/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/trade.h"
#include "inventory.h"
#include "item.h"
#include "localplayer.h"
#include "playerinfo.h"
#include "units.h"
#include "gui/inventorywindow.h"
#include "gui/itemamount.h"
#include "gui/setup.h"
#include "gui/widgets/button.h"
#include "gui/widgets/chattab.h"
#include "gui/widgets/itemcontainer.h"
#include "gui/widgets/label.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/textfield.h"
#include "gui/widgets/layout.h"
#include "net/inventoryhandler.h"
#include "net/net.h"
#include "net/tradehandler.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include <guichan/font.hpp>
#include <sstream>
#define CAPTION_PROPOSE _("Propose trade")
#define CAPTION_CONFIRMED _("Confirmed. Waiting...")
#define CAPTION_ACCEPT _("Agree trade")
#define CAPTION_ACCEPTED _("Agreed. Waiting...")
TradeWindow::TradeWindow():
Window(_("Trade: You")),
mMyInventory(new Inventory(Inventory::TRADE)),
mPartnerInventory(new Inventory(Inventory::TRADE)),
mStatus(PROPOSING)
{
setWindowName("Trade");
setResizable(true);
setCloseButton(true);
setDefaultSize(386, 180, ImageRect::CENTER);
setMinWidth(386);
setMinHeight(180);
setupWindow->registerWindowForReset(this);
std::string longestName = getFont()->getWidth(_("OK")) >
getFont()->getWidth(_("Trade")) ?
_("OK") : _("Trade");
mAddButton = new Button(_("Add"), "add", this);
mOkButton = new Button("", "", this); // Will be filled in later
int width = std::max(mOkButton->getFont()->getWidth(CAPTION_PROPOSE),
mOkButton->getFont()->getWidth(CAPTION_CONFIRMED));
width = std::max(width, mOkButton->getFont()->getWidth(CAPTION_ACCEPT));
width = std::max(width, mOkButton->getFont()->getWidth(CAPTION_ACCEPTED));
mOkButton->setWidth(8 + width);
mMyItemContainer = new ItemContainer(mMyInventory.get());
mMyItemContainer->addSelectionListener(this);
ScrollArea *myScroll = new ScrollArea(mMyItemContainer);
myScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
mPartnerItemContainer = new ItemContainer(mPartnerInventory.get());
mPartnerItemContainer->addSelectionListener(this);
ScrollArea *partnerScroll = new ScrollArea(mPartnerItemContainer);
partnerScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
mMoneyLabel = new Label(strprintf(_("You get %s"), ""));
gcn::Label *mMoneyLabel2 = new Label(_("You give:"));
mMoneyField = new TextField;
mMoneyField->setWidth(40);
mMoneyChangeButton = new Button(_("Change"), "money", this);
place(1, 0, mMoneyLabel);
place(0, 1, myScroll).setPadding(3);
place(1, 1, partnerScroll).setPadding(3);
ContainerPlacer place;
place = getPlacer(0, 0);
place(0, 0, mMoneyLabel2);
place(1, 0, mMoneyField);
place(2, 0, mMoneyChangeButton).setHAlign(LayoutCell::LEFT);
place = getPlacer(0, 2);
place(0, 0, mAddButton);
place(1, 0, mOkButton);
Layout &layout = getLayout();
layout.extend(0, 2, 2, 1);
layout.setRowHeight(1, Layout::AUTO_SET);
layout.setRowHeight(2, 0);
layout.setColWidth(0, Layout::AUTO_SET);
layout.setColWidth(1, Layout::AUTO_SET);
loadWindowState();
reset();
}
TradeWindow::~TradeWindow()
{
}
void TradeWindow::setMoney(int amount)
{
mMoneyLabel->setCaption(strprintf(_("You get %s"),
Units::formatCurrency(amount).c_str()));
mMoneyLabel->adjustSize();
}
void TradeWindow::addItem(int id, bool own, int quantity)
{
(own ? mMyInventory : mPartnerInventory)->addItem(id, quantity);
}
void TradeWindow::addItem(int id, bool own, int quantity, bool equipment)
{
if (own)
{
mMyInventory->addItem(id, quantity, equipment);
}
else
{
mPartnerInventory->addItem(id, quantity, equipment);
}
}
void TradeWindow::changeQuantity(int index, bool own, int quantity)
{
if (own)
mMyInventory->getItem(index)->setQuantity(quantity);
else
mPartnerInventory->getItem(index)->setQuantity(quantity);
}
void TradeWindow::increaseQuantity(int index, bool own, int quantity)
{
if (own)
mMyInventory->getItem(index)->increaseQuantity(quantity);
else
mPartnerInventory->getItem(index)->increaseQuantity(quantity);
}
void TradeWindow::reset()
{
mMyInventory->clear();
mPartnerInventory->clear();
mOkOther = false;
mOkMe = false;
setMoney(0);
mMoneyField->setEnabled(true);
mMoneyField->setText("");
mAddButton->setEnabled(true);
mMoneyChangeButton->setEnabled(true);
setStatus(PREPARING);
}
void TradeWindow::receivedOk(bool own)
{
if (own)
mOkMe = true;
else
mOkOther = true;
if (mOkMe && mOkOther)
{
//mOkMe = false;
//mOkOther = false;
setStatus(ACCEPTING);
}
}
void TradeWindow::tradeItem(Item *item, int quantity)
{
Net::getTradeHandler()->addItem(item, quantity);
}
void TradeWindow::valueChanged(const gcn::SelectionEvent &event)
{
const Item *item;
/* If an item is selected in one container, make sure no item is selected
* in the other container.
*/
if (event.getSource() == mMyItemContainer &&
(item = mMyItemContainer->getSelectedItem()))
mPartnerItemContainer->selectNone();
else if ((item = mPartnerItemContainer->getSelectedItem()))
mMyItemContainer->selectNone();
}
void TradeWindow::setStatus(Status s)
{
if (s == mStatus)
return;
mStatus = s;
switch (s)
{
case PREPARING:
mOkButton->setCaption(CAPTION_PROPOSE);
mOkButton->setActionEventId("ok");
break;
case PROPOSING:
mOkButton->setCaption(CAPTION_CONFIRMED);
mOkButton->setActionEventId("");
break;
case ACCEPTING:
mOkButton->setCaption(CAPTION_ACCEPT);
mOkButton->setActionEventId("trade");
break;
case ACCEPTED:
mOkButton->setCaption(CAPTION_ACCEPTED);
mOkButton->setActionEventId("");
break;
default:
break;
}
mOkButton->setEnabled((s != PROPOSING && s != ACCEPTED));
}
void TradeWindow::action(const gcn::ActionEvent &event)
{
Item *item = inventoryWindow->getSelectedItem();
if (event.getId() == "add")
{
if (mStatus != PREPARING)
return;
if (!inventoryWindow->isVisible())
{
inventoryWindow->setVisible(true);
return;
}
if (!item)
return;
if (mMyInventory->getFreeSlot() == -1)
return;
if (mMyInventory->contains(item))
{
localChatTab->chatLog(_("Failed adding item. You can not "
"overlap one kind of item on the window."),
BY_SERVER);
return;
}
// Choose amount of items to trade
ItemAmountWindow::showWindow(ItemAmountWindow::TradeAdd, this, item);
setStatus(PREPARING);
}
else if (event.getId() == "cancel")
{
setVisible(false);
reset();
PlayerInfo::setTrading(false);
Net::getTradeHandler()->cancel();
}
else if (event.getId() == "ok")
{
mMoneyField->setEnabled(false);
mAddButton->setEnabled(false);
mMoneyChangeButton->setEnabled(false);
receivedOk(true);
setStatus(PROPOSING);
Net::getTradeHandler()->confirm();
}
else if (event.getId() == "trade")
{
receivedOk(true);
setStatus(ACCEPTED);
Net::getTradeHandler()->finish();
}
else if (event.getId() == "money")
{
if (mStatus != PREPARING)
return;
int v = atoi(mMoneyField->getText().c_str());
int curMoney = PlayerInfo::getAttribute(MONEY);
if (v > curMoney)
{
localChatTab->chatLog(_("You don't have enough money."),
BY_SERVER);
v = curMoney;
}
Net::getTradeHandler()->setMoney(v);
mMoneyField->setText(strprintf("%d", v));
}
}
void TradeWindow::close()
{
Net::getTradeHandler()->cancel();
}