG_GM_CHAT,
SMSG_MVP, // MVP
0
};
handledMessages = _messages;
chatHandler = this;
}
void ChatHandler::handleMessage(MessageIn &msg)
{
Being *being;
std::string chatMsg;
std::string nick;
int chatMsgLength;
switch (msg.getId())
{
case SMSG_WHISPER_RESPONSE:
switch (msg.readInt8())
{
case 0x00:
// comment out since we'll local echo in chat.cpp instead, then only report failures
//localChatTab->chatLog("Whisper sent", BY_SERVER);
break;
case 0x01:
localChatTab->chatLog(_("Whisper could not be sent, user is offline"), BY_SERVER);
break;
case 0x02:
localChatTab->chatLog(_("Whisper could not be sent, ignored by user"), BY_SERVER);
break;
}
break;
// Received whisper
case SMSG_WHISPER:
chatMsgLength = msg.readInt16() - 28;
nick = msg.readString(24);
if (chatMsgLength <= 0)
break;
chatMsg = msg.readString(chatMsgLength);
if (nick != "Server")
{
if (player_relations.hasPermission(nick, PlayerRelation::WHISPER))
chatWindow->whisper(nick, chatMsg);
}
else
{
localChatTab->chatLog(chatMsg, BY_SERVER);
}
break;
// Received speech from being
case SMSG_BEING_CHAT: {
chatMsgLength = msg.readInt16() - 8;
being = beingManager->findBeing(msg.readInt32());
if (!being || chatMsgLength <= 0)
break;
chatMsg = msg.readString(chatMsgLength);
std::string::size_type pos = chatMsg.find(" : ", 0);
std::string sender_name = ((pos == std::string::npos)
? ""
: chatMsg.substr(0, pos));
// We use getIgnorePlayer instead of ignoringPlayer here because ignorePlayer' side
// effects are triggered right below for Being::IGNORE_SPEECH_FLOAT.
if (player_relations.checkPermissionSilently(sender_name, PlayerRelation::SPEECH_LOG))
localChatTab->chatLog(chatMsg, BY_OTHER);
chatMsg.erase(0, pos + 3);
trim(chatMsg);
if (player_relations.hasPermission(sender_name, PlayerRelation::SPEECH_FLOAT))
being->setSpeech(chatMsg, SPEECH_TIME);
break;
}
case SMSG_PLAYER_CHAT:
case SMSG_GM_CHAT: {
chatMsgLength = msg.readInt16() - 4;
if (chatMsgLength <= 0)
break;
chatMsg = msg.readString(chatMsgLength);
std::string::size_type pos = chatMsg.find(" : ", 0);
if (msg.getId() == SMSG_PLAYER_CHAT)
{
if (localChatTab) localChatTab->chatLog(chatMsg, BY_PLAYER);
if (pos != std::string::npos)
chatMsg.erase(0, pos + 3);
trim(chatMsg);
player_node->setSpeech(chatMsg, SPEECH_TIME);
}
else
{
localChatTab->chatLog(chatMsg, BY_GM);
}
break;
}
case SMSG_MVP:
// Display MVP player
msg.readInt32(); // id
localChatTab->chatLog("MVP player", BY_SERVER);
break;
}
}
void ChatHandler::talk(const std::string &text)
{
std::string mes = player_node->getName() + " : " + text;
MessageOut outMsg(CMSG_CHAT_MESSAGE);
// Added + 1 in order to let eAthena parse admin commands correctly
outMsg.writeInt16(mes.length() + 4 + 1);
outMsg.writeString(mes, mes.length() + 1);
}
void ChatHandler::me(const std::string &text)
{
std::string action = strprintf("*%s*", text.c_str());
talk(action);
}
void ChatHandler::privateMessage(const std::string &recipient,
const std::string &text)
{
MessageOut outMsg(CMSG_CHAT_WHISPER);
outMsg.writeInt16(text.length() + 28);
outMsg.writeString(recipient, 24);
outMsg.writeString(text, text.length());
}
void ChatHandler::channelList()
{
localChatTab->chatLog(_("Channels are not supported!"), BY_SERVER);
}
void ChatHandler::enterChannel(const std::string &channel,
const std::string &password)
{
localChatTab->chatLog(_("Channels are not supported!"), BY_SERVER);
}
void ChatHandler::quitChannel(int channelId)
{
localChatTab->chatLog(_("Channels are not supported!"), BY_SERVER);
}
void ChatHandler::sendToChannel(int channelId, const std::string &text)
{
localChatTab->chatLog(_("Channels are not supported!"), BY_SERVER);
}
void ChatHandler::userList(const std::string &channel)
{
localChatTab->chatLog(_("Channels are not supported!"), BY_SERVER);
}
void ChatHandler::setChannelTopic(int channelId, const std::string &text)
{
localChatTab->chatLog(_("Channels are not supported!"), BY_SERVER);
}
void ChatHandler::setUserMode(int channelId, const std::string &name, int mode)
{
localChatTab->chatLog(_("Channels are not supported!"), BY_SERVER);
}
void ChatHandler::kickUser(int channelId, const std::string &name)
{
localChatTab->chatLog(_("Channels are not supported!"), BY_SERVER);
}
void ChatHandler::who()
{
MessageOut outMsg(CMSG_WHO_REQUEST);
}
} // namespace EAthena