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/*
* The Mana World
* Copyright (C) 2004-2010 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SKILL_H
#define SKILL_H
#include "guichanfwd.h"
#include "gui/widgets/window.h"
#include <guichan/actionlistener.hpp>
#include <map>
class Button;
class Label;
class ScrollArea;
class Tab;
class TabbedArea;
struct SkillInfo;
/**
* The skill dialog.
*
* \ingroup Interface
*/
class SkillDialog : public Window, public gcn::ActionListener
{
public:
SkillDialog();
~SkillDialog();
/**
* Called when receiving actions from widget.
*/
void action(const gcn::ActionEvent &event);
/**
* Update the given skill's display
*/
std::string update(int id);
/**
* Update other parts of the display
*/
void update();
void loadSkills(const std::string &file);
void setModifiable(int id, bool modifiable);
private:
typedef std::map<int, SkillInfo*> SkillMap;
SkillMap mSkills;
TabbedArea *mTabs;
Label *mPointsLabel;
Button *mIncreaseButton;
};
extern SkillDialog *skillDialog;
#endif
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