/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "setup.h"
#include <sstream>
#include <guichan/widgets/container.hpp>
#include <guichan/widgets/label.hpp>
#include "button.h"
#include "checkbox.h"
#include "listbox.h"
#include "ok_dialog.h"
#include "scrollarea.h"
#include "slider.h"
#include "tabbedcontainer.h"
#include "../configuration.h"
#include "../graphics.h"
#include "../joystick.h"
#include "../log.h"
#include "../main.h"
#include "../sound.h"
extern Graphics *graphics;
extern Joystick *joystick;
extern Window *statusWindow;
extern Window *minimap;
extern Window *chatWindow;
extern Window *inventoryWindow;
extern Window *equipmentWindow;
extern Window *helpWindow;
extern Window *skillDialog;
/**
* The list model for mode list.
*
* \ingroup Interface
*/
class ModeListModel : public gcn::ListModel
{
public:
/**
* Constructor.
*/
ModeListModel();
/**
* Destructor.
*/
virtual ~ModeListModel() { }
/**
* Returns the number of elements in container.
*/
int getNumberOfElements() { return mVideoModes.size(); }
/**
* Returns element from container.
*/
std::string getElementAt(int i) { return mVideoModes[i]; }
private:
std::vector<std::string> mVideoModes;
};
ModeListModel::ModeListModel()
{
SDL_Rect **modes;
/* Get available fullscreen/hardware modes */
modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
/* Check is there are any modes available */
if (modes == (SDL_Rect **)0) {
logger->log("No modes available");
}
/* Check if our resolution is restricted */
if (modes == (SDL_Rect **)-1) {
logger->log("All resolutions available");
}
else{
/* Print valid modes */
//logger->log("Available Modes");
for (int i = 0; modes[i]; ++i) {
//logger->log(" %dx%d", modes[i]->w, modes[i]->h);
std::stringstream mode;
mode << (int)modes[i]->w << "x" << (int)modes[i]->h;
mVideoModes.push_back(mode.str());
}
}
}
Setup::Setup():
Window("Setup")
{
mModeListModel = new ModeListModel();
mModeList = new ListBox(mModeListModel);
mModeList->setEnabled(false);
ScrollArea *scrollArea = new ScrollArea(mModeList);
mFsCheckBox = new CheckBox("Full screen", false);
mOpenGLCheckBox = new CheckBox("OpenGL", false);
#ifndef USE_OPENGL
mOpenGLCheckBox->setEnabled(false);
#endif
mCustomCursorCheckBox = new CheckBox("Custom cursor");
gcn::Label *alphaLabel = new gcn::Label("Gui opacity");
mAlphaSlider = new Slider(0.2, 1.0);
mSoundCheckBox = new CheckBox("Sound", false);
mSfxSlider = new Slider(0, 128);
mMusicSlider = new Slider(0, 128);
gcn::Label *sfxLabel = new gcn::Label("Sfx volume");
gcn::Label *musicLabel = new gcn::Label("Music volume");
mCalibrateLabel = new gcn::Label("Press the button to start calibration");
mCalibrateButton = new Button("Calibrate", "calibrate", this);
Button *applyButton = new Button("Apply", "apply", this);
Button *cancelButton = new Button("Cancel", "cancel", this);
Button *resetWinsToDefault = new Button("Reset Windows", "winsToDefault", this);
// Set events
mAlphaSlider->setEventId("guialpha");
mSfxSlider->setEventId("sfx");
mMusicSlider->setEventId("music");
mCustomCursorCheckBox->setEventId("customcursor");
// Set dimensions/positions
int width = 230;
int height = 185;
setContentSize(width, height);
scrollArea->setDimension(gcn::Rectangle(10, 10, 90, 50));
mModeList->setDimension(gcn::Rectangle(0, 0, 60, 50));
mFsCheckBox->setPosition(110, 10);
mOpenGLCheckBox->setPosition(110, 30);
mCustomCursorCheckBox->setPosition(110, 50);
mAlphaSlider->setDimension(gcn::Rectangle(10, 80, 100, 10));
alphaLabel->setPosition(20 + mAlphaSlider->getWidth(), mAlphaSlider->getY());
mSoundCheckBox->setPosition(10, 10);
mSfxSlider->setDimension(gcn::Rectangle(10, 30, 100, 10));
mMusicSlider->setDimension(gcn::Rectangle(10, 50, 100, 10));
sfxLabel->setPosition(20 + mSfxSlider->getWidth(), 27);
musicLabel->setPosition(20 + mMusicSlider->getWidth(), 47);
mCalibrateLabel->setPosition(5, 10);
mCalibrateButton->setPosition(10, 20 + mCalibrateLabel->getHeight());
cancelButton->setPosition(
width - cancelButton->getWidth() - 5,
height - cancelButton->getHeight() - 5);
applyButton->setPosition(
cancelButton->getX() - applyButton->getWidth() - 5,
cancelButton->getY());
resetWinsToDefault->setPosition(
applyButton->getX() - resetWinsToDefault->getWidth() - 5,
applyButton->getY());
// Listen for actions
mAlphaSlider->addActionListener(this);
mSfxSlider->addActionListener(this);
mMusicSlider->addActionListener(this);
mCustomCursorCheckBox->addActionListener(this);
// Assemble dialog
gcn::Container *video = new gcn::Container();
video->setOpaque(false);
video->add(scrollArea);
video->add(mFsCheckBox);
video->add(mOpenGLCheckBox);
video->add(mCustomCursorCheckBox);
video->add(mAlphaSlider);
video->add(alphaLabel);
gcn::Container *audio = new gcn::Container();
audio->setOpaque(false);
audio->add(mSoundCheckBox);
audio->add(mSfxSlider);
audio->add(mMusicSlider);
audio->add(sfxLabel);
audio->add(musicLabel);
gcn::Container *input = new gcn::Container();
input->setOpaque(false);
input->add(mCalibrateLabel);
input->add(mCalibrateButton);
TabbedContainer *panel = new TabbedContainer();
panel->setDimension(gcn::Rectangle(5, 5, 220, 130));
panel->setOpaque(false);
panel->addTab(video, "Video");
panel->addTab(audio, "Audio");
panel->addTab(input, "Input");
add(panel);
add(resetWinsToDefault);
add(applyButton);
add(cancelButton);
setLocationRelativeTo(getParent());
// Load default settings
mModeList->setSelected(-1);
// Full Screen
mFullScreenEnabled = config.getValue("screen", 0);
mFsCheckBox->setMarked(mFullScreenEnabled);
// Sound
mSoundEnabled = config.getValue("sound", 0);
mSoundCheckBox->setMarked(mSoundEnabled);
mSfxVolume = (int)config.getValue("sfxVolume", 100);
mSfxSlider->setValue(mSfxVolume);
mMusicVolume = (int)config.getValue("musicVolume", 60);
mMusicSlider->setValue(mMusicVolume);
// Graphics
mCustomCursorEnabled = config.getValue("customcursor", 1);
mCustomCursorCheckBox->setMarked(mCustomCursorEnabled);
mOpacity = config.getValue("guialpha", 0.8);
mAlphaSlider->setValue(mOpacity);
mOpenGLEnabled = config.getValue("opengl", 0);
mOpenGLCheckBox->setMarked(mOpenGLEnabled);
}
Setup::~Setup()
{
delete mModeListModel;
}
void Setup::action(const std::string &eventId)
{
if (eventId == "sfx")
{
config.setValue("sfxVolume", (int)mSfxSlider->getValue());
sound.setSfxVolume((int)mSfxSlider->getValue());
}
else if (eventId == "music")
{
config.setValue("musicVolume", (int)mMusicSlider->getValue());
sound.setMusicVolume((int)mMusicSlider->getValue());
}
else if (eventId == "guialpha")
{
config.setValue("guialpha", mAlphaSlider->getValue());
}
else if (eventId == "customcursor")
{
config.setValue("customcursor",
mCustomCursorCheckBox->isMarked() ? 1 : 0);
}
else if (eventId == "calibrate" && joystick != NULL)
{
if (joystick->isCalibrating())
{
mCalibrateButton->setCaption("Calibrate");
mCalibrateLabel->setCaption("Press the button to start calibration");
joystick->finishCalibration();
}
else
{
mCalibrateButton->setCaption("Stop");
mCalibrateLabel->setCaption("Rotate the stick");
joystick->startCalibration();
}
}
else if (eventId == "apply")
{
setVisible(false);
// Full screen changes
bool fullscreen = mFsCheckBox->isMarked();
if (fullscreen != (config.getValue("screen", 0) == 1))
{
// checks for opengl usage
if (!(config.getValue("opengl", 0) == 1))
{
if (!graphics->setFullscreen(fullscreen))
{
fullscreen = !fullscreen;
if (!graphics->setFullscreen(fullscreen))
{
std::stringstream error;
error << "Failed to switch to " <<
(fullscreen ? "windowed" : "fullscreen") <<
"mode and restoration of old mode also failed!" <<
std::endl;
logger->error(error.str());
}
}
} else {
new OkDialog("Switching to FullScreen",
"Restart needed for changes to take effect.", this);
}
config.setValue("screen", fullscreen ? 1 : 0);
}
// Sound settings changes
if (mSoundCheckBox->isMarked())
{
config.setValue("sound", 1);
try {
sound.init();
}
catch (const char *err)
{
new OkDialog("Sound Engine", err, this);
logger->log("Warning: %s", err);
}
}
else
{
config.setValue("sound", 0);
sound.close();
}
// OpenGL change
if (mOpenGLCheckBox->isMarked() != mOpenGLEnabled)
{
config.setValue("opengl", mOpenGLCheckBox->isMarked() ? 1 : 0);
// OpenGL can currently only be changed by restarting, notify user.
new OkDialog("Changing OpenGL",
"Applying change to OpenGL requires restart.", this);
}
// We sync old and new values at apply time
// Screen
mFullScreenEnabled = config.getValue("screen", 0);
// Sound
mSoundEnabled = config.getValue("sound", 0);
mSfxVolume = (int)config.getValue("sfxVolume", 100);
mMusicVolume = (int)config.getValue("musicVolume", 60);
// Graphics
mCustomCursorEnabled = config.getValue("customcursor", 1);
mOpacity = config.getValue("guialpha", 0.8);
mOpenGLEnabled = config.getValue("opengl", 0);
}
else if (eventId == "cancel")
{
setVisible(false);
// Restoring old values when cancelling
// Screen
config.setValue("screen", mFullScreenEnabled ? 1 : 0);
mFsCheckBox->setMarked(mFullScreenEnabled);
// Sound
config.getValue("sound", mSoundEnabled ? 1 : 0);
mSoundCheckBox->setMarked(mSoundEnabled);
config.getValue("sfxVolume", mSfxVolume ? 1 : 0);
sound.setSfxVolume(mSfxVolume);
mSfxSlider->setValue(mSfxVolume);
config.setValue("musicVolume", mMusicVolume);
sound.setMusicVolume(mMusicVolume);
mMusicSlider->setValue(mMusicVolume);
// Graphics
config.setValue("customcursor", mCustomCursorEnabled ? 1 : 0);
mCustomCursorCheckBox->setMarked(mCustomCursorEnabled);
config.setValue("guialpha", mOpacity);
mAlphaSlider->setValue(mOpacity);
config.setValue("opengl", mOpenGLEnabled ? 1 : 0);
mOpenGLCheckBox->setMarked(mOpenGLEnabled);
}
else if (eventId == "winsToDefault")
{
statusWindow->resetToDefaultSize();
minimap->resetToDefaultSize();
chatWindow->resetToDefaultSize();
inventoryWindow->resetToDefaultSize();
equipmentWindow->resetToDefaultSize();
helpWindow->resetToDefaultSize();
skillDialog->resetToDefaultSize();
}
}