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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "stats.h"
extern PLAYER_INFO *char_info;
/**
* Constructor
*/
StatsWindow::StatsWindow(gcn::Container *parent)
: Window(parent, "Stats")
{
std::stringstream statsStr[6];
statsStr[0] << "Strenght: " << char_info->STR;
statsStr[1] << "Agility: " << char_info->AGI;
statsStr[2] << "Vitality: " << char_info->VIT;
statsStr[3] << "Inteligence: " << char_info->INT;
statsStr[4] << "Dexternity: " << char_info->DEX;
statsStr[5] << "Luck: " << char_info->LUK;
/* New labels */
for (i = 0; i < 6; i++)
statsLabel[i] = new gcn::Label(statsStr[i].str());
/* New buttons */
for (i = 0; i < 6; i++)
statsButton[i] = new Button("+");
/* Set button events Id */
statsButton[0]->setEventId("STR");
statsButton[1]->setEventId("AGI");
statsButton[2]->setEventId("VIT");
statsButton[3]->setEventId("INT");
statsButton[4]->setEventId("DEX");
statsButton[5]->setEventId("LUK");
/* Set position */
for (i = 0; i < 6; i++) {
statsLabel[i]->setPosition(10,(i*22)+10);
statsButton[i]->setPosition(170,(i*22)+10);
}
/* Assemble */
for(i = 0; i < 6; i++) {
add(statsLabel[i]);
add(statsButton[i]);
}
setSize(200, 150);
setLocationRelativeTo(getParent());
}
/**
* Method updates stats in window
*/
void StatsWindow::update(){
std::stringstream statsStr[6];
statsStr[0] << "Strenght: " << char_info->STR;
statsStr[1] << "Agility: " << char_info->AGI;
statsStr[2] << "Vitality: " << char_info->VIT;
statsStr[3] << "Inteligence: " << char_info->INT;
statsStr[4] << "Dexternity: " << char_info->DEX;
statsStr[5] << "Luck: " << char_info->LUK;
/* Update labels */
for (i = 0; i < 6; i++)
statsLabel[i]->setCaption(statsStr[i].str());
}
/**
* Destructor
*/
StatsWindow::~StatsWindow() {
for(int i = 0; i < 6; i++) {
delete statsLabel[i];
delete statsButton[i];
}
}
/**
* Static method for creating singleton objects
*/
StatsWindow * StatsWindow::ptr = NULL;
StatsWindow * StatsWindow::create_statswindow() {
if (ptr == NULL)
ptr = new StatsWindow(guiTop);
else
ptr->setVisible(true);
return ptr;
}
/**
* Event handling method
*/
void StatsWindow::action(const std::string& eventId) {
//TODO: update char_info
if (eventId == "STR") {
puts("STR");
update();
}
if (eventId == "AGI") {
puts("AGI");
update();
}
if (eventId == "VIT") {
puts("VIT");
update();
}
if (eventId == "INT") {
puts("INT");
update();
}
if (eventId == "DEX") {
puts("DEX");
update();
}
if (eventId == "LUK") {
puts("LUK");
update();
}
puts("default");
}
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