/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <SDL.h>
#include <string>
#include <vector>
#include <guichan/key.hpp>
#include <guichan/listmodel.hpp>
#include <guichan/widgets/label.hpp>
#include "checkbox.h"
#include "listbox.h"
#include "ok_dialog.h"
#include "scrollarea.h"
#include "setup_video.h"
#include "slider.h"
#include "textfield.h"
#include "widgets/layouthelper.h"
#include "../configuration.h"
#include "../graphics.h"
#include "../localplayer.h"
#include "../log.h"
#include "../main.h"
#include "../particle.h"
#include "../utils/gettext.h"
#include "../utils/tostring.h"
extern Graphics *graphics;
/**
* The list model for mode list.
*
* \ingroup Interface
*/
class ModeListModel : public gcn::ListModel
{
public:
/**
* Constructor.
*/
ModeListModel();
/**
* Destructor.
*/
virtual ~ModeListModel() { }
/**
* Returns the number of elements in container.
*/
int getNumberOfElements() { return mVideoModes.size(); }
/**
* Returns element from container.
*/
std::string getElementAt(int i) { return mVideoModes[i]; }
private:
std::vector<std::string> mVideoModes;
};
ModeListModel::ModeListModel()
{
/* Get available fullscreen/hardware modes */
SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
/* Check which modes are available */
if (modes == (SDL_Rect **)0) {
logger->log(_("No modes available"));
} else if (modes == (SDL_Rect **)-1) {
logger->log(_("All resolutions available"));
} else {
//logger->log("Available Modes");
for (int i = 0; modes[i]; ++i) {
const std::string modeString =
toString((int)modes[i]->w) + "x" + toString((int)modes[i]->h);
//logger->log(modeString.c_str());
mVideoModes.push_back(modeString);
}
}
}
Setup_Video::Setup_Video():
mFullScreenEnabled(config.getValue("screen", 0)),
mOpenGLEnabled(config.getValue("opengl", 0)),
mCustomCursorEnabled(config.getValue("customcursor", 1)),
mParticleEffectsEnabled(config.getValue("particleeffects", 1)),
mSpeechBubbleEnabled(config.getValue("speechbubble", 1)),
mNameEnabled(config.getValue("showownname", 0)),
mOpacity(config.getValue("guialpha", 0.8)),
mFps((int) config.getValue("fpslimit", 0)),
mModeListModel(new ModeListModel),
mModeList(new ListBox(mModeListModel)),
mFsCheckBox(new CheckBox(_("Full screen"), mFullScreenEnabled)),
mOpenGLCheckBox(new CheckBox(_("OpenGL"), mOpenGLEnabled)),
mCustomCursorCheckBox(new CheckBox(_("Custom cursor"), mCustomCursorEnabled)),
mParticleEffectsCheckBox(new CheckBox(_("Particle effects"), mParticleEffectsEnabled)),
mSpeechBubbleCheckBox(new CheckBox(_("Speech bubbles"), mSpeechBubbleEnabled)),
mNameCheckBox(new CheckBox(_("Show name"), mNameEnabled)),
mAlphaSlider(new Slider(0.2, 1.0)),
mFpsCheckBox(new CheckBox(_("FPS Limit:"))),
mFpsSlider(new Slider(10, 200)),
mFpsField(new TextField),
mOriginalScrollLaziness((int) config.getValue("ScrollLaziness", 16)),
mScrollLazinessSlider(new Slider(1, 64)),
mScrollLazinessField(new TextField),
mOriginalScrollRadius((int) config.getValue("ScrollRadius", 0)),
mScrollRadiusSlider(new Slider(0, 128)),
mScrollRadiusField(new TextField),
mOverlayDetail((int) config.getValue("OverlayDetail", 2)),
mOverlayDetailSlider(new Slider(0, 2)),
mOverlayDetailField(new gcn::Label("")),
mParticleDetail(3 - (int) config.getValue("particleEmitterSkip", 1)),
mParticleDetailSlider(new Slider(0, 3)),
mParticleDetailField(new gcn::Label(""))
{
setOpaque(false);
ScrollArea *scrollArea = new ScrollArea(mModeList);
scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
gcn::Label *alphaLabel = new gcn::Label(_("Gui opacity"));
gcn::Label *scrollRadiusLabel = new gcn::Label(_("Scroll radius"));
gcn::Label *scrollLazinessLabel = new gcn::Label(_("Scroll laziness"));
gcn::Label *overlayDetailLabel = new gcn::Label(_("Ambient FX"));
gcn::Label *particleDetailLabel = new gcn::Label(_("Particle Detail"));
mModeList->setEnabled(true);
#ifndef USE_OPENGL
mOpenGLCheckBox->setEnabled(false);
#endif
mModeList->setSelected(-1);
mAlphaSlider->setValue(mOpacity);
mAlphaSlider->setWidth(90);
mFpsField->setText(toString(mFps));
mFpsField->setEnabled(mFps > 0);
mFpsField->setWidth(30);
mFpsSlider->setValue(mFps);
mFpsSlider->setEnabled(mFps > 0);
mFpsCheckBox->setSelected(mFps > 0);
mModeList->setActionEventId("videomode");
mCustomCursorCheckBox->setActionEventId("customcursor");
mParticleEffectsCheckBox->setActionEventId("particleeffects");
mSpeechBubbleCheckBox->setActionEventId("speechbubble");
mNameCheckBox->setActionEventId("showownname");
mAlphaSlider->setActionEventId("guialpha");
mFpsCheckBox->setActionEventId("fpslimitcheckbox");
mFpsSlider->setActionEventId("fpslimitslider");
mScrollRadiusSlider->setActionEventId("scrollradiusslider");
mScrollRadiusField->setActionEventId("scrollradiusfield");
mScrollLazinessSlider->setActionEventId("scrolllazinessslider");
mScrollLazinessField->setActionEventId("scrolllazinessfield");
mOverlayDetailSlider->setActionEventId("overlaydetailslider");
mOverlayDetailField->setActionEventId("overlaydetailfield");
mParticleDetailSlider->setActionEventId("particledetailslider");
mParticleDetailField->setActionEventId("particledetailfield");
mModeList->addActionListener(this);
mCustomCursorCheckBox->addActionListener(this);
mParticleEffectsCheckBox->addActionListener(this);
mSpeechBubbleCheckBox->addActionListener(this);
mNameCheckBox->addActionListener(this);
mAlphaSlider->addActionListener(this);
mFpsCheckBox->addActionListener(this);
mFpsSlider->addActionListener(this);
mFpsField->addKeyListener(this);
mScrollRadiusSlider->addActionListener(this);
mScrollRadiusField->addKeyListener(this);
mScrollLazinessSlider->addActionListener(this);
mScrollLazinessField->addKeyListener(this);
mOverlayDetailSlider->addActionListener(this);
mOverlayDetailField->addKeyListener(this);
mParticleDetailSlider->addActionListener(this);
mParticleDetailField->addKeyListener(this);
mScrollRadiusField->setText(toString(mOriginalScrollRadius));
mScrollRadiusSlider->setValue(mOriginalScrollRadius);
mScrollLazinessField->setText(toString(mOriginalScrollLaziness));
mScrollLazinessSlider->setValue(mOriginalScrollLaziness);
switch (mOverlayDetail)
{
case 0:
mOverlayDetailField->setCaption(_("off"));
break;
case 1:
mOverlayDetailField->setCaption(_("low"));
break;
case 2:
mOverlayDetailField->setCaption(_("high"));
break;
}
mOverlayDetailSlider->setValue(mOverlayDetail);
switch (mParticleDetail)
{
case 0:
mParticleDetailField->setCaption(_("low"));
break;
case 1:
mParticleDetailField->setCaption(_("medium"));
break;
case 2:
mParticleDetailField->setCaption(_("high"));
break;
case 3:
mParticleDetailField->setCaption(_("max"));
break;
}
mParticleDetailSlider->setValue(mParticleDetail);
// Do the layout
LayoutHelper h(this);
ContainerPlacer place = h.getPlacer(0, 0);
place(0, 0, scrollArea, 1, 6).setPadding(2);
place(1, 0, mFsCheckBox, 3);
place(1, 1, mOpenGLCheckBox, 3);
place(1, 2, mCustomCursorCheckBox, 3);
place(1, 3, mSpeechBubbleCheckBox, 3);
place(1, 4, mNameCheckBox, 3);
place(1, 5, mParticleEffectsCheckBox, 3);
place(0, 7, mAlphaSlider);
place(0, 8, mFpsSlider);
place(0, 9, mScrollRadiusSlider);
place(0, 10, mScrollLazinessSlider);
place(0, 11, mOverlayDetailSlider);
place(0, 12, mParticleDetailSlider);
place(1, 7, alphaLabel, 2);
place(1, 8, mFpsCheckBox).setPadding(3);
place(1, 9, scrollRadiusLabel);
place(1, 10, scrollLazinessLabel);
place(1, 11, overlayDetailLabel);
place(1, 12, particleDetailLabel);
place(2, 8, mFpsField).setPadding(1);
place(2, 9, mScrollRadiusField).setPadding(1);
place(2, 10, mScrollLazinessField).setPadding(1);
place(2, 11, mOverlayDetailField, 2).setPadding(2);
place(2, 12, mParticleDetailField, 2).setPadding(2);
setDimension(gcn::Rectangle(0, 0, 295, 250));
}
Setup_Video::~Setup_Video()
{
delete mModeListModel;
}
void Setup_Video::apply()
{
// Full screen changes
bool fullscreen = mFsCheckBox->isSelected();
if (fullscreen != (config.getValue("screen", 0) == 1))
{
/* The OpenGL test is only necessary on Windows, since switching
* to/from full screen works fine on Linux. On Windows we'd have to
* reinitialize the OpenGL state and reload all textures.
*
* See http://libsdl.org/cgi/docwiki.cgi/SDL_SetVideoMode
*/
#ifdef WIN32
// checks for opengl usage
if (!(config.getValue("opengl", 0) == 1))
{
#endif
if (!graphics->setFullscreen(fullscreen))
{
fullscreen = !fullscreen;
if (!graphics->setFullscreen(fullscreen))
{
std::stringstream error;
error << _("Failed to switch to ") <<
(fullscreen ? _("windowed") : _("fullscreen")) <<
_("mode and restoration of old mode also failed!") <<
std::endl;
logger->error(error.str());
}
}
#ifdef WIN32
} else {
new OkDialog(_("Switching to full screen"),
_("Restart needed for changes to take effect."));
}
#endif
config.setValue("screen", fullscreen ? 1 : 0);
}
// OpenGL change
if (mOpenGLCheckBox->isSelected() != mOpenGLEnabled)
{
config.setValue("opengl", mOpenGLCheckBox->isSelected() ? 1 : 0);
// OpenGL can currently only be changed by restarting, notify user.
new OkDialog(_("Changing OpenGL"),
_("Applying change to OpenGL requires restart."));
}
// FPS change
config.setValue("fpslimit", mFps);
// We sync old and new values at apply time
mFullScreenEnabled = config.getValue("screen", 0);
mCustomCursorEnabled = config.getValue("customcursor", 1);
mParticleEffectsEnabled = config.getValue("particleeffects", 1);
mSpeechBubbleEnabled = config.getValue("speechbubble", 1);
mNameEnabled = config.getValue("showownname", 0);
mOpacity = config.getValue("guialpha", 0.8);
mOverlayDetail = (int) config.getValue("OverlayDetail", 2);
mOpenGLEnabled = config.getValue("opengl", 0);
}
int Setup_Video::updateSlider(gcn::Slider *slider, gcn::TextField *field,
const std::string &configName)
{
int value;
std::stringstream temp(field->getText());
temp >> value;
if (value < slider->getScaleStart())
{
value = (int) slider->getScaleStart();
}
else if (value > slider->getScaleEnd())
{
value = (int) slider->getScaleEnd();
}
field->setText(toString(value));
slider->setValue(value);
config.setValue(configName, value);
return value;
}
void Setup_Video::cancel()
{
mFsCheckBox->setSelected(mFullScreenEnabled);
mOpenGLCheckBox->setSelected(mOpenGLEnabled);
mCustomCursorCheckBox->setSelected(mCustomCursorEnabled);
mParticleEffectsCheckBox->setSelected(mParticleEffectsEnabled);
mSpeechBubbleCheckBox->setSelected(mSpeechBubbleEnabled);
mNameCheckBox->setSelected(mNameEnabled);
mAlphaSlider->setValue(mOpacity);
mOverlayDetailSlider->setValue(mOverlayDetail);
mParticleDetailSlider->setValue(mParticleDetail);
mScrollRadiusField->setText(toString(mOriginalScrollRadius));
mScrollLazinessField->setText(toString(mOriginalScrollLaziness));
updateSlider(mScrollRadiusSlider, mScrollRadiusField, "ScrollRadius");
updateSlider(mScrollLazinessSlider, mScrollLazinessField, "ScrollLaziness");
config.setValue("screen", mFullScreenEnabled ? 1 : 0);
config.setValue("customcursor", mCustomCursorEnabled ? 1 : 0);
config.setValue("particleeffects", mParticleEffectsEnabled ? 1 : 0);
config.setValue("speechbubble", mSpeechBubbleEnabled ? 1 : 0);
config.setValue("showownname", mNameEnabled ? 1 : 0);
config.setValue("guialpha", mOpacity);
config.setValue("opengl", mOpenGLEnabled ? 1 : 0);
}
void Setup_Video::action(const gcn::ActionEvent &event)
{
if (event.getId() == "videomode")
{
const std::string mode = mModeListModel->getElementAt(mModeList->getSelected());
const int width = atoi(mode.substr(0, mode.find("x")).c_str());
const int height = atoi(mode.substr(mode.find("x") + 1).c_str());
// TODO: Find out why the drawing area doesn't resize without a restart.
new OkDialog(_("Screen resolution changed"),
_("Restart your client for the change to take effect."));
config.setValue("screenwidth", width);
config.setValue("screenheight", height);
}
else if (event.getId() == "guialpha")
{
config.setValue("guialpha", mAlphaSlider->getValue());
}
else if (event.getId() == "customcursor")
{
config.setValue("customcursor",
mCustomCursorCheckBox->isSelected() ? 1 : 0);
}
else if (event.getId() == "particleeffects")
{
config.setValue("particleeffects",
mParticleEffectsCheckBox->isSelected() ? 1 : 0);
new OkDialog(_("Particle effect settings changed"),
_("Restart your client or change maps for the change to take effect."));
}
else if (event.getId() == "speechbubble")
{
config.setValue("speechbubble",
mSpeechBubbleCheckBox->isSelected() ? 1 : 0);
}
else if (event.getId() == "showownname")
{
// Notify the local player that settings have changed for the name
// and requires an update
if (player_node)
player_node->mUpdateName = true;
config.setValue("showownname",
mNameCheckBox->isSelected() ? 1 : 0);
}
else if (event.getId() == "fpslimitslider")
{
mFps = (int) mFpsSlider->getValue();
mFpsField->setText(toString(mFps));
}
else if (event.getId() == "scrollradiusslider")
{
int val = (int) mScrollRadiusSlider->getValue();
mScrollRadiusField->setText(toString(val));
config.setValue("ScrollRadius", val);
}
else if (event.getId() == "scrolllazinessslider")
{
int val = (int) mScrollLazinessSlider->getValue();
mScrollLazinessField->setText(toString(val));
config.setValue("ScrollLaziness", val);
}
else if (event.getId() == "overlaydetailslider")
{
int val = (int) mOverlayDetailSlider->getValue();
switch (val)
{
case 0:
mOverlayDetailField->setCaption(_("off"));
break;
case 1:
mOverlayDetailField->setCaption(_("low"));
break;
case 2:
mOverlayDetailField->setCaption(_("high"));
break;
}
config.setValue("OverlayDetail", val);
}
else if (event.getId() == "particledetailslider")
{
int val = (int) mParticleDetailSlider->getValue();
switch (val)
{
case 0:
mParticleDetailField->setCaption(_("low"));
break;
case 1:
mParticleDetailField->setCaption(_("medium"));
break;
case 2:
mParticleDetailField->setCaption(_("high"));
break;
case 3:
mParticleDetailField->setCaption(_("max"));
break;
}
config.setValue("particleEmitterSkip", 3 - val);
Particle::emitterSkip = 4 - val;
}
else if (event.getId() == "fpslimitcheckbox")
{
if (mFpsCheckBox->isSelected())
{
mFps = (int) mFpsSlider->getValue();
}
else
{
mFps = 0;
}
mFpsField->setEnabled(mFps > 0);
mFpsField->setText(toString(mFps));
mFpsSlider->setValue(mFps);
mFpsSlider->setEnabled(mFps > 0);
}
}
void Setup_Video::keyPressed(gcn::KeyEvent &event)
{
std::stringstream tempFps(mFpsField->getText());
if (tempFps >> mFps)
{
if (mFps < 10)
{
mFps = 10;
}
else if (mFps > 200)
{
mFps = 200;
}
mFpsField->setText(toString(mFps));
mFpsSlider->setValue(mFps);
}
else
{
mFpsField->setText("");
mFps = 0;
}
updateSlider(mScrollRadiusSlider, mScrollRadiusField, "ScrollRadius");
updateSlider(mScrollLazinessSlider, mScrollLazinessField, "ScrollLaziness");
}