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/*
* Aethyra
* Copyright (C) 2009 Aethyra Development Team
*
* This file is part of Aethyra.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SKIN_H
#define SKIN_H
#include <map>
#include <string>
#include "../graphics.h"
class Image;
class Skin
{
public:
Skin();
~Skin();
std::string mName; /**< Name of the skin to use */
ImageRect border; /**< The window border and background */
Image *closeImage; /**< Close Button Image */
int instances;
};
// Map containing all window skins
typedef std::map<std::string, Skin*> Skins;
// Iterator for window skins
typedef Skins::iterator SkinIterator;
class SkinLoader
{
public:
SkinLoader();
~SkinLoader();
/**
* Loads a skin
*/
Skin* load(const std::string &filename);
private:
Skins mSkins;
};
extern SkinLoader* skinLoader;
#endif
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